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4X4
EVO
When good ol' George W. ("Dubya") Bush backed out of his
commitment to reduce greenhouse gases a few months back,
it looked like all hope was lost for the environment.
Temperatures would skyrocket, polar ice caps would melt,
and the entire planet would suffocate in a blanket of
smog so thick it would make Los Angeles look like Tuktoyaktuk.
However, presumed eco-friendly developer Terminal Reality
has done their part to ensure that this apocalyptic scenario
doesn't play out anytime soon, in the form of their SUV
racer 4X4 Evolution. Yes, thanks to the
wonders of modern technology, it is now possible to burn
rubber in one of these gas-guzzling road hogs without
having to worry about any of those pesky CO2 emissions
(or being a soccer mom). Of course...that's assuming anyone
would actually want to go along for the ride. While 4X4
Evo sports some innovative features, not the least
of them being head-to-head Internet multiplayer, the game
simply lacks a crucial component that every good racer
needs - a blistering sense of speed. While this point
might not be enough to make offroading fans care, by the
time you get past the lackluster graphics engine, course
inconsistencies and whacked-out collision detection, it
becomes obvious why I have a difficult time recommending
that you go out and purchase 4X4. Which is a shame,
since Mother Nature needs your business as much as Sega
does.
After having viewed the appropriately "woodsy" opening
movie, you'll find that 4X4 Evolution offers a
decent set of modes and options for your perusal. After
creating a profile, players can choose to take part in
a series of time trials, start an offroading career, head
for the 'net or simply jump right into a Quick Race. Virtually
every aspect of every race can be customized, from the
weather, number of laps and time of day, right down to
the suspension and tire grade on your truck. As well,
the game includes a fairly wide selection of truck models,
as most of the top manufacturers (Nissan, Honda, etc.)
are represented here. If you choose to begin a career,
you'll be racing for money in order to finance upgrades
on your chosen SUV, which you can then take online to
destroy all challengers. Though it's no Gran Turismo
by any stretch of the imagination, 4X4 has enough
truck and part variety to keep hardcore sim and customization
racing fans from becoming bored too quickly.
By
the time the checkered flag goes up, however, the game's
all-too-numerous problems have begun to show themselves.
First of all, the developers promised "go anywhere"
gameplay. They claimed that there would be no predetermined
track. For all intents and purposes, they lied. Yes,
each one of the sixteen varied tracks include horizons
that stretch as far as the eye can see, and yes, there
are numerous hidden jumps and secret areas to be found,
but venture too far off the beaten path, and you can
kiss your chances of winning bye-bye. Unless you enjoy
seeing the words "(insert name here) has finished
last" flashed repeatedly across the screen, the game
pretty much forces you to stay on the main track throughout
the entire race, as there are six checkpoints per lap;
miss one and automatically be dropped to fourth place.
It's almost a crime to have these vast, detailed landscapes
just itching to be explored, only to have to loop the
same muddy-brown cart track over and over and over again,
all the while wondering why you didn't just save yourself
the time and money and ride your lawnmower around the
backyard instead. Which brings me to my second gameplay
gripe; the speed of the trucks (or lack thereof). Put
simply, the off-roading humbuckers never seem to exceed
the top velocity of your average John Deere. Whether
coasting down a straightaway or leaping over the Grand
Canyon, the sense of speed and exhilaration that you
would expect from a racing gamejust isn't there;
it's more akin to a trip to the mall with your grandma
than anything else. Though I can't speak for anyone
else, I know that for me, a big part of racing games
is being able to bust a cop's radar detector (read:
drive real fast), and not get ticketed for it. With
4X4 Evolution, the chances of this happening
are virtually nil, thus reducing most races to a snoozefest
(although the bumpy terrain would make sleeping a little
difficult). As well, the trucks themselves have a strange
lack of damage modeling; after numerous collisions,
flips and hard landings, mine was no worse for the wear,
which somewhat limits the sense of disbelief that games
are supposed to provide.
4X4 isn't all bad however. Where the game does
excel is with its realistic physics model, as well as
the superb handling. The trucks manage to convey just
the right amount of shock suspension to convince you
that you're driving an actual SUV, while the controls
never become, well, out of control. Though there's no
powersliding or drifting to be found (this is a sim,
after all), inexperienced racers should have no problem
picking up the Dreamcast pad, learning the controls,
and jumping right in. At the same time, veteran drivers
who choose to use Manual transmission will find themselves
confronted with a worthy challenge, as the different
types of terrain must be negotiated carefully and strategically.
Through it all, the computer AI is intelligent enough
to ensure that just about every race finishes in a dead
heat for first place; rare is the time that you'll find
yourself alone on the highway, driving off into the
Great Beyond. If the races themselves weren't so slow-paced,
these factors alone would probably make 4X4 one
of the better racing games of the year. If only...
As
the first online-compatible racing title out of the
DC starting gate, 4X4 Evolution offers up one
feature that's sure to turn heads. Indeed, if you happen
to have a good connection to the Internet, you'll get
much more enjoyment out of this game than you would
in single-player mode. Through some no doubt herculean
programming efforts, the developers have enabled us
lucky Dreamcast owners to go online and face off against
both PC and Mac gamers, no add-ons or patches required
(why, Quake 3, why?) As it turns out, the extra
effort was well worth it in the long run. Though there
was never any shortage of opponents when I went online,
the number of gamers on the server rarely (if ever)
exceeded 100, a far cry from the 25,000 you can expect
to find playing PSO at any given time. However,
once you do find opponents to take on, minimal lag and
solid framerates ensue. As well, the variety of multiplayer
games that online players have taken upon themselves
to invent are often more fun than the racing itself;
these range from tag and King of the Hill to drag racing
and daredevil jumping. Players can sign up for a free
GameSpy account, then use a buddy list in order to track
down friends for more racing fun. Best of all, you can
search for tracks and trucks created by others, then
download them to your memory card for later play. All
in all, if you must get this game, plan on getting it
for the network mode alone. Trust me, playing single
just isn't worth the effort (not to mention the money).
Graphically speaking, while it does the job, 4X4
is no work of art. While the truck models themselves
are fairly realistic, they are all done in low-resolution,
with no reflection mapping to be found. Similarly, though
the limitless environments are filled with detail to
gaze at and obstacles to avoid (watch out for the renegade
bulldozer!), the textures have a bland, washed-out look
more common to a low-end Pentium than a next-generation
video game console. There are some exceptions; the pristine
powdery-white landscapes of the Antarctic track are
majestic to drive across, while the dusk sunset splashing
across the Arizona desert makes for a picture-perfect
moment. Nevertheless, this game, like so many others,
falls victim to that age-old rule; PC-to-DC ports just
don't work like they should, and rarely look as good.
Perhaps a developer will come along one day and prove
this point wrong with a flawless conversion. 4X4
Evolution, sadly, isn't that game.
There really isn't much to shout about in the sound
department either. The engine sounds of the SUV's amount
to nothing more than low rumbles, and aren't intimidating
in the slightest (what did you expect, a Harley?) The
game offers very little in the way of ambient effects;
outside of a few twittering birds, the silence is deafening.
Likewise for the in-game music, which consists solely
of generic power-chorded jawk-rawk played at ear-splitting
levels. Suffice it to say, your TV's speakers won't
be getting much of a workout with 4X4. Your fingers
probably will, however, as you repeatedly lunge for
the volume controls (har har).
Technically,
this game lies somewhere in the middle of the scale.
The framerate is consistent and hardly ever slows down,
even while playing online. On the other hand, the collision
detection is, in a word, shoddy. You'll occasionally
find yourself "magically" plowing through trees, walls,
and other objects with abandon, only to come to a screeching
halt after grazing a checkpoint marker. This inconsistency
of certain course features can be very disconcerting,
to the point where it becomes detrimental to your driving
experience. There's quite a bit of pop-up and fog [CO2
emissions? - EiC], and the game would sometimes
freeze for no apparent reason (although this was usually
while playing over the 'net). These faults all add up,
making 4X4 Evolution feel as if it was rushed
out onto shelves a little ahead of its time.
After playing through this game extensively, it's easy
to see that the developer's heart was in the right place.
On paper, 4X4 seems like an offroading fan's
dream: wide-open vistas, a good selection of trucks,
and customization galore, all backed up by Internet
multiplayer. However, the finished product falls short
in practically every way, from graphics to gameplay,
making it fit for an evening's rental and not much else.
Though there's some fun to be had here, those looking
for a truly enjoyable all-terrain driving experience
would be better off purchasing ATV Offroad Fury
for the PlayStation 2. Even going out and blowing $30,000
on an actual SUV would probably be more rewarding in
the long run.
Sorry Greenpeace.
Concept
There are some original ideas to be found
here, including fully explorable tracks and Internet
multiplayer. |
71
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Gameplay
The trucks handle well, but the stodgy racing
and lack of speed bog the game down to a crawl.
Online play boosts the score a little.
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62
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Graphics
The SUV models are decent and the environments
look nice, but the textures are bland and washed
out; this in no way pushes the DC. |
70
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Sound
Pathetic engine sounds, minimal ambient effects,
and generic power rock; in other words, nothing
to see here folks, move along.
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57
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Technical
A consistent framerate can't hide the glitches,
including some warped collision-detection, popup,
and generous amounts of fog. |
60
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Overall
If
you own a Dreamcast and absolutely MUST have a 4X4
racer, then this is your only choice. Otherwise,
there are better offroading alternatives. |
64
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