::  n o r g e s   s t ø r s t e   s p i l l s i d e  ::
:: norges største spillside

 
 
  » O v e r s k r i f t e r
» Annonsere her?
   

:: A r t i k l e r ::

   » www.gibme.com | Artikler | Might and Magic IX: Writ of Fate

 

» Might and Magic IX: Writ of Fate

Overview

The best Fantasy RPG franchise in recent history is about to get even better. Might and Magic IX - Writ of Fate will explore a new region on the same world as Heroes IV of Might and Magic. Your decisions will either bring peace or extended conflict to the area. Of course, there is always more than meets the eye in a Might and Magic game from New World Computing.

The adventure begins with a cut-scene of the player's party on a Viking style long ship on a voyage from Cheh'dian to Mendossus to begin raiding once again. The boat runs into some difficulty, and crashes into the Isle of Ashes in the middle of the Verhoffin Sea. The survivors are scattered amongst the wreckage.

Play begins with one character with the quest in the quest book of "Find the others." As each party member is found they are added to the party.

When the player finally gets the party together, they must find a way off the island (Isle of Ashes). They come upon an old woman who tells them that it is their fate to unite the 6 clans of the Cheh'dian against the invading hordes from the west. Once off the island they are introduced to a man who volunteers to join the party and become their advisor.

The Political situation

The land of Cheh'dian is divided into 6 clans who are more often that not, at war with themselves and other people across the nation. Times are changing, and there is a new threat from the west. Large hordes of Beldonians are crossing the great tundra to the west and conquering all the lands they encounter.

Beldonia

Beldonia is the most westerly nation in Rysh. It is the only nation that was formerly a province of the Ursanian Empire still standing. It maintains many of the cultures and customs of the Ursanian Empire. Tamur Leng, it's Emperor was issued a Writ of Fate that told it was his fate to restore the Ursanian Empire to it's former glory by conquering all the former provinces of the Ursanian Empire.

Time

Time is measured in days, months and years just like the Gregorian calendar. The date is measured in years Before Cataclysm (BC) and After Cataclysm (AC), or the amount of years since Verhoffin cast the spell that destroyed the old Ursanian Empire. The year is now 521 AC.


» Might and Magic IX: Writ of Fate - Gameplay

Might and Magic IX: Writ of Fate will utilize the Lithtech version 2.5 engine from Monolith. In this first person RPG, New World Computing is expanding the Might and Magic brand to another new world while staying true to the traditions of the Might and Magic universe.

RPG gamers will enjoy over 60 hours of in depth game play. Create a party of 4 Player Characters and hire up to 2 Non Player Characters which actually join in your battle for the unification of the glory days of the Cheh'dian.

Adventuring

  •  10 Large areas to explore
  •  40+ Hand Tuned Dungeons
  •  23 Skills
  •  40+ Spells in a brand new system
  •  8 Ultimate Character Classes

Quests:

  •  26 Promotion Quests
  •  21 Secondary Quests
  •  20 Mainline Quests

The first of many NPCs

Forad Darre The player meets Forad on the Isle of Ashes. He volunteers to join the party and assist them with uniting the clans. As with all NPCs, he will fight along your side.


» Might and Magic IX: Writ of Fate - Characters and Monsters:

Players can create human, elf, half-orc and/or dwarf player characters.

The 6 Clan leaders and their clans:

  •  Bjarni Thorvaldssen Leader of Sturmgaard Clan.
  •  Sigmund the Stressed Leader of Drangheim Clan. Always seems to be worrying about something.
  •  Markel the Great Leader of Guberland Clan. When Markel Gusmundssen became Jarl of Guberland, he  chose the name "the great" for himself. Most just call him Markel.
  •  Sven Svenssen Leader of Thjorgaard Clan.
  •  Tryggva Ravenlocks Leader of Frosgaard Clan. His name comes from his jet-black hair.
  •  Kira the Cold Leader of Thronheim Clan


»
 
Your major Adversary:

Tamur Leng Leader of the Hordes. He is the 11th direct descendent of Javar the Bastard, the illegitimate son of Emperor Trandis of the Ursanian Empire. In 40 BC, Javar declared himself the true Emperor of The Ursanian Empire, and moved his capitol across the Beldonian Sea to the far westerly region of the Empire. In response to this, Trandis sent his soldiers against Javar, and a bloody war ensued. After the Verhoffin Cataclysm, Ursanian Soldiers stopped coming to the region, and Javar assumed he won. In the Beldonia province, many of the customs and culture of the Ursanian Empire exist to this day.

Not actually in the game, but some interesting background:

Verhoffin Verhoffin was the Dark Mage who created the Verhoffen Sea. 500 years ago, he stood on the top of his tower deep in the heart of the Ursanian Empire, and cast a spell intended to do something, but no one has ever figured out what spell he was trying to cast. He, evidently, incorrectly named his incantations, and rent destruction for thousands of miles. The resulting crater filled with water and became the Verhoffin Sea. For hundreds of miles, everything beyond the newly created sea lay waste. This event is commonly accepted as the point where the Ursanian Empire finally crumbled.

 

» Title Data Sheet

 

Might and Magic IX
3DO Europe Ltd

Title Data Sheet

Publisher:
Developer:
Platform:
Expected Ship Date:
Number of Players:
Category:
Rating:
3DO Europe Ltd
New world Computing
PC
Winter 2001
Single Player
RPG
TBC


»  HIGH CONCEPT

One of the most highly acclaimed Fantasy RPG franchise is about to get even better. Might and Magic IX - Writ of Fate will immerse the RPG player in a fully interactive 3D fantasy world. For the first time the player will be able to decide on either being the savior bringing peace to the world or an evil doer that extends chaos to the rest of the realm. As in keeping with Jon Van Caneghem's rich storytelling, there is more than meets the eye in this latest edition. Might and Magic IX: Writ of Fate will utilize the LithTech version 2.5 engine from Monolith. In this first person RPG, New World Computing is expanding the Might and Magic brand to another new world while staying true to the traditions of the Might and Magic universe.

RPG gamers will enjoy over 60 hours of in depth 3D game play. Create a party of 4 PCs and hire up to 3 NPCs that actually join in your battle for the unification of the land of Cheh'dian.

STORY

The adventure begins with a player's adventure party voyages from Cheh'dian to Mendossus to gather fresh supplies. The boat they are traveling on crashes into the Isle of Ashes in the middle of the Verhoffin Sea. You and the rest of the survivors are scattered amongst the wreckage. Once you have re-assembled what is left of your team your fate soon unravels and you must reunite the 6 clans of the Cheh'dian against invading hordes from the west.

Highlights Key Features

All New Game Engine:

  •  The first fully 3D interactive RPG Might and Magic game
  •   All new Spell Combat system to insure maximum effect.
  •   Eight character classes, each with its own strengths and weaknesses.
  •  Tool Tips for identifying screen objects
  •  Streamlined intuitive interface
  •  10 continents epic proportion to explore with over 40 hand tuned dungeons
  •  23 Skills to customize your characters abilities

Over 60 Challenging Quests:

  •  26 Promotion Quests
  •  21 Secondary Quests
  •  20 Mainline Quests

 

###

 



 

 » S i s t e   n y t t   f r a   G i b m e

:: Ny refleksjon
Ny refleksjon folkens! Vår eminente skribent Inter har nok en gang grepet fatt i pennen og hevet opp en ny refleksjon, også denne gangen med en alternativ vri. De sier at hvis man rusher ting, så blir de også halvgjort. Dette er ikke noe man kan si om Et Åpent Brev. Og denne gang folkens, er Inter sinna!

:: FDisk guide
Det er ikke bare monstre i doom som bli partert på maskina, neida, man parterer også hardisker. Men for at det ikke skal høres så groteskt ut så kaller vi det å partisjonere en hardisk. Det eneste det betyr er at vi setter av størrelsen for hvor stor c: -> z: skal være. Fdisk er ikke et program som er så enkelt å forstå seg på i begynnelsen, dokumentasjonen er liten og derfor har vi laget en liten guide til dette.

:: NY refleksjon
Etter en relativ lang pause fra skrivingen er vår eminente skribent Inter igjen tilbake for fullt. Og i den annledningen er en ny refleksjon blitt lagt opp, og denne gangen med en liten vri. Jeg har bare noen korte ord å medele: len deg godt tilbake i stolen, skru av telefonen og gjør deg klar til å lese Inters "En Novelle: Del 1".

:: Operation Flashpoint omtale
Et av årets mest ventede spill er kommet i butikkhyllene! Vår omtaler har tatt en nærmere titt på spillet og skrevet en fyldig omtale av det. Er så Op. Flashpoint verdt å bruke sommerferien på? Les omtalen og finn ut.

:: Half-Life: Blue Shift omtale
Vår omtaler har tatt en nærmere titt på Gearbox nylig utgitte Half-Life tilleggspakke, Blue Shift. Hva mener så vår skribent om denne nye tilleggspakken til et av tidens mest populære spill? Les vår omtale og finn ut!

:: Anarchy Online@IMAX
To av våre journalister deltok på FunComs offisielle presentasjon av deres kommende Anarchy Online. Fremvisningen foregikk på IMAX i hovedstaden og inneholdt mange interessante elementer om deres kommende storsatsing. Les vår rapport fra messen!

:: Anarchy Online forhåndsomtale
En av våre skribenter har vært så heldige å fått betateste beta 4 av det kommende MMORPG spillet fra Funcom, Anarchy Online. Forventningene til dette spillet er skyhøye. Les hva vår omtaler mener om spillet så langt.

:: Rollespill guide - del 2
Vi fortsetter der vi slapp! Del 2 av vår rollespill guide er ferdig. Vår skribent har denne gangen gått litt dypere inn i reglene til AD&D.


 Copyright © Gibme 2000-2001.  Webdesign: Håvard Sverdrup  CGI koding: Petter Tversland  |  Rettigheter  |  Newspro  |  Annonser