Odium is a highly gothic and disturbing RPG
being developed by Metropolis,
and published by Monolith.
Odium will feature hand painted backgrounds, fully 3d modeled characters with
approx. 800-2000 polygons per mesh, Skeletal Animation, and weather effects such as rain
You are Cole Sullivan, a NATO investigator. You have tracked down a Russian
covert-op training facility, which is an exact replica of a typical U.S. city, down to the
smallest detail. This secret city had been assumed abandoned since the end of the cold
war. Your team has recently recieved disturbing reports of a grisly nature. Your mission
is to peel back the layers of mystery and reveal the hideous truth.
Read the official press release here.
A temporary official site can be found here.