Use this when Duke needs to kick some butt! It will always be there!
This is an automatic pistol which does normal damage. It is also the primary weapon that
Duke uses when the other weapons fail.
Ammo: Packs found in the game have 12 rounds and you can carry a maximum of 200 rounds.
This shotgun packs a far more powerflul blast than the pistol and is best used in close
Ammo: Packs found in the game have 10 shells and you can carry a maximum of 50 shells.
This rapid fire chaingun is a good weapon for dispersing several enemies at once but has
a hefty appetite for ammo.
Ammo: Packs found in the game have 50 rounds and you can carry a maximum of 200 rounds.
Rocket Propelled Grenade
The rocket launched weapon is great for dealing with enemies from a distance. When the
rocket hits, it explodes with enough force to affect anything right around it, Duke
included, so beware.
Ammo: Packs found in the game have 5 rockets and you can carry a maximum of 50 rockets.
To toss a bomb, press FIRE. The longer the FIRE button is held, the farther the bomb will
go. After tossing the bomb, the thumb-activated
detonator will appear. To blow up the bomb,
just press FIRE again. To detonate more that one pipe bomb at once, throw the first one,
press "6" again, then throw another.
Ammo: Packs found in the game have 5bombs and you can carry a maximum of 50 pipe bombs.
This slick weapon will shrink your enemies to pint-sized for several seconds. During that
time, Duke can stomp and squish the shrunken foes by walking on top of them.
Ammo: Crystals found in the game have 5 shots and you can carry a maximum of 50 shots.
By emitting microwaves, this weapon will superheat any enemy and cause it to expand until it
finally "pops" into a bloddy mess.
Ammo: Small microwave hardware upgrades with battery pack that give you 20 shots per
pack up to a maximum of 50.
Straight out of the Pentagon's top secret labs comes this double barreled brute of a weapon
which lets loose swarms of miniature stinger missiles in the direction of your enemies.
Ammo: Packs found in the game have 50 rockets and you can carry a maximum of 99 rockets.
Another strategic weapon which you place on flat walled surfaces. After a 2 second delay, a
bright red laser beam is emitted across to the opposite wall. Crossing the beam sets off a
powerful directional blast. Perfect for setting devious traps and barriers.
Ammo: Found in single units only and you can carry a maximum of 10 units.
Streams of freezing nitrogen discharge through the enviroment as this weapon chills its victim
down to the point of death and ultimate crystallization. Once the enemy is frozen, you'll only
have a few seconds to shatter him beyond the point of recovery. note: Duke will auto-kick if
close enough to the frozen enemy.
Ammo: Each box of ammo contains 50 shots, and you can carry a maximum of 99 shots.