Maintained by Eric Grange
Based on Mike Lischke's GLScene.

This page has been accessed times since 13. April 2000
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What was new (see "News" for infos on latest version) :

This page lists all changes that occured on GLScene since v0.5, when I (Eric Grange) took over the development of the library, all versions prior to v0.6 were written and maintained by Mike Lischke and their history can be found here.

GLScene Changes from v0.7.2 to v0.7.3 : (07/03/2000)

GLScene Changes from v0.7.1 to v0.7.2 : (05/28/2000)

GLScene Changes from v0.7 to v0.7.1 : (fixes release)

GLScene Changes from v0.6 to v0.7 :

GLScene Changes from v0.5.0 to v0.6 : (in no particular order)

Note for users of previous versions : the version released here has been altered quite heavily, most classes and components are still here, but most have been renamed or rearranged and this package is not an incremental improvement (neither is it a complete rewrite) : projects designed with previous versions won't compile with this one, and you'll probably have to manually modify DFMs to make them work. However, this version is more stable, faster, uses less memory and has more to offer. And since previous versions won't be supported, it is highly recommended to migrate your applications. Incremental compatibility will be provided from this point on.