Dec 5, 2000

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Genre:
Strategy
Platform:
Game Boy Color
Developer:
Team 17
Publisher:
Infogrames
Players:
2
Price:
$30 US
ESRB Rating:
Everyone
Reviewed:
February 9, 2000

Chris Hudak
Worms Armageddon
Our Score:
7/10
 



EPTV 4-1-2
Worms Armageddon
asf
QT


Worms Armageddon is a valiant and largely successful attempt to cram one of the PC’s most unique games into your pocket.

How I have waited for this day---Worms Armageddon (or a reasonable, if diminutive, facsimile thereof), playable right there in the barber chair, the first-class cabin or the line at the movie theater, and me with a pocketful of Energizer AAs. It’s not even close to a perfect translation, mind you---many weapons are missing, most of the sounds are out, voices are AWOL, the interface is understandably tweaked and the Worms themselves are hella microscopic & a tad hard on the eyes---but the basic gameplay is still there in all its landscape-killing glory.


 

LOTS OF GAME OPTIONS

ABSOLUTELY FAITHFUL-TO-CONSOLE TERRAIN AND OKAY-LOOKING WORMS

TWO PLAYERS ON THE GAME GAME BOY COLOR

PHYSICS ENGINE STILL MOSTLY SURVIVES THE TRANSITION TO GAME BOY COLOR

PORTABLE WORMS! WHADDAYA WANT, A PARADE?

WORMS ARE ABOUT AS SMALL AS THEY CAN BE WITHOUT BEING INVISIBLE

MANY WEAPONS FROM THE CONSOLE GAMES NOT TRANSLATED

GAME IS A LITTLE DIFFERENT WITHOUT ALL THOSE LOVEABLE SOUND BYTES

 


 

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