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Resident Evil 2 (DC)

Editor's Choice: Silver

Like the other survival horror DC ports, the graphical boost on RE2 is nice, but doesn't make a huge difference. Next to the original the prerendered backgrounds are a bit cleaner (it's much easier to see fine details in the graffiti and such) and all the characters and textures are sharper, but as a DC game it hardly takes advantage of the hardware. As for the game itself, RE2 holds up pretty well. I still think it has the best story of any game in the series (the way the two main characters' separate games intertwine is genius), not to mention some of its baddest bosses and most frightening moments (remember the first time you saw the Cleaner burst through the walls?). The lack of the now-standard 180o turn is a bit annoying, but all the little extras—VMU health and ammo display, CG movie and character sketch galleries, and minigames open from the start—more than make up for it. Survival horror veterans who have already played this one to death on the PlayStation needn't bother, but if you haven't tried it, or are a fan of Code: Veronica, this is a must-play history lesson.

Resident Evil 2

Publisher: Capcom
Developer: Capcom
Featured In: EGM #138
Players: 1
Supports: VMU, Jump Pack
Best Feature: Two characters, two story lines
Worst Feature: Lots of time spent fetching items
Web Site:
Visuals: 7
Sound: 7
Ingenuity: 8
Replay: 8
Electronic Gaming Monthly   [posted on: Dec 27 2000 11:19:00:000AM]

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