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Win some cool Duke stuff in our contest! We've got Atomic Editions, Music To Score Bys, coasters, shirts - lotsa stuff, and all you need do is send us a funny Duke pic! Check out the contest page for more info!
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   Thu · Jul 19 · 2001
Max Payne Status Update
7/19/01 15:35 PST | Max Payne News |
Abe Rahey
3D Realms' George Broussard just updated his .plan file with a detailed Max Payne status update. Here are some tidbits:

- Max Payne has been in duplication since July 16th.
- As of tomorrow, July 20th, the bulk of the boxes will have been assembled and ready for shipping.
- The final boxes should start to hit the trucks on July 23rd and will arrive in stores around the 26th (in the US).
- 3DR pre-orders should be shipped very early next week, as we get our shipment from Take 2 on Monday.
He also mentioned that they're currently working on the demo and that you can expect it to be out a couple weeks after the game hits the store shelves. It'd probably weigh in at 120mb or so. Read more here.

Max Payne and Win2k / XP
7/19/01 15:17 PST | Max Payne News |
Abe Rahey
Since we're on the topic of Max Payne (*grin*) I figured this might be of interest to those of you running Windows 2000 or Windows XP. Here's what Sami Vanhatalo of Remedy Entertainment had to say on the 3D Realms forums regarding whether or not Max Payne runs on those two platforms:

Max runs happily on Windows 2000 and Windows XP and even supports the XP's "Switch User while leaving all your software open" features (unofficially since XP isn't out yet).

While on the subject, the game has an option to enable/disable task switching (Alt-Tab, Ctrl-Esc etc). It's disabled by default. Mod makers etc probably want to run the game in a window while taskswitching to check documentation etc, but a lot of end-users were accidentally pressing Alt-Tab and ended up on the desktop.

More Max Payne Vids
7/19/01 14:34 PST | Max Payne News |
Abe Rahey
Blue's News has word that Italian game site, Multiplayer.it, has put two new Max Payne gameplay videos up here and here. Again, just like the one below, these are in Quicktime format.

Max Payne Wallpaper and Video
7/19/01 14:07 PST | Max Payne News |
Abe Rahey
Just noticed over at Shacknews that they have put up three large 1600x1200 Max Payne wallpapers as well as a new video. This video, weighing in at 2mb, is a QuickTime video of the sniper rifle in action. Check them all out here.

DNF Mac Unconfirmed
7/19/01 4:07 PST | Duke Nukem Forever News |
Lucky
Joe Siegler from 3D Realms let me know that, contrary to the release from MacSoft the other day, nothing has actually been signed so far in accordance with Duke Forever and Max Payne appearing on the Mac (although that doesn't outrule ports after the game ships on PC). Furthermore, Max Payne has only been announced on the PlayStation 2 so far.

   Wed · Jul 18 · 2001
MSDN Update
7/18/01 17:12 PST | Duke Nukem 3D News |
Abe Rahey
Our hosted site, MSDN, has been updated with a review of the Duke Nukem 3D deathmatch map "The Cube." Worth reading, and perhaps downloading (it pulled in a score of 87/100), while you wait for DNF to be released or for your pre-ordered copy of Max Payne to get sent out now that the game has gone gold. You did pre-order Max Payne, did you not?

Hosted Site Pimpage...
7/18/01 13:38 PST | Community News |
MrBlonde
Convert Central have updated with a new sound-pack for Unreal Tournament giving you insta-access to all of Duke's oh so famous one liners.

We Store Your Crap!'s forums have gone up so ger yo' punk ass over there and start posting.

   Tue · Jul 17 · 2001
Remedy Entertainment Picture
7/17/01 14:14 PST | Max Payne News |
Abe Rahey
The 3D Realms website has been updated with a picture of the Max Payne development team at Remedy Entertainment. Pay close attention to the label on the champagne bottle. :)

DNF Mac Announced
7/17/01 8:27 PST | Duke Nukem Forever News |
Lucky
Duke Forever will appear on the Mac, according to a release from MacSoft.
Leading the lineup is the much-anticipated sequel to Duke Nukem 3D, Duke Nukem Forever. Developed by 3D Realms, and published by Take-Two Interactive (Nasdaq: TTWO), Duke Nukem Forever features the latest technological advancements in the industry. Using the enhanced version of Epic Games’ Unreal™ engine, Duke Nukem Forever is part four in a series of games featuring Duke Nukem as the hero. Its predecessor, Duke Nukem 3D, became one of the top selling games of all time. Duke Nukem Forever features a former nemesis, Dr. Proton, who’s mission is to dominate the world. It’s up to Duke Nukem to foil Dr. Proton’s master plan with an arsenal of weapons and quick-wit.
The press release also goes on to state that Max Payne will be appearing for the Mac. Check it out here!

   Mon · Jul 16 · 2001
Planet Duke Contest!
7/16/01 14:16 PST | Community News |
Abe Rahey
Want some cool Duke goodies? Great timing! We've got a contest up where you can earn some seriously cool Duke swag, thanks to 3D Realms and GameSpy! All you have to do is send us a humorous Duke picture - simple, huh? The picture can be a photo, screenshot, Photoshopped graphic, anything - as long as it's Duke-related, and amusing! Here's just some of the swag you can win:
  • 6 copies of Duke Nukem 3D Atomic edition!
  • 6 copies of the Music To Score By CD!
  • 3 DNF Shirts!
  • 6 Duke Nukem 3D mousepads!
  • Tons more assorted goodness such as Duke coasters and GameSpy mugs!
  • Your chance to win some of this is detailed on our contest page, and be sure to check the rules page, too! The closing date is the 10th of August, so be sure to get working on your funny Duke pic right away!

    Duke Products
    7/16/01 14:58 PST | Community News |
    Lucky
    Another Duke-filled Top 10! This one's at GameSpy.com and features gaming paraphernalia. Various Duke-related products appear in two places in the top 10, so check it out! Or you can even check out our own Top 10 Failed Duke Products article.

    Duke Out-Cooled!
    7/16/01 5:50 PST | Community News |
    Lucky
    The Top 10 Game Characters of All Time is a new article up on 3DActionPlanet that, oddly enough, lists their top 10 game characters. But the heathens only clocked Duke in third place, beaten by a mute scientist and someone named after a reptile! :) Check out the article here!

    Payneful Scott Miller Interview
    7/16/01 5:39 PST | Max Payne News |
    Lucky
    VoodooExtreme have an interview up with Scott Miller talking about Max Payne's production and future plans. Here's a quote:
    Voodoo Extreme -- Lets forget you're the prez of 3D Realms for a moment: As a gamer, what in Max Payne appeals to you?

    Scott Miller --- The story is number one on my list. When you finish the game you’ll feel like you’ve been the main character in a novel, actually living the story. I can’t think of any other action game that has made me feel this way.

    The cinematic-styled action also sets Max apart. This game sets a new standard in that department, and more important, it’s a key part of the gameplay, not something you just watch.

    The interview also goes over the possibility of a sequel, console ports, and demo plans - check it out here!

       Sun · Jul 15 · 2001
    Max Payne Game Size
    7/15/01 13:39 PST | Max Payne News |
    Abe Rahey
    The 3D Realms website has been updated with a little tidbit of information regarding Max Payne, now that it has gone gold. Here's the answer to the question about disk space:

    Full install: 830 MB
    Minimum install: 530 MB

    Minimum install will load the levels from the game cd. Full installation is recommended for optimal performance.

    Max Payne is Gold!
    7/15/01 12:46 PST | Max Payne News |
    Abe Rahey
    My good friend Maarten at the Shack just pointed out that Max Payne has finally gone gold! This can be confirmed at the Remedy Entertainment website or in Scott Miller's most recent .plan update. The game should hit the shelves within the month (and pre-ordered copies should ship as well - obviously). Stay tuned for a demo as well.

    Sunrise TC Updated
    7/15/01 9:52 PST | Duke Nukem 3D News |
    Lucky
    Those wacky kids from the Sunrise TC project have slapped up some player statistics which should give you an idea of how this RPG/TC should feel. Check out the Sunrise project here!

    We Store Your Crap!
    7/15/01 6:03 PST | Community News |
    Lucky
    We've launched our latest interestingly-named hosted site today, We Store Your Crap! The site is dedicated to user-made stuff (that would be the "your crap" part ;) and serves as a place to have all your Duke thingies stored and rated - useful! It already has reviews of maps, addons, and a few other goodies to download. Stop by the site right now!

       Sat · Jul 14 · 2001
    Hands-on Max Payne Preview
    7/14/01 10:33 PST | Max Payne News |
    Abe Rahey
    As promised, Steve Gibson at Shacknews has put up his own preview of Max Payne. Here's a little snip regarding what he thought about the game as a whole:

    On a scale of 1-10 6 being a "passing grade worth picking up once it's in the bargain bin" and 10 being naked chicks showing up at my door telling me I won 10million dollars holding a copy of Who Wants To Be A Millionaire.

    I'd give the game a 9.1

    You heard the man! Be sure to check out the rest of the preview here. And stay tuned for his interview with some Remedy guys as well as a short video.

       Fri · Jul 13 · 2001
    PlanetDuke Contest!
    7/13/01 12:52 PST | Community News |
    Lucky
    Want some cool Duke goodies? Great timing! We've got a contest up where you can earn some seriously cool Duke swag, thanks to 3D Realms and GameSpy! All you have to do is send us a humorous Duke picture - simple, huh? The picture can be a photo, screenshot, Photoshopped graphic, anything - as long as it's Duke-related, and amusing! Here's just some of the swag you can win:
  • 6 copies of Duke Nukem 3D Atomic edition!
  • 6 copies of the Music To Score By CD!
  • 3 DNF Shirts!
  • 6 Duke Nukem 3D mousepads!
  • Tons more assorted goodness such as Duke coasters and GameSpy mugs!
  • Your chance to win some of this is detailed on our contest page, and be sure to check the rules page, too! The closing date is the 10th of August, so be sure to get working on your funny Duke pic right away!

    Max Payne Preview / Interview
    7/13/01 16:21 PST | Max Payne News |
    Abe Rahey
    The folks at Stomped have put up their own preview of 3D Realms and Remedy Entertainment's upcoming Max Payne (now available for pre-orders). In addition to the preview, they've included a short interview with Petri Järvilehto, project leader at Remedy. Here's a snip:

    How has the game changed since the ideas for the game were first fleshed out?

    Petri: Max has evolved a lot from the original plans. We've been pretty true to the original character, but as we've gone further into the project, we've also raised the bar higher and gone for a lot more ambitious targets than what we originally planned.

    Read more here.

    New Max Payne Video
    7/13/01 11:24 PST | Max Payne News |
    Lucky
    There's a new Max Payne video on FilePlanet that's exclusive and hasn't been seen before - so check it out before everybody else! ;) It's a brief look at the power of grenades in Max Payne. You can download it here!

       Thu · Jul 12 · 2001
    More Duke List Updates
    7/12/01 7:37 PST | Community News |
    Lucky
    Duke Nukem Center's Ultimate Duke List has seen a flurry of updates recently, mostly to give more info regarding TC sites. It's a useful resource for finding all things Duke on the 'Net so check it out!

    GameSpin
    7/12/01 7:32 PST | Community News |
    Lucky
    A new volume of Mark Asher's GameSpin is up on the 'Spy, which concisely comments on (amongst other subjects) the Max Payne countdown and Duke Nukem Forever (albeit in passing). GameSpin's an interesting read that comments on the latest gaming news, so give it a look!

       Wed · Jul 11 · 2001
    Contribute to a Max Payne Preview
    7/11/01 18:55 PST | Max Payne News |
    Abe Rahey
    The Shack's Steve Gibson just posted word on The Shack that he's working on his own hands-on preview of Max Payne and that it will be released on Friday. He also mentioned, however, that you can contribute to the article, asking him some questions that you'd like answered. More information can be found here.

       Mon · Jul 9 · 2001
    25 Days Until Payne!
    7/9/01 14:29 PST | Max Payne News |
    Lucky
    The sterling guys over at GameSpy Daily have slapped up a Max Payne press release they got that says, in 25 days time, Max Payne will be available to purchase. It also deals some interesting US/Canada pre-order offers:
    Pre-order your copy [of Max Payne] today and receive great gifts and a FREE Max Payne mouse pad from any store you buy from!

    - Best Buy - Get a boxed copy of an Exclusive Serious Sam demo, Seriously Warped Deathmatch, 10 bonus Serious Sam levels, Serious Sam trailer, Max Payne trailer, $10 in Instant Savings on Max Payne and Special Discount on the official strategy guide for Max Payne from Brady Games. www.bestbuy.com

    - EB - Pre-order Max Payne at EB and you will get a CD with the Full Retail version of Duke Nukem 3D, a Max Payne gameplay video and Duke Nukem Forever gameplay video. www.ebgames.com

    - Future Shop (Canada) - Get a boxed copy of an Exclusive Serious Sam demo, Seriously Warped Deathmatch, 10 bonus Serious Sam levels, Serious Sam trailer, Max Payne trailer. www.futureshop.com

    Be sure to check out the full release for the goods!

    Update: [Abe Rahey] loonyboi at Blue's News just received some information regarding this. Here's what he had to say:

    A representative for GoD has informed us that the game may show up in some stores as soon as July 26th or 27th. He also tells us that this particular press release was supposed to go out on Friday, and so the actual "25 days" would run out on August 1st.
    So there you have it then. Either way, it'll be out "soon" regardless of what day exactly. :)

    Memorable Weapons
    7/9/01 13:07 PST | Community News |
    Lucky
    There's a new Top 10 on the 'Spy, and it's Gaming's Top 10 Most Memorable Weapons. As you've perhaps figured out, some of Duke Nukem 3D's artillery makes it into there - to be exact, two weapons do! Here's a snip from the Microwave Gun, clocking in at number 10:
    Duke Nukem is THE action hero of the pseudo-3D game. After the original game was released, 3D Realms released the Plutonium Pak, which included, in addition to the usual assortment of levels, a great new weapon: the Microwave gun. When you shot somebody with this weapon they would puff up to like 5 bajillion times their normal size before exploding into a nice big ooey-gooey mess. Yummy.
    Check out the Top 10 most memorable weapons here!

    God Dang Co-Op Review Boy!
    7/9/01 12:12 PST | Duke Nukem 3D News |
    MrBlonde
    Errrm, moving swiftly on from the title. Z-Axis's MrBunwah (no relation) has reviewed Duke 3D's winning multiplayer Co-Op charm. You may feel they got round to it a bit late but hopefully this quote should put your minds at rest.
    In addition it's detailed, massively interactive and atmospheric levels still haven't been beaten (and probably won't be until the sequel arrives in the year 3097). All in all definitely worthy of the label 'classic'.

    So the more astute amongst you will have realised that we like Duke Nukem, but is a five year old game still worth playing in these days of super-whizz-bang-spinny-3D-with-knobbly-bits? As the man himself says "Come get some."
    Go checkout the rest here!

       Sun · Jul 8 · 2001
    Duke Action Figures
    7/8/01 12:44 PST | Community News |
    Lucky
    Want the latest news on cool Duke Nukem figures? Need to know what great Duke-based figurines are out there for you snap up? Your prayers have been answered, as today we launch our newest hosted site, Duke Action Figures News! With buckets of information and reviews of Duke 3D character figures and even some stunning homemade efforts, the site is a great location for any Duke fan to visit! Check out Duke Action Figures News here!

    Another Max Payne Preview
    7/8/01 12:51 PST | Max Payne News |
    Abe Rahey
    The folks at pc.ign.com have put up their own preview of 3D Realms and Remedy Entertainment's upcoming Max Payne (due out soon - did you pre-order your copy yet?). Here's a snip:

    Art in general in the game is very good with a lot of detail added in to keep you visually interested all of the time. The game will take you through the slums all the way up the mafia ladder into the mansions of some of the higher ups. Textures are really beautiful along with some nice architecture and design. Sound has also been given some special attention with some pretty good voice work.

       Sat · Jul 7 · 2001
    GameSpy's Max Payne Preview
    7/7/01 15:09 PST | Max Payne News |
    Abe Rahey
    While you're waiting for Max Payne to ship (soon - still when it's done though) it might be a good idea to read some of the previews. Knowing this, Hellchick at GameSpy popped up her own preview of the game. Here's a taste of what she had to say about it:

    The bulk of the story is told through a combination of both comic book-style panels and cinematics. As Max moves through the story, more elements are uncovered through the things he finds and examines. The story line is extremely important -- unlike many action games where the overarching plot merely serves as a backdrop for the action and could probably be removed without significantly affecting the game, Max Payne's story drives the action, which in turn further drives the story.
    You can read more, and check out some of the screenshots, here.

    The Ultimate Duke List
    7/7/01 10:23 PST | Community News |
    Lucky
    The boys at Duke Nukem Center have slapped up "the Ultimate Duke List", which essentially is an A to Z of Duke sites you can visit. This includes buckets of TCs and hosted sites, too, so it's a damn good resource. Check it out here!

    More Payne Shots
    7/7/01 10:20 PST | Max Payne News |
    Lucky
    Noticed on Voodoo Extreme that the Take 2 Germany site has a few new Max Payne shots up. They're as impressive as all the ones you've seen before, so be sure to check them out.

       Fri · Jul 6 · 2001
    Max Payne Video
    7/6/01 17:39 PST | Max Payne News |
    Abe Rahey
    Just noticed over at the 3D Realms website that the official Max Payne website has been updated with a Quicktime video showing off some of Max's "moves." The file can be downloaded here.

    Max Payne Preview
    7/6/01 17:35 PST | Max Payne News |
    Abe Rahey
    The folks at GameSpot have put up their preview of 3D Realms and Remedy Entertainment's latest creation, Max Payne (due out soon - When it's done). Here's a taste of what they had to say about it:

    And to uncover all of his enemies' death animations, Max will have a bevy of weapons available to him, including a baseball bat, a pipe, a Desert Eagle, a Baretta, a 12-gauge pump-action shotgun, a sawed-off shotgun, a Jackhammer full-auto shotgun, an Ingram assault pistol, a Colt M4A1, a sniper rifle, a grenade launcher, frag grenades, and Molotov cocktails. Almost all of these weapons will affect the surrounding environment in some way. A brick wall, for example, will make more noise but fragment fewer pieces when fired open than a wooden post will.
    Read more here.

    Stay tuned for GameSpy's preview!

    See Converted Levels In Action!
    7/6/01 16:05 PST | Community News |
    Lucky
    Want to see the Quake III port of LA Rumble - in action? Well Convert Central have got a new videos section up, allowing you to download short movies checking out the maps. Visit Convert Central here!

       Wed · Jul 4 · 2001
    Max Payne Update
    7/4/01 18:04 PST | Max Payne News |
    Abe Rahey
    3D Realms' George Broussard just updated his .plan with a load of Max Payne updates. Here are a few of them:

    * The game is essentially done. It's close to a final release candidate and feature freeze (hopefully later this week). From there it will be bug/compatability fixes only. We're signed off on mouse pads, boxes and everything except the manual (which should be done Friday/Saturday). At that point we just play test and wait on the gold CD.

    One area of foucs now is tweaking the harder skill levels that unlock after you beat the game, including New York Minute. In NYM, you start with time on a clock and it counts down. Every time you kill a guy you get more time. If the timer hits zero you die. It's a really, really fun way to play the game after beating it the first time.

    * Yes, there will be a demo. I'd imagine it will be out a couple of weeks after Max hits store shelves.

    . . .

    More information can be found in his .plan update here. Also, if you'd like to pre-order directly from 3D Realms Entertainment please visit this site.

       Tue · Jul 3 · 2001
    Ken's Labyrinth Source Released
    7/3/01 15:27 PST | Community News |
    Abe Rahey
    I noticed over at Blue's News that the source code for Ken's Labyrinth is up at the official Ken's Labyrinth website. Ken's Labyrinth is one of Ken Silverman's first games. Ken Silverman also happens to be the programmer who made the BUILD engine that Duke Nukem 3D and Shadow Warrior used (amongst other non-3D Realms games). More information here.

    Huge Convert Central Update
    7/3/01 14:53 PST | Community News |
    Abe Rahey
    The Convert Central website has been updated with several new items for your enjoyment. First up, they have an interview with BlackB of the Duke It Out In Quake project in which he discusses the project itself and its future. They've also launched a new converted models section and put up a load of comparison screenshots. Be sure to check out all these updates and more, here.

       Mon · Jul 2 · 2001
    Hosted Site Update...
    7/2/01 12:16 PST | Duke Nukem 3D News |
    MrBlonde
    The Grins of Divinity guys have updated again this time with some sweetly atmospheric shots from a level called Bomber. Also GoD has gained two new team members, both intent on speeding up the development of the mods SFX.

    Convert Central have installed new forums so get on over to them and start posting!

    Over at The Sunrise Project they have news regarding a new level designer and voice actor who has just joined their swelling ranks. Also some further news on the progress of the mod.

       Sat · Jun 30 · 2001
    Zero Hour Section Launched!
    6/30/01 8:15 PST | Community News |
    Lucky
    We've put up a section on the site telling you everything you needed to know about Duke Nukem: Zero Hour on the N64. This is kicking off a brand new console section we'll have up within the next fortnight - assuring our position as the #1 resource for anything Duke. Check out the Zero Hour section here, and also the Land of the Babes section for more Duke console goodness!

    Wang's Dojo
    6/30/01 6:30 PST | Community News |
    Lucky
    Your favourite source for everything Shadow Warrior has found a new home - Wang's Dojo is now at 3DActionPlanet! Everything you could possibly desire for the 1997 3D Realms shooter is right there - enemies, secrets, usermaps - you name it :) Check out Wang's Dojo today!

       Fri · Jun 29 · 2001
    Max Payne Release Date
    6/29/01 18:54 PST | Max Payne News |
    Abe Rahey
    Noticed over at Shacknews that Gone Gold recently spoke to GodGames' Mike Wilson regarding an actual release date (other than "When It's Done") for Max Payne. Here's what he had to say:

    "Our release date is July 27th. 3drealms' release date is 'when it's done'. We feel pretty good about making the date, but it's not shipping if it's not right."
    Stay tuned for more details!

    PlanetDungeonSiege.com Launches
    6/29/01 16:07 PST | Community News |
    Abe Rahey
    GameSpy has launched their newest network site, PlanetDungeonSiege.com. Here's a snip from the press release:

    GameSpy Industries Launches PlanetDungeonSiege.com

    Highly Anticipated Role-Playing Game Gets GameSpy's "Planet" Treatment

    Irvine, Calif. - (June 28, 2001) -- GameSpy Industries, the leading online entertainment pioneer, is proud to announce the launch of PlanetDungeonSiege.com, the ultimate online destination for fans of the upcoming game Dungeon Siege.

    PlanetDungeonSiege.com provides the fullest picture yet of the highly anticipated role-playing game from Gas Powered Games, featuring complete information about the game's development, screenshots, downloadable files, and more. PlanetDungeonSiege.com also features comprehensive information about the Siege Engine, the game's unique custom 3D game engine, and the rapidly growing community of third-party mod- and map-makers.

    The site also features exclusive launch content, including an interview with writer Neal Hallford and exclusive screenshots, as well as other interviews with the game's developers, active forums (powered by GameSpy's ForumPlanet.com), and a constant stream of up-to-the-minute news. The site will grow with the community, providing ongoing information for the game's community.

    "This is going to be an awesome Dungeon Siege site," said Chris Taylor, the designer of Dungeon Siege and the founder of Gas Powered Games. "It's great to see because we hope to have a huge mod community!"

    So be sure to check it out here!

       Thu · Jun 28 · 2001
    Mod Roundup
    6/28/01 14:57 PST | Duke Nukem 3D News |
    Lucky
    Let's take a magical tour through the recent happenings in the land of Mod, shall we? Er, or to put it another way: Duke 3D mod news!

    - The A.W.O.L TC has a new site with info and pics up.
    - TotalConversions got word that the upcoming counter-terrorism mod CheckMate will be EDuke / Duke 3D 1.5 only, due to regular Duke 3D limitations. (If you'd like to help on the mod making real-world maps, email Chris Landrum.)
    - We'd also like to point out that if you're looking for some old 3D Portal-hosted TCs, ones we don't have already on FilePlanet can be found at this mirror address.

    And they say BUILD is dead ;)

       Wed · Jun 27 · 2001
    Grins of Divinity Concept Art
    6/27/01 23:55 PST | Duke Nukem 3D News |
    Abe Rahey
    The Grins of Divinity Duke Nukem 3D total conversion website has been updated with a couple pieces of art for your viewing pleasure. There's a finished model of one of the TC's enemies (Bakpri) and some concept art of one of their Episode 2 enemies. Be sure check them out as well as other images here!

       Tue · Jun 26 · 2001
    Yeehaw!!!
    6/26/01 14:12 PST | Community News |
    Cyborg
    Saddle up there par'ners! It's Duke it Out time again!

    As usual Duke whooped ass while Luke burnt himself on his lightsabre:
    Duke Nukem - 69.9%
    Luke Skywalker - 30.1%
    This week legend of the screen John Wayne, also known as 'The Duke', goes up against returning champion 'Duke'.
    Will a six shooter be any match for a shrink gun? Who can swagger better? Only you can decide, so vote varmin' or I'll lasso your sorry ass...

    Doom To Duke Shots
    6/26/01 6:07 PST | Community News |
    Lucky
    A few days ago Convert Central updated their pictures page with some nifty shots of DooM levels converted to Duke Nukem 3D. Not bad at all :) Check out Convert Central here!

    Sunrise TC Updates
    6/26/01 6:02 PST | Duke Nukem 3D News |
    Lucky
    The guys from the Duke Sunrise TC have updated with news about a few odds and ends. They've got some concept art of the TC's enemies up (including one of a cybernetic babe - yum!), and, er, a screenshot of Yahoo! using their TC name to advertise domains. Check it all out here!

       Mon · Jun 25 · 2001
    Just a Reminder
    6/25/01 20:11 PST | Duke Nukem Forever News |
    Abe Rahey
    I've been getting a lot of e-mails with questions about Duke Nukem Forever, so I figured it might be a good idea to remind you all about the official DNF FAQ. 99% of what we know about Duke Nukem Forever is in the form of a question and answer in the official DNF FAQ. Nothing more is known, so it's usually a very good idea to read through the entire FAQ as that will probably get your question answered for you. :)

    So go for it, click here and check out the FAQ!

       Fri · Jun 22 · 2001
    Convert Central Back Online
    6/22/01 16:14 PST | Community News |
    Lucky
    Convert Central's back up! The site's a popular resource for cross-game Dukeness - whether soundpacks, Duke models and skins, or even the odd Winamp theme, you can find it all here! Check out Convert Central now!

    DukeFinger
     
    George Broussard
    7/19/2001 | 15:07
    Scott Miller
    7/15/2001 | 11:07
    Lee Jackson
    7/10/2001 | 14:07
    Brandon Reinhart
    6/22/2001 | 16:06
    Joe Siegler
    6/19/2001 | 10:06

     
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