June 94 - Game Zone closed to concentrate on our two other Nintendo titles
August 94 - Mega was sold to Maverick - another offer we couldn't refuse. There were no redundancies made on the recent sales or closures of mags.
17 September 94 - article in Mail on Sunday revealed that Chris was selling his share of Future, a few people were at the negotiating table but no buyer identified as yet. Staff recovered very quickly from the initial shock of the break up of the `Future family', thanks mainly to the fact that they were offered excellent share and redundancy deals. No staff have so far been made redundant.
29 September 94 - FutureNet Website goes live - In November 95 FutureNet introduced their password entry system. In the first eight weeks of this system being implemented, FutureNet received 150,000 registered users.
21 October 94 - after much speculation Future finally revealed the name of its buyer, Pearson New Entertainment Europe, a division of Pearson plc.
Future was PNEE's first major acquistion. Staff were dead happy that there were no radical changes. Nick Alexander becomes company chairman.
PNEE's goal is to build a European publishing business in the consumer magazine and video markets, concentrating on products for 15-35 year-old males, "boys of all ages".
November 94 - launch of Ultimate Future Games and Simply Crafts
December 94 - the two halves of Future's book publishing activity were united in one division. Future's informative and highly illustrated books are all published in conjunction with the company's magazines and include titles on cycling, music, woodworking and soft crafts, as well as Europe's leading list of books about the Internet and ground-breaking guides to a variety of different computer hardware, software and video games.