- Reviews
- Previews
- Interviews
- Editorials
- Columns
- First Looks
- Editor Picks
- Strategy Guides


- PC
- Playstation 1
- Playstation 2
- Sega
- XBOX
- GameCube
- Handhelds
- Hardware
- E3 Coverage


- Forums
- Letters
- Patches
- Feedback

 
» NINTENDO 64 » HARDWARE » PS2 » PSOne » XBOX » GAMECUBE » HANDHELDS » SEGA
Stephen (Scribbler) Zillwood December 27, 2000 Review Feedback

Fifa 2001

 Latest Prices
$12.00 half.com (used)

» See all 2 merchants 

EA Sports is well known for quality and excellence, improving on their various franchises from year to year. Every October I make a point of scooping up their latest NHL release (check out my recent review of NHL 2001), but I also have a soft spot in my heart for their FIFA soccer games. I’ve skipped the last couple of iterations, but my FIFA: Road to the World Cup 98 game is still on my Hard Drive

 Software Specials
 
 Screenshots
 
Stats

Genre:
Sports

Release Date:
Available

Publisher:
Electronic Arts

Developer:
Electronic Arts

ESRB:
Teen

Requirements:
Win 95/98
166 MHz
32 MB RAM
4x CD-ROM.
40 MB HD Space
2 MB video card
DirectX 7 sound card

 
Downloads

Stream a Demo:

Stream Demo not available

Powered by
Stream Theory

and gets plenty of play - that’s about to change.

FIFA MLS 2001 takes everything that I love about this series to the next level. The graphics, the sound, the gameplay of the world’s most popular sport are beautifully realized, and combined with an AI that is sure to have you fighting for every goal. Gameplay modes include both League and Exhibition formats, as well as three different tournaments you can participate in. The only disappointment for me here was the reduction in available national sides; EAS has included about 60 countries from amongst the top in the current FIFA World Rankings, as well as a few countries that aren’t so highly ranked, such as Canada. Having fewer nations to choose from also has the effect of only allowing you to compete in the World Cup Finals, rather than playing though the qualifying rounds - no more taking lowly Tonga through to France ’98.

The other two tournaments that are included will more than make up for this lack for footer enthusiasts, however. Featured are both the UEFA and Champion’s League cups, which take the top club sides in Europe, and face them off against one another. National leagues include everything from the MLS, English Premier League, and Italian Series ‘A’, to leagues as far-flung as Japan’s J-League and South Korea’s K-League. Due to EAS’ always excellent licensing, most of the world’s premier soccer players make appearances. There’s nothing quite like taking control of striker Michael Owen and scoring a goal for club side Liverpool, or for the England national team.

As I’ve mentioned, this year’s iteration sports some of the best computer AI I’ve ever seen in a sports title. Not only do your own players react logically to game situations, but opposing players do their best to deke, pass and shoot where appropriate. No longer will you see a weaker opponent take numerous mean-nothing shots from 30 yards out; they’ll look for the pass to the open man, and try to hammer the ball home. And passing? The opposing team covers your open men quickly and effectively, which means you’ll either have to get your passes of faster, or risk losing the ball every time you touch it. I’ve played through several tournaments and two complete leagues, and the game is just as challenging as when I began playing it.

In soccer, pacing is everything - at least it is in real life. Unfortunately, most soccer titles for PC in the past have reflected a more arcade-like approach to the game, emphasizing action over strategy. Above and beyond any other single improvement to this year’s iteration has to be the changed pacing of the game. Whereas in the past you were constantly needing to run about, offloading the ball as quickly as possible in order to avoid being tackled, in FIFA MLS 2001 you can actually take your time, work up the pace, and set up killer plays, just like in the real game. Strategy is finally here, and without it you’ll find yourself losing more than you win. Remember, soccer is a thinking man’s/woman’s game.

Multiplayer is, as always in sports titles, something of a mixed bag. If you can get a decent connection, or you have access to a LAN, MP in FIFA MLS 2001 rocks. If not, it can be an exercise in frustration. If you can get access to a LAN, I highly recommend it: up to 20 players can match skills at one time!

Graphics have always been a highpoint in this series, and FIFA MLS 2001 is no exception. Players show real emotion on their faces with facial expressions that are very nicely implemented. The action is smooth, running without a hitch on the two systems I tried it on (one an AMD K6 500 with a Voodoo 3, the other a P-III 500 with a GeForce Pro). In addition to the finely realized on-the-pitch action, the details really shine through. Stadiums are nicely rendered, complete with waving national flags in the crowd during internationals, and varying weather conditions coming in through the mostly open roofs (weather is as much a part of soccer as anything else; it is not unusual to have games hugely affected by its effects). With the weather comes degrading field conditions, and it’s not just eye-candy - ball physics and control mimic the worsening situation. The overall quality of the graphics is simply a treat. With higher polygon counts and improved textures, soccer has never before been so accurately rendered on the PC monitor; EAS has set a new high-water mark for others (and themselves next year) to try to top. One of the coolest effects comes into play when there aren’t any weather effects whatsoever. As the sun moves across the sky, shadows dynamically follow its progress, affecting the lighting on the field and on your players. And during night games, multiple shadows reveal multiple lighting sources, completing the feel of the game. Players move about the field in a realistic manner, looking where they pass and watching the ball as it come to them. It’s this attention to detail that makes the game truly a pleasure to play.

Speaking of on-the-pitch, the sound quality is once again absolutely top-notch. The excellent voice work of John Motson is back, and this time he has former player Mark Lawrenson doing his color commentary. They’re always right in tune with the action, and they have yet to get annoying or repetitive, a problem all too common in sports games. Grunts, groans, the smack of leather on leather, the sounds of soccer truly come to life here; it almost made me feel like I was on the pitch. I have two teams I play for every week, so I have ready comparisons at hand - they haven’t missed a thing.

FIFA MLS 2001 is truly the class of the crowd, and it is one of the top two or three sports titles released for the PC this year. While EA Sports continues to make the kinds of improvements to gameplay seen in this title, and packages it with the best graphics and sounds out there, there is really no point in buying any other soccer title. They’ve stayed true to soccer’s nickname: the beautiful game.



Game Title Rating
Concept
Soccer has been done before, but never this well.
90
Gameplay
The best I’ve ever played.
100
Graphics
Dynamic lighting, smooth textures, high poly count.
100
Sound
Just like being on the pitch.
100
Technical
Needs work on the multi-player component.
95
Overall
If soccer is your game, buy this.
97





Get Things CHEAP.  Compare Prices.



Advertise on GP


A Division of
Global Online Entertainment LLC©. All rights reserved and all content is copyright 1999-2001
.