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Tips and tactics
World of cheats
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by Chuck Miller
a bloody good time
While "Come get some!" was the Duke's favorite saying, Blood's catch phrase is "Come spill some!" Now you can. Yes, after months of waiting, Monolith Productions' highly anticipated Blood finally arrived last month. Of course, hundreds of thousands of you have already downloaded the shareware and played all eight demo levels from start to finish, possibly several times. But was the protracted wait worth it?
Yes, it was--especially for fans of Duke Nukem 3D. Is it fun? Absolutely! Is Blood a Quake killer? Well, not really. You see, Blood is based on Duke Nukem 3D's Build engine, which is "2.5D" technology. Quake employs a true-blue 3D engine. As such, the visuals in Blood don't quite match those of id's most recent scourge. Nevertheless, I'll quickly add that Blood is still a blast to play. With respectable graphics at 800-by-600 resolution, this title's gameplay allows you to quickly get past its aging visuals.
As for playability, Blood has it by the bucketful. Think of it as Duke gone gothic. Just prepare yourself for a sizeable download. Sans the cinematics that will be included in the retail version, Blood is still a whopping 17MB download. Nonetheless, this grotesque shareware gore-fest is worth the transfer time (unless you're penalized by a 14.4 or slower connection). Featuring eight levels of play, a handful of weapons (pitchfork, flare gun, shotgun, submachine gun, incinerator, and dynamite), lots of enemies, scads of secret rooms, and excellent multiplayer bloodbaths, Blood is sure to become another cult favorite. Hey, you can even play soccer with decapitated Zombie heads if you like. Kind of gives "he shoots...he scores!" a whole new meaning.
Look for the full four-episode, 34-level version to retail in the $45-to-$50 range when released at the end of May. Be warned, however. It's not too fond of Windows 95--my copy is very much prone to crash. Just make sure you're properly outfitted for its heart-pounding challenge.
System requirements: Pentium-75, 16MB RAM, 40MB disk space, VGA graphics, and DOS 6.2.