Overview
It is just a few days before the town of Blackstones
landmark mental hospital is to be opened as a museum of psychiatric history.
Unfortunately, the restoration efforts of the Blackstone Historical Society have
reawakened the evil that dwells within the old building. As Oliver Metcalf, the son of the
hospitals last superintendent, you have been trapped inside the walls of the
Blackstone Asylum. You are compelled to explore the haunted halls, discovering its secrets
and solving its mysteries. Yet your only clues to the Asylums past are locked in the
minds of its ghostly inhabitants. The hospital witnessed many deaths in its short, but
bloody history. Now you must find your son before the madness claims another victim...
Gameplay, Controls, Interface
The learning curve for Blackstone Chronicles is a
short one. If you have ever played Myst or Riven
you will get the hang of the game in no time at all. You basically click on anything and
everything which looks like it might do something. A little advice from someone who has
finished the game: try to use everything in your inventory on anything on the screen. You
never know what might happen, and sometimes the solution to a puzzle isnt obvious.
You can also manipulate items in your inventory; for example, you can break things and you
can take things apart (hint, hint).
There are a couple of puzzles that have a time limit on them. If
you dont finish them in time, do not panic. You will be given another chance to try
the puzzle, get a hint, or you can have the game solve the puzzle for you. I didnt
find any of the puzzles so hard that I needed any help from the computer, but I have to
admit that I did die a couple of times and had to do the puzzle again. The time limit gave
the game a little intensity when it really needed it and kept me on my toes. I just wish
thered been more puzzles to solve in this manner. It would have made the game more
enjoyable if I had to think more often than just randomly clicking on the screen and
hoping that I was using the correct inventory item at that time.
Graphics
The backgrounds for the asylum were drawn quite delicately.
They were lifelike and made me feel as if I was actually looking at a stone wall or a
genuine electric chair. I almost wanted to touch my video screen to see if the walls were
bumpy or smooth.
I was disappointed in the fact that the cut-scenes were basically
nothing but a few snapshot pictures. I think the game would have been a lot better if
there had been a few motion cut-scenes with peoples mouths moving and maybe a little
bit of action. Another thing that struck me as odd was the fact that I would be talking to
somebody, but I could not see him or her. I know that they are supposed to be ghosts or
that they are in your mind, but it still would have been nice to interact with something
tangible, even if it was just a mist or an apparition. The only people you do see in the
game are your son and your wife, at the end, and they are just photographs. Heck, I
dont even know what the main character looked like!
Audio
Audio for Blackstone Chronicles is crisp and clear.
The music fit the surroundings and the voices were easily understood. Seeing as how there
really wasnt any action in the game at all, you had to rely on the audio and the
storyline to get through the game. Make sure that you listen to everything that your
father says. It will help you in the long run. Trust me. He might have been a crazy old
codger, but he will aid you in your journey.
System Requirements
Pentium 166 Mhz, 32 MB RAM, Windows 95 or 98, 200 MB
hard drive space, 8X CD-ROM drive, 24-bit video card, and Direct X 6.0 or higher
Documentation
There is enough documentation to get you started and a really
good background for the game. It gives you a little history behind the author of the
books, John Sauls Blackstone Chronicles, and some tidbits about mental
asylums. Not your typical reading, but it was interesting nonetheless.
Bottom Line
If you have been playing Myst or Riven
for about the last year and you are stuck, go to the store and buy Blackstone
Chronicles. It will boost your self-esteem by about 100 points because you will have
no problem getting through it and it will make you feel like you are smarter than the
average cookie. If you are new to these types of puzzle games, I would highly recommend
that you start with a game like this one and slowly move up to harder titles. Be
forewarned; the ending was kind of cheesy. I found myself going through the game wondering
how I could alter the code to make it a better game (I guess that is the programmer in
me). It seemed like Red Orb could have done a better job, but they wanted to push it out
the door. Don't get me wrong; the game was enjoyable, but I don't think it was anything
special. I feel that the average person would like to play it, but they would have the
same empty feeling I had when the game was finished. It just seemed like something was
missing at the end. It will make you use your mind, but it wont challenge you like a
few others on the market right now.
Review Posted On 22 March 1999. |