Site MapContact usSearchHome



 
 


 
 




  Products
  Drivers
  Technical Support
  3D Gaming
  Where to Buy
  About
  Contact Us
  Developer Relations
  Partner Support

 Press Room
  Latest Press Releases
  
Press Release Library
  Upcoming Events
  
Artwork
  Technical Info
  
Press Contacts


  Archive


 
 

  Matrox Graphics offers 16MB solution for less than $250: Memory upgrades for MGA-G200 products offer superior performance for every application at the lowest price

For Immediate Release

E3 - Atlanta, Georgia - Matrox Graphics Inc. today announced the pricing and performance benefits of its new line of graphics accelerators outfitted with 16MB of memory. The Matrox Millennium G200 (8MB) and Matrox Mystique G200 (8MB) are both upgradeable to 16MB providing exceptional performance enhancements for all Windows 95, Windows 98 and Windows NT applications.

The upgrade offering is designed for PC enthusiasts and professional users demanding maximum performance for 3D games and 2D/3D applications like CAD, high resolution true color image editing and desk top publishing. The Matrox Millennium G200 8MB SGRAM upgrade will sell at $79 and the Matrox Mystique G200 8MB SDRAM upgrade will sell at $49 (ESP) . This means a fully expanded 16MB Matrox Millennium G200 will cost $248 and a Matrox Mystique G200 will cost $218 (ESP).

"The Matrox Millennium G200 and Mystique G200 are engineered to provide demanding professional graphics users and PC enthusiasts with the superior performance required for all graphics intensive applications," says Dan Wood, Senior Product Manager, Matrox Graphics. "With 16MB of memory onboard, end users benefit from the highest resolutions and color depths for optimal performance at a great price point."

3D Gaming
While games used to typically be played at 640 x 480, or sometimes 800 x 600 - additional memory and fast graphics chips have changed the landscape of 3D gaming. On new game titles like Monolith's SHOGO: Mobile Armor Division, the Matrox Mystique G200 with 16MB runs at resolutions up to 1280 x 1024 at 16-bit color. The MGA-G200's 32-bit Z-buffer provides accurate depth precision that can be maintained with 16MB of on-board memory at high resolutions. The enhanced image quality this delivers is a requirement game developers are demanding. In addition, 16MB of memory allows for more room in off-screen memory to store images and textures, eliminating the need to swap and thrash them from system memory while driving up performance.

With graphics chips like the MGA-G200 capable of triple buffering, 3D games can run at over 30 frames per second and display true-to-life vibrant images but require more memory than the standard 8MB, making the Mystique G200's memory upgradeability key to getting the best performance. Triple buffering creates a third rendered surface in graphics memory maximizing rendering performance without causing any visual artifacts. Since high resolutions occupy more memory and often restrict the option to triple buffer, using 16MB creates the ability to triple buffer while simultaneously operating at high resolutions. For example, when triple buffering is activated, 3D games like Activision's BattleZone require 10MB of memory for frame buffers and the 16-bit Z-buffer, but can still run at resolutions up to 1280 x 1024 at 32 fps with 16MB of memory on board in 16-bit color. On an 8MB board, triple buffering is inactive because there is not enough memory and results in games like BattleZone running at only 24 fps.

Using Matrox's new Symmetric Rendering Architecture (SRA), the Millennium G200 and Mystique G200 treat AGP memory as local video memory and implement a hierarchical texturing system for 3D rendering. The SRA is designed to take advantage of a local onboard video memory pool at 16MB so users can benefit from high-resolution triple buffering and extra texture storage for higher performance.

2D/3D Applications
Applications in 2D are also greatly enhanced with 16MB of memory. While working in Adobe Photoshop, it becomes easier to store images off-screen and work in 24-bit true color for crystal-clear image displays at the highest resolutions. Upgrading to 16MB of memory allows users to operate at 2D resolutions up to 1800 x 1440 in 24-bit true color where 8MB of memory allows for a maximum resolution of 1600 x 1200 at a resolution of 24-bit. Since more of the image being drawn is viewed on-screen, CAD users are able to work in exceptionally high resolutions, therefore reducing the need for zooms and pans.

Pricing and Availability

  • The Millennium G200 8MB upgrade is available in Q3 for $79 (ESP)
  • The Mystique G200 8MB upgrade is available Q3 for $49 (ESP)

About Matrox
A Montreal-based graphics chip designer and board manufacturer, Matrox Graphics Inc. is a leader in the graphics industry. In 1993, Matrox was the first to introduce a 64-bit graphics engine for the PC market with its MGA Series and the first to introduce high quality video editing to the consumer market with its breakthrough Rainbow Runner series in 1997. Matrox's innovative graphics and video technology has been recognized with an unprecedented 300 international awards over the past five years. With 20 years of experience, Matrox continues to deliver leading edge solutions to the graphics and video industry at the best price/performance.

May 28, 1998

    Site Map | Contact Us | Search | Home


Copyright © 1998 Matrox Graphics Inc. All rights reserved. Send all questions
and comments regarding this site's construction to webmaster@matrox.com