by Wolfgang Baur, Kij Johnson, Michael G. Ryan,
Mike Selinker, Teeuwynn, and Jennifer Clarke Wilkes
Oasis does not tell Kaervek's saga, but rather focuses on the stories of creatures caught in the vortex of events during this troubled time. We offer here a braided novel, where different characters lead you through their own perceptions of a single larger story. The game allows you to follow one of many story threads, chapter by chapter, all narrated by Hakim Loreweaver, a master storyteller.
The stories sometimes connect and sometimes diverge, but all lead up to a meeting at the oasis in the story's center. You can follow the story paths that interest you and ignore the rest, or you can read them all.
To review a completed chapter, simply click on the [Back] link provided at the bottom of each page. If you wish to continue on to a following chapter simply click the link corresponding to the story thread that interests you most.
Illus. Tony Roberts
The Oasis site includes six distinct stories--a wizard's story, a panther's story, a warrior's story, a shadow's story, a goatherd's story, and a spirit's story--plus Hakim's commentary and several shorter stories scattered throughout. In addition, one of the designers of the Mirage set, Bill Rose, has provided background and strategy hints for some of the cards illustrated in the stories.
Your goal, as you read Hakim's stories, is to determine who is trapped inside the Amber Prison, a magical artifact from the Mirage card set. There are no convoluted puzzles to solve or long forms to fill out, although your chances of knowing the correct answer improve as you read more of the stories.
By entering a solution to the puzzle at the end of the game, you become eligible to receive prizes. You may enter the contest once per email address. Winners will be selected by random drawing from the pool of contestants who submit correct solutions.
After you solve the puzzle, you may explore other story threads you missed the first time, or check out the rules and strategy sections, or just enjoy the fantastic art that jumps off the screen.
That's it. Now prepare to travel to the Ntatsu Plain, on the fringe of the great savannah known as the Mtenda Wilds, where a city is threatened by a prowling dragon; where a panther hunts its next meal; and where wizards plot against each other and against the innocent. Your choices will determine what tales Hakim tells, and what side of Jamuraa you will see. Welcome, and good luck!