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Meshwork Importer 1.0.1 |
This is the code for a simple Cocoa viewer for Meshwork format files. It assumes that you know the basics of Cocoa and OpenGL. It ... More... |
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JewelToy |
I just love programming with Cocoa. Because it was Easter and the kids were home I thought I'd give my work on my other projects a... More... |
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Skimmer 1.0.3 |
Skimmer is an arcade game which takes place on a randomly generated 3D terrain, where you must rush around to reach all of the way... More... |
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Covalence Solitaire 1.0.4 |
Covalence Solitaire is a simple puzzle game in which you try to remove as many connected atoms as possible from the game board in ... More... |
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Xconq 7.4.1 |
Xconq is a powerful multi-player strategy game system. With Xconq you can build empires, fight wars, relive history, and adventure... More... |
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QTValuePak |
This is a collection of code snippets demonstrating common uses of QuickTime for games (load images, play sound & movies, and load... More... |
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Trash 1.1 |
Trash is an OpenGL-based game which is programmed using C++ and is dependant on the Carbon framework. It is a full screen arcade g... More... |
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xAudic |
xAudic is a MPEG Audio Player that was first released on May 31, 1999 for MacOS X Server under the name MacOSXAmp.... More... |
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HunterCard 1.0 |
HuterCard is best described as a matching game, where you try and score points by matching animals up to what they eat or to each ... More... |
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Astro 1.0 |
Astro is an arcade game in which you play a spaceship trying to navigate its way through a treacherous asteroid field while grabbi... More... |
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Hugh's 3D RTS |
A fully 3D real-time strategy game I worked on a while ago. Although it is playable at the moment (though the computer opposition ... More... |
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Jotto 1.0 |
This download includes the full source code for a challenging word game, written in over 4,000 lines of C++ and designed to compil... More... |
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Goban v15 |
Goban is a MacOS X based graphical front end for GNU Go. It is written using Cocoa and Objective-C and also features the potential... More... |
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Anthology 1.0.2 |
This package contains the source code to three of the four games I released as part of my freeware package, Anthology for OS X. Al... More... |
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Quake II for MacOS X 1.0.3 |
This is the full code for the MacOS X version of Quake II as ported by the software development group, Fruitz of Dojo. It also in... More... |
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Quake for MacOS X 1.0.5 |
This disk image contains the full source to Quake for MacOS X and Windows (minus id's graphic and data files) and also includes a ... More... |
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Core Audio Test |
Core Audio is very nice, I'd recommend it to anybody doing Mac OS X only development. It's fast (for what it does), high resolutio... More... |
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Mines |
This is the source code to Mines, a minesweeper clone by Matt Gallagher (author of Quartzeroids). It was written using CodeWarrior... More... |
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Oni Saved Game Editor 1.5 |
This is the REALBasic 3 source code to the Oni Saved Game Editor. Its developer, Tobias Opfermann, has been unable to personally c... More... |
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GIScreenGlass |
This is a small program that demonstrates how to read pixels directly from the screen. It will magnify the portion of the screen u... More... |
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Heretic (Mac) |
Heretic is a first-person shoot-em-up in the same style as Doom. In fact, it is the prequel to Hexen, which was released commercia... More... |
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GL Cubes |
This is a simple OpenGL in Cocoa that is well commented. Texture mapping, solid and smooth shaded objects are represented by three... More... |
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Glypha III 1.1b2 |
This is the source for what is fairly much a straight port of Glypha III to Carbon with some extra code tagged on to enhance the u... More... |
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sndplay |
After searching all over the OSX disk, I couldn't find the old NeXTSTEP sndplay program that lets you play sounds from the command... More... |
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NameLess game |
Nameless is a fullscreen scrolling action roleplaying game for Mac. The heritage of Benjamin Prucha. Compiled by Bruno Blondeau. ... More... |
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Quaternion Teapot |
This is a quick demo I wrote to try and learn about quaternions. Quaternions are actually used quite a bit in 3D graphics. They ar... More... |
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Bouncing Around |
A simple demo to illustrate double buffer dirty rect animation using GWorlds, a simple linked list, etc.
... More... |
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Cocoa GL Fullscreen |
This sample code shows several techniques needed to make real full screen OpenGL applications with Cocoa. It includes two classes:... More... |
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RB3D SpaceShooter |
A Top down 3D shooter where you shoot spinning ships as they come at you. Was originally going to be part of a uDG Entry, but was ... More... |
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RB3D Pong |
A simple pong clone made in 3D with RealBasic.... More... |
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Trees 1.01 |
This demo is meant to show people new to programming how to setup an Offscreen GWorld, how to draw graphics into the GWorld and ho... More... |
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Tetrix Mini |
This is a clone of a famous falling brick game created in REALbasic. It demonstrates how to keep a high-score table and is a good ... More... |
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Belegost |
The game of Belegost was originally designed by CYBEXLAB for the ATARIST and IBM PC/DOS, then ported to PSION Series 3/3a and now ... More... |
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Cloth Demo |
This source code produces an amazing cloth effect, using OpenGL.... More... |
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Dumb Adventure |
A very simple application to teach how TEXT adventures are created.... More... |
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Jewel Toy |
A puzzle game similar to MSN's 'Bejewelled' applet. I knocked this up for fun and learned some important lessons about using custo... More... |
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Maelstrom 3.0.5 |
Maelstrom 3.0 is a GPL'd port of the original shareware game for the Macintosh. It is a fast-action, high resolution (640x480) ast... More... |
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Folder Utils |
Some utility routines to find a folder by its name inside another folder (also works with aliases), see if a folder exist or get t... More... |
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Dialog Controls |
This sample code defines several Appareance compliant custom controls you can use easily re-use in your dialogs: a color picker, a... More... |
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Beer Sippper 1.0 |
Beer Sippper is based on an addictive gametype of wormgames. The goal in Beer Sippper is to collect those beer cans to get your wo... More... |
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RS Platform |
Feel free to modify the source code and/or use any of the animations from this game in your own program, but I ask that it not be ... More... |
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Cocoa OpenGL |
This project is an extremely simple barebones example of using OpenGL in Cocoa. All it will do is put up a window, and draw a spin... More... |
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REAL Pong |
This is a Pong clone that is aimed at new REALbasic programmers. The code features extensive commenting to teach you many aspects ... More... |
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CopyBits Demo 3.1 |
CopyBits Demo is an example project that gives several examples of using CopyBits to copy pictures both on screen and between offs... More... |
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MacSolitaire |
Free classic solitaire game for the Macintosh. Using C++ with PowerPlant class library.... More... |
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A* pathfinder |
This C program was created to demonstrate the A* Star pathfinding algorithm. Currently runs under MacOS 9. A UNIX port is also ava... More... |
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Grandeur |
Grandeur is an advanced role-playing game engine with lots of features, including its own scripting language and the tools needed ... More... |
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Ore Shooting |
This is a source code to a simple side scrolling game. The game contains a boss at the end of each level. Some simple graphics are... More... |
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Tank Game |
This is a simple polygon-based game which uses QD3D RAVE. It is a bit like the old Atari game Combat.... More... |
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Guessing Game |
This is a heavily commented source for a simple guessing game. It was made using the IDE 4.1 of Codewarrior. I made it as one of... More... |