Bryan High School DOOM
by Mic Games
Welcome to the Bryan High School DOOM home page.
Visitors since 1/1/96:
Bryan High School DOOM is an entire level in PWAD format for the game DOOM v1.666 or higher. A version is now available for DOOM II as well. To kick some serious hiney in the halls of Bryan High, just click on the DOWNLOAD BHS DOOM! link for DOOM or DOWNLOAD BHS DOOM II! for DOOM II below and presto!
DOWNLOAD BHS DOOM!
or, you can also
DOWNLOAD BHS DOOM II!
Do you need help getting through BHS or do you want to know all of the
Get Secrets of BHS!
Oh and by the way, the DEMO contained in the SECRETS file only works for DOOM at the moment, but it includes a handy text file for help! Perhaps a DOOM II DEMO is on the way. Or if you have some initiative, you can probably find a conversion utility for .LMP files.
What's that? You don't know what Bryan High School DOOM is or what it represents in the hallmarks of this fine institution known commonly as the USA?? Well here's some info to satisfy your desire to expand your mind!! And keep your hands inside the vehicle at all times.
OK----> wood, tom ------> castaneda, anthony ---------> are the mics
resposible for this stupid, time wasting game. all accountable are now
failing their respective classes due to this glorious game.
doom has seized the young, humming, genius brains of these two loving
and caring individuals. please send them donations for
1. their get well fund.
2. making DOOM come to bryan high school and having some demon children kick
some viking butt in the halls. you're welcome.
3. being unbelievably cute and spelling-oriented.
4. being in bryan high drumline.
5. not being daunted by unfriendly BBS's and virus friendly cd-rom
----------------THE STORY ---------------------------------------------------
bryan high has been the target of a really cool plan by the freakin' devil.
this is the best news that the student body has heard in quite a while
(much better than the freakin' d-hall policy.)
anyway, the devil popped right up in mr ellis's office and mutated our beloved
principal into a _______(you'll find out!). The demon now lives in the
courtyard. as a viking butt-hole, you decide to get a group together to
take back bryan high so you can destroy it yourself. but things don't
turn out that good for you. it would make for a short game :). you all
drive up to the aquatic center parking lot and you get elected to hold the
beer. OOPS, i meant milk, mr.ellis. well, anyway, your friends go into the
stadium and you see their poor body parts being tossed into night air by
the demon football players who aren't really that much smarter than the real
thing. you decide it is up to you to kick some major demon-hiney, so you drop
the beer..(milk).. and go to fight what ever is in the stadium, the beloved
viking ship, and perhaps, the rest of the hallowed halls of bryan
high school, shining brightly beside the brazos, growing cucumbers and
bluebonnets. may your stupid friends rest in pieces- hopefully you will
join them. good luck, you mic.
pelicans rule (MIC IS NOT PRONOUNCED LIKE "MIKE"-IT IS M-I-C MIC)
your tasty romp through the campus of bryan high includes:
New Skill Levels
1. the stadium.
an easy layout with a lot of football player
monsters and spectator monsters. a surprise in the field
house for JUNIORS and up.
2. the gym.
the viking gym is locked up and needs a yellow
key to be opened. you are in the hall with the stairs at
your sides, but you are confined to the bottom floor by
a gate at the top of the stairs. the hall around the gym
is a maze with secrets.....DUM DUM DAAAAAUUUUMM!!
3. the second floor.
you are in bryan high...the real McCoy! the halls are
filled with demons and some areas have been
sealed by the grand security guard, lester. some rooms
have specific meaning, but if you don't go to bryan high,
you probably do not give a big dookie. you need the
yellow key for the exit...go to coach eike's room
4. the first floor.
still in bryan high, go to mrs.prejean for the blue key
then goto mrs.lampo's room for the red key- that opens
the door to the commons.
5. the commons.
this is a freakin' freakin' hard level. no need to kill
the cyber demon to beat the level, but real men will
take him out (without codes, mic!). the red key is in
the orchestra room, blue key is in the band hall.
6. the very scary boiler room.
the very scary boiler room....hmmmm. it's cool. we didn't
have to follow a floor plan because no one knows what the
boiler room looks like anyway. a little self-plugging
in one room. look on anthony's name for the secret level
7. the vocational hall.
well, only kickers and stupid people (hey I had a class there!!) have classes in the
ag hall, and they usually aren't much for doom ("hey man,
is that pentigra-um?") so this is really easy.
8. the office.
the final chapter! you need to go to all the other
principal's rooms for weapons and the red skull key, then
go to the princiPAL's office and teleport to the
courtyard. Our dear mr.ellis has been mutated into a
spider demon and, well let's just say he's a little trigger happy.
9. el mic. (secret)
not really. this is a level called ea-poe, probably
because it is supposed to be the pit and the pendelum...
oh, well... it is still pretty cool, though.
the bryan high doom ver 0.99b was released to anthony and some slimy bbs on
some day in january and was supplimented ever so often buy t.wood.
VER 1.MIC upgrades everything in the world and makes it just peachy.
the total conversion bryan high doom package ver 1.MIC includes new sounds,
title screens, stuff, and monty python movies.(or something).
maybe new weapons and monsters later, if you are lucky.
PROGRAMERS-not really, just cool guys who made the stupid game you
know, love, and would die for...ANYWAY
TOM WOOD located software, figured out editor quirks, entered info, killed
viruses, programmed the levels, listened to nirvana, called BBS's, downloaded
cool stuff(YES!), rock and rolled in second period, doomed greg over the
phone, became the non-gloating,crafty,cover-your-tracks hacker, got lots of
extra WADs, tried to teach jeremy how not to think he knows it all,and did
all the nerdy hacker stuff.
ANTHONY CASTANEDA irritated tom with stupid questions, made annoying "hard
disk format" and "fake prompt" batch files, erased his own software,drew
pictures of levels, came up with ideas, listened to primus, hoped for an
upgrade, designed title logo and portions of levels, did the sounds and help
screen, did hours of mind-numbing labor graphing out pictures of stupid walls,
did all the wanna-be hacker nerdy stuff, and composed this informationally
adept text file for those who learned to read (Imagine that!).
OTHER FOLKS: craig showed us how NOT to do things in computerland, john
herzog was just a wacky guy because the mic carries around $900 in his pocket!,
greg was quite the doomer, brian swick wrote
ti-82 games (but he's a mic for being a competative butthead-"consol doom!"),
mrs.pennebaker was mean and unfair (PLEASE, PLEASE LET US PLAY DOOM!!! :),
mrs.prejean was pregnant, john elliot was a mic, c.w. was a nerd, gene moore
was a pelican, mesias was a mic, taco bell RULED!! SO DID the pelicans
REAL other folks: the makers of: BUTTHEAD.WAD, DISNEYDM.WAD, EA_POE.WAD
---------like, distribute this to everyone without modifications, or something--------
BRYAN HIGH DOOM ver 1.MIC
COPYRIGHT 1995 @ mic games
(not really, don't fret)
..but please don't mess this game up...
e-mail mic games at:
THANK YOU FOR PLAYING AND destroying BRYAN HIGH..................
For those who want just the facts, here they are :)
Title : Bryan High School DOOM
Filename : BHS_DOOM.WAD
Authors : Tom Wood & Anthony Casteneda
Description : See the upper half of this file.
Additional Credits to : See the upper half of this file.
* Play Information *
Episode and Level # : E3M1 - E3M9 (all of episode 3)
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Music : No
Demos Replaced : None
* Construction *
Base : All new levels from scratch [Bryan High School]
The level names are stated above.
Editors used : DCK v1.1a for construction, DEU 5.21 to compile
everything, DMGRAPH for new graphics, DMAUD for
Known Bugs : Stadium and inside of Gym may be slow on some
computers because of the # of monsters and
the huge area the graphics engine must draw and
keep track of; Some items in the 2nd floor
disappear momentarily because of so much activity
< overload :-( sorry>
* Copyright / Permissions *
Send mail to Mic Games!!
Here are some links to other groovy pages
Go to Tom's Home Page
Go to Anthony's Home Page
Doom Wad Yellow Pages (tons of great wads and descriptions!)
Spook's Doom Page
Video Games page from Italy!
Stomped: The best Quake site I've seen!
Alexander's Home Page
Chris Dyer's Home PAge
Copyright © 1995 Mic Games