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» NINTENDO 64 » HARDWARE » PS2 » PSOne » XBOX » GAMECUBE » HANDHELDS » SEGA
Jacob (Sullenshady) Wolpert April 26, 2001 Review Feedback

4X4 EVO

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$17.99 half.com (used)

When good ol' George W. ("Dubya") Bush backed out of his commitment to reduce greenhouse gases a few months back, it looked like all hope was lost for the environment. Temperatures would skyrocket, polar ice caps would melt, and the entire planet would suffocate in a blanket of smog so thick it would make Los Angeles look like Tuktoyaktuk. However, presumed eco-friendly developer Terminal Reality has done their part to ensure that this apocalyptic scenario doesn't play out anytime soon, in the form of their SUV racer 4X4 Evolution. Yes, thanks to the

 Software Specials
 
 Screenshots

 
Stats

Genre:
Racing

Release Date:
Available

Publisher:
Gathering of Developers

Developer:
Terminal Reality

ESRB:
Everyone

System:
Dreamcast

wonders of modern technology, it is now possible to burn rubber in one of these gas-guzzling road hogs without having to worry about any of those pesky CO2 emissions (or being a soccer mom). Of course...that's assuming anyone would actually want to go along for the ride. While 4X4 Evo sports some innovative features, not the least of them being head-to-head Internet multiplayer, the game simply lacks a crucial component that every good racer needs - a blistering sense of speed. While this point might not be enough to make offroading fans care, by the time you get past the lackluster graphics engine, course inconsistencies and whacked-out collision detection, it becomes obvious why I have a difficult time recommending that you go out and purchase 4X4. Which is a shame, since Mother Nature needs your business as much as Sega does.

After having viewed the appropriately "woodsy" opening movie, you'll find that 4X4 Evolution offers a decent set of modes and options for your perusal. After creating a profile, players can choose to take part in a series of time trials, start an offroading career, head for the 'net or simply jump right into a Quick Race. Virtually every aspect of every race can be customized, from the weather, number of laps and time of day, right down to the suspension and tire grade on your truck. As well, the game includes a fairly wide selection of truck models, as most of the top manufacturers (Nissan, Honda, etc.) are represented here. If you choose to begin a career, you'll be racing for money in order to finance upgrades on your chosen SUV, which you can then take online to destroy all challengers. Though it's no Gran Turismo by any stretch of the imagination, 4X4 has enough truck and part variety to keep hardcore sim and customization racing fans from becoming bored too quickly.

By the time the checkered flag goes up, however, the game's all-too-numerous problems have begun to show themselves. First of all, the developers promised "go anywhere" gameplay. They claimed that there would be no predetermined track. For all intents and purposes, they lied. Yes, each one of the sixteen varied tracks include horizons that stretch as far as the eye can see, and yes, there are numerous hidden jumps and secret areas to be found, but venture too far off the beaten path, and you can kiss your chances of winning bye-bye. Unless you enjoy seeing the words "(insert name here) has finished last" flashed repeatedly across the screen, the game pretty much forces you to stay on the main track throughout the entire race, as there are six checkpoints per lap; miss one and automatically be dropped to fourth place. It's almost a crime to have these vast, detailed landscapes just itching to be explored, only to have to loop the same muddy-brown cart track over and over and over again, all the while wondering why you didn't just save yourself the time and money and ride your lawnmower around the backyard instead. Which brings me to my second gameplay gripe; the speed of the trucks (or lack thereof). Put simply, the off-roading humbuckers never seem to exceed the top velocity of your average John Deere. Whether coasting down a straightaway or leaping over the Grand Canyon, the sense of speed and exhilaration that you would expect from a racing gamejust isn't there; it's more akin to a trip to the mall with your grandma than anything else. Though I can't speak for anyone else, I know that for me, a big part of racing games is being able to bust a cop's radar detector (read: drive real fast), and not get ticketed for it. With 4X4 Evolution, the chances of this happening are virtually nil, thus reducing most races to a snoozefest (although the bumpy terrain would make sleeping a little difficult). As well, the trucks themselves have a strange lack of damage modeling; after numerous collisions, flips and hard landings, mine was no worse for the wear, which somewhat limits the sense of disbelief that games are supposed to provide.

4X4 isn't all bad however. Where the game does excel is with its realistic physics model, as well as the superb handling. The trucks manage to convey just the right amount of shock suspension to convince you that you're driving an actual SUV, while the controls never become, well, out of control. Though there's no powersliding or drifting to be found (this is a sim, after all), inexperienced racers should have no problem picking up the Dreamcast pad, learning the controls, and jumping right in. At the same time, veteran drivers who choose to use Manual transmission will find themselves confronted with a worthy challenge, as the different types of terrain must be negotiated carefully and strategically. Through it all, the computer AI is intelligent enough to ensure that just about every race finishes in a dead heat for first place; rare is the time that you'll find yourself alone on the highway, driving off into the Great Beyond. If the races themselves weren't so slow-paced, these factors alone would probably make 4X4 one of the better racing games of the year. If only...

As the first online-compatible racing title out of the DC starting gate, 4X4 Evolution offers up one feature that's sure to turn heads. Indeed, if you happen to have a good connection to the Internet, you'll get much more enjoyment out of this game than you would in single-player mode. Through some no doubt herculean programming efforts, the developers have enabled us lucky Dreamcast owners to go online and face off against both PC and Mac gamers, no add-ons or patches required (why, Quake 3, why?) As it turns out, the extra effort was well worth it in the long run. Though there was never any shortage of opponents when I went online, the number of gamers on the server rarely (if ever) exceeded 100, a far cry from the 25,000 you can expect to find playing PSO at any given time. However, once you do find opponents to take on, minimal lag and solid framerates ensue. As well, the variety of multiplayer games that online players have taken upon themselves to invent are often more fun than the racing itself; these range from tag and King of the Hill to drag racing and daredevil jumping. Players can sign up for a free GameSpy account, then use a buddy list in order to track down friends for more racing fun. Best of all, you can search for tracks and trucks created by others, then download them to your memory card for later play. All in all, if you must get this game, plan on getting it for the network mode alone. Trust me, playing single just isn't worth the effort (not to mention the money).

Graphically speaking, while it does the job, 4X4 is no work of art. While the truck models themselves are fairly realistic, they are all done in low-resolution, with no reflection mapping to be found. Similarly, though the limitless environments are filled with detail to gaze at and obstacles to avoid (watch out for the renegade bulldozer!), the textures have a bland, washed-out look more common to a low-end Pentium than a next-generation video game console. There are some exceptions; the pristine powdery-white landscapes of the Antarctic track are majestic to drive across, while the dusk sunset splashing across the Arizona desert makes for a picture-perfect moment. Nevertheless, this game, like so many others, falls victim to that age-old rule; PC-to-DC ports just don't work like they should, and rarely look as good. Perhaps a developer will come along one day and prove this point wrong with a flawless conversion. 4X4 Evolution, sadly, isn't that game.

There really isn't much to shout about in the sound department either. The engine sounds of the SUV's amount to nothing more than low rumbles, and aren't intimidating in the slightest (what did you expect, a Harley?) The game offers very little in the way of ambient effects; outside of a few twittering birds, the silence is deafening. Likewise for the in-game music, which consists solely of generic power-chorded jawk-rawk played at ear-splitting levels. Suffice it to say, your TV's speakers won't be getting much of a workout with 4X4. Your fingers probably will, however, as you repeatedly lunge for the volume controls (har har).

Technically, this game lies somewhere in the middle of the scale. The framerate is consistent and hardly ever slows down, even while playing online. On the other hand, the collision detection is, in a word, shoddy. You'll occasionally find yourself "magically" plowing through trees, walls, and other objects with abandon, only to come to a screeching halt after grazing a checkpoint marker. This inconsistency of certain course features can be very disconcerting, to the point where it becomes detrimental to your driving experience. There's quite a bit of pop-up and fog [CO2 emissions? - EiC], and the game would sometimes freeze for no apparent reason (although this was usually while playing over the 'net). These faults all add up, making 4X4 Evolution feel as if it was rushed out onto shelves a little ahead of its time.

After playing through this game extensively, it's easy to see that the developer's heart was in the right place. On paper, 4X4 seems like an offroading fan's dream: wide-open vistas, a good selection of trucks, and customization galore, all backed up by Internet multiplayer. However, the finished product falls short in practically every way, from graphics to gameplay, making it fit for an evening's rental and not much else. Though there's some fun to be had here, those looking for a truly enjoyable all-terrain driving experience would be better off purchasing ATV Offroad Fury for the PlayStation 2. Even going out and blowing $30,000 on an actual SUV would probably be more rewarding in the long run.
Sorry Greenpeace.

Game Title Rating
Concept
There are some original ideas to be found here, including fully explorable tracks and Internet multiplayer.
71

Gameplay
The trucks handle well, but the stodgy racing and lack of speed bog the game down to a crawl. Online play boosts the score a little.
62


Graphics
The SUV models are decent and the environments look nice, but the textures are bland and washed out; this in no way pushes the DC.
70


Sound
Pathetic engine sounds, minimal ambient effects, and generic power rock; in other words, nothing to see here folks, move along.
57

Technical
A consistent framerate can't hide the glitches, including some warped collision-detection, popup, and generous amounts of fog.
60


Overall
If you own a Dreamcast and absolutely MUST have a 4X4 racer, then this is your only choice. Otherwise, there are better offroading alternatives.
64






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