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[ENH] A better way to merge Rectangles



Hi.

This changeset includes a class I just made, RectangleMerger. Its
purpose is to speedup #quickMerge:. I don't yet know what's the best way
to use this in fullBounds or bounds (ie, a new instance or the merger or
an instance of some sort). In any case, things can go twice as fast.

Andres.

RectangleMerger.st.gz