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DORTMUND 2000 - DAY 9: SUPER-GM PERFORMANCE BY JUNIOR
On the final day in Dortmund Anand outplayed Hübner to catch up with Kramnik and share first place with him. In the meantime Junior defeated Leko to end up with an overall score of 50% and a super-GM performance of 2703. This is the greatest achievement of any computer program in history.  Index of all reports and all games
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DORTMUND 2000 - DAY 8:
" I WOULD NEVER PLAY AGAINST A HUMAN LIKE THIS"
The way he was playing it left the experts shaking their heads. "What is Jeroen doing, he's going to get massacred!" said one after Jeroen Piket had just played 8...e6. And even Junior 6, following the moves on a number of notebooks in the pressroom, thought its big brother on the stage would surely win this one.
Day8

DORTMUND 2000 - DAY 7: WAITING FOR C4
14.07.00  The game Anand vs. Junior ended in just an hour in a somewhat surprising draw. Anand explains what happened in this game. Akopian defeated Piket in 25 moves, all other games ended in a draw. In the table the same three players lead the field. Day7

DORTMUND 2000 - DAY 6: ANAND BLUNDERS AGAINST KRAMNIK
13.07.00 With a tragic two-move blunder Anand ruined a promising position and lost to rival Kramnik. Junior drew against the stubbornly defending Akopian. There are now three players in the joint lead. Day6...

DORTMUND 2000 - DAY 5
KRAMNIK DEMOLISHES JUNIOR
12.07.00 Taking ruthless advantage of some well-known computer weaknesses Vladimir Kramnik today demolished Junior in a convincing display of human ingenuity. Anand defeated Adams to maintain the lead, while Leko stayed close on his heels with a victory over Bareev. Today our report includes video footage and an interview with Vladimir Kramnik...

DORTMUND 2000 - DAY 5 UNDER WAY
The fifth round is currently under way. Deep Junior is black against Vladimir Kramnik, who has started with a solid Anti-Stonewall. The games can be followed at http:/www.kasparovchess.com.
dort04a.mpg
Kramnik-Deep Junior
The start of the round five game: Kramnik plays 4.f5


DORTMUND 2000 - DAY 4: "Feed the computer pawns to distract it"
10.07.00 Draws do not have to be boring. That was proved in round four in Dormund today. Anand defended with some remarkable bishop manoeuvres to draw a bad position against Bareev; Leko survived a devastating attack by Piket and was lucky to finish with a draw; and the Fide world champion Khalifman, who was about to resign against Deep Junior, played on to stage a truly remarkable save. Only one game had a decisive result: for the first time ever Kramnik lost a game in Germany -- against Britain's Michael Adams. Day 4...

DORTMUND 2000 - DAY 3: ANAND WINS, JUNIOR DRAWS
09.07.00 Three games ended in a draw at the Super-GM tournament in Dortmund today, only one was decisive. Day 3...

DORTMUND 2000 - DAY 2: HÜBNER RESIGNS AGAINST DEEP JUNIOR
08.07.00 In a surprising turn of events Junior won its game against Dr Robert Hübner. All the other games in this round were relative quick draws. Day 2...

DORTMUND 2000
07.07.00 The favourites Kramnik, Anand, Leko and Adams all won their games with white, while Evgeny Bareev had to play very creatively to secure a draw against the Israeli program Deep Junior. More...

ANAND, ADAMS AND FRITZ VICTORIOUS
25.06.00 Fritz dominated the random chess event by winning its second game against the top German grandmaster Artur Jussupov. In the Masters Michael Adams a point clear of the field, while Vishy Anand triumphed in the Fujitsu Siemens Giants to win the unofficial title of Rapid Chess World Champion. More...

FRITZ LOSES IT AGAINST SHIROV
22.06.00 In his first rapid chess game against Fritz the Latvian chess genius Alexei Shirov gave an impressive demonstration of human superiority over computers. In spite of the fact that Fritz was running on a super-fast machine containing eight processors Shirov was able to take ruthless advantage of one of the main weaknesses of most chess-playing programs: the inability to see beyond a certain horizon. They are unable to "smell" dangers that lurk behind the fixed limit of their calculations. When Shirov had a position in which all his pieces were aimed at the enemy king, Fritz calmly went after a pawn on the other side of the board. A human player would have been terrified by the amassing of forces aimed at his king, but the computer was quite unconcerned and seemed to say "Show me the mate!" Since it couldn't see one within its fairly awesome horizon to simply didn't believe that trouble was brewing. ...