Welcome to GameSpy's Developer Relations
Get the latest enabling tools, news, and all the support
you can stomach from GameSpy's Developer Relations Group.
Save tons of man hours and testing time by "not reinventing
the wheel," and using the Toolkits that were designed with and are the result of years of game
coder input. With huge numbers of games already supported,
and bunches more of our easy ANSI-C Toolkits on the way--you'll
be up to speed in no time.
Join the best-of-the-best, and become a registered GameSpy
Developer -- you'll not only reap the rewards of using the
finest and easiest multiplay enabling code on the planet--you'll
also get to help chart future toolsets for yourself and your
peers.
GameSpy originated as a gamer-developed tool for quickly
locating and evaluating Quake servers on the Internet. GameSpy
swiftly evolved into a tool for similar action games such
as Unreal Tournament and Battlezone 2.
Today, the software links players to thousands of high-speed
servers running their favorite multiplayer games. Players
can gauge their connection speed, levels, number of players,
and titles being played on dozens of different game servers
at any given time - all right through a normal Internet connection.
The software enjoys extensive popularity with over 5 million
users across the Internet in more than 65 countries.
For gamers, GameSpy is the defacto tool for playing games
on the Internet.
Registered Developer Program
Join GameSpy's Registered Developer Program today. This special
program is specifically designed to support game publishers
and developers during and after the development of their titles
with a selection of key services including developer support,
access to co-marketing opportunities, and advance information
on new products.
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