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Fromage was created as an experiment, and is based on the Turing machine model and a twisted set of control structures I had made earlier. It also resembles BrainF*** to some extent, though at the time I conceived the language I knew it very sketchily. Fromage's obnoxiousness and lack of ease of use, so typical in obfuscated languages, lie in its 10 instructions which operate on no data type larger than a bit. (Well, there's the read and write functions which operate on characters, but they can only be operated by switching bits.)

And now for a list Fromage resources and links. It's currently small, although it will probably grow in the future.


BAK has been my second attempt at creating an almost unusable language. Inspired by such wonderful languages as Befunge, Malbolge, False, and Unlambda, programs written in this language work because they create pointers to themselves. Programs can also be self-modifiying, which makes writing a compiler for it somewhat difficult. On top of all of this, several strange restrictions are enforced on BAK programs. In short, it's an obfuscated language that tests the limit of language sanity, and an addictive one, too!

The BAK interpreter is once again written in obfuscated C. The "Hello, world" and 'cat' programs are given as examples of code that work, and not as examples of how one should program in BAK. There is also a BAK reference manual, but don't count on it to be informative. Finally, there is an archive of all of the other BAK stuff.

I have also written an Unlambda interpreter and a BrainF*** interpreter/optimizing compiler.

The major obfuscated languages:

Other obfuscated language pages:

Hunt the Wumpus

Here is the obligatory reference to the classic game named 'Hunt the Wumpus' (or simply 'Wumpus'). Rather than provide a version of the game in source code form (although I intend to do this eventually), this links to other Wumpus sites, many of them online playable versions.