Let’s talk about “Myth” for
a moment. Myths can best be described as things that are rumored to be true, but
can’t be proved real or fake due to lack of evidence. Things like Loch Ness,
UFO’s, and the possibility of a decent Artdink game are rumored to exist, but to
this day remain a myth. So, what happens when a myth becomes reality and tries
to blend in with everyday human life? CaveBarn studios has released “Urban Yeti”
to give us an idea, and the results are pretty wacky indeed!
Urban Yeti puts you in
control of, well, a Yeti who has strayed into the big city apparently looking to
just have a normal life, find a mate, and raise a family … just like any of us.
City life is a lot different than life in the mountains or the forest of course,
and the Urban Yeti soon finds this out the hard way. Along his journeys to find
that special someone, Yeti will have to avoid angry homeless people, paranoid
kids, trigger happy cops, a pigeon who apparently has a bowel problem, and city
traffic … all which isn’t as easy as it sounds.
The controls to Urban Yeti
are very simple to use and learn, which makes it a good game to jump right into
from a gameplay perspective. The control pad moves Yeti around, and the A and B
buttons will cause him to swing his massive arms to repel or KO would be
attackers, send dogs flying, or smash dumpsters in search of hot dogs. If you
get surrounded, the L button will cause Yeti to let out his terrifying scream
and send everyone running for cover!
I think it’s important to
say at this point that Urban Yeti definitely stands out in the creativity
department. The majority of the game will be spent moving around the four parts
of the city in a top down perspective similar to that of Grand Theft Auto I and
II performing various tasks and mini games, which really stand out in the fact
that they are fun and downright funny at times. Yeti will have to work in a soup
kitchen, go toobin down a sewer, and hunt down another male Yeti in a battle to
claim his territory and take his mate … just to name a few. The mini games play
out like older gaming classics, like Tapper, Tron, and Toobin … which causes a
smile to us O.G.’s (Original Gamers) who threw away milk money or allowance
playing them back in the day.
There were a couple of
things in Urban Yeti which took it down a notch overall, but couldn’t be
overlooked. The first is collision detection. It was there … not all the time,
but enough to be annoying at certain moments. There are a lot of ways that Urban
Yeti can get hurt or killed, like bullets, getting punched, or getting pooped on
by that pesky pigeon, which means you need to keep moving. Getting stuck between
a wall and a pedestrian doesn't help in that sense, nor does it help when you
get stuck on an object and can’t move while you rotate in circles punching and
trying to break free. The mini games were free and clear of any of this
The second issue is the game
length. Each city section isn’t huge, which means that the things that have to
be done can be accomplished with a few good minutes of hunting and searching
around either on the street or on building tops. There are some items here and
there to be found which are extras, like boom boxes (ever see when Michael
Jackson starts dancing and the whole street starts dancing with him? Yeti can
cut a SERIOUS rug too, FYI) but if you’re just looking to get through it, it
isn’t going to take too long. On a length note, the mini games can be played one
time, with no option to go in and just play those on their own, which I would
have really enjoyed doing more of. You can use your game password to get in and
play them, but an option to increase or decrease difficulty or time limit and do
them separately would have been a lot of fun.
Graphically, the game was a
little pixeled with close up objects. For the most part, it looked pretty good,
and the characters in the city … and Yeti too of course (Since he was a motion
captured Yeti after all!) move smooth and were composed of a number of animation
frames. The mini games looked good as well, and everything ran with no slowdown
due to on screen action. Soundwise, Yeti screams and the surprised shouts of the
city’s population sounded very good. The background music was a little
repetitive, but set an exciting tone overall and didn’t really take away from
Overall, I’d have to say
that Urban Yeti was a fun, if short, gaming experience … but one that I wanted
more of. I definitely applaud CaveBarn in their creation of a game that is
unique, funny, and something different than the normal “been there done that”
that we gamers run into so often these days. Hopefully a sequel addressing the
issues will hit the stores sometime in the future. In the meantime, get ready to
Urban Yeti was
easy to maneuver around, and got into some of the wackiest predicaments that you
can possibly imagine! Great mini games patterned after older arcade titles, but
being able to play them separately would have been better. While the game ran
and looked smooth, the periodic collision detection issues caused some
frustration here and there. A lot of fun, but way too short as well with no real
good. Moved well, no slowdown … but some objects were pixeled and a little
clunky at close range.
Good city sounds
and voices. The music wasn’t bad at all, but was a little repetitive at times.
Anyone who has
played GTA or GTAII will feel right at home here, since most of the game is in
this mode. There is some hunting and searching, but has arrows to point you in
the direction you need to move and isn’t too hard to find your way around.
definitely one of the most creative and well thought out game titles out there.
It definitely does a lot, and I have a hard time defining what category exactly
it fits into. Thumbs up to CaveBarn on this one.
The score here
was based on two things which stood out to me that could have made Urban Yeti a
top selection ... length and lack of replay value. If you’re going to pick this
up, be prepared for one of the most bizarre and fun titles out there, with some
funny as heck moments and cool mini games which will get you cracking up as
well, but also know that it may not last in the long run.