KEEP IN MIND:
is a screenshot history. Which means this will contain even the oldest
and most buggy screenshots. It's just to show the progress in the system.
We will be adding new shots very frequently. Also keep keep in mind
that these images are heavily compressed using JPG, so will show some
compression artifacts. Latest renders shown first. So the further you
go down, the more it will suck :)
Showing some experimental adaptive sampling technique
I came up with. Lower left image is the one which has Quasi Monte Carlo
sampling, anti-aliassing and the adaptive sampling applied to it. As
you can see the quality is pretty nice. In the lower right image you
can see the algorithm in action, the green areas are the areas where
more samples are generated to decrease the noise and the red areas are
places where less samples are being generated since there is not much
noise in that area. The minimum and maximum amount of samples are configurable
as well as the normal amount of samples and the noise tollerance. In
the upper left and right images you can see the difference with and
without the algorithm applied to it. The JPG compression made the image
quality a bit less, especially in the one which shows the red and green
pixels. It looks blurred :)
Yihaa, texture support! Not completely finished yet.
But it works using shaders. Mystique's shader system also allows procedural
textures. No texture filtering done yet. That's coming soon. Also the
lighting will soon be done using shaders. Ultimately I will try to create
RenderMan shader support. If anyone got some cool models to render please
Mystique warfare! Better start running! :)
Oh my god, they have landed!
Majid, the (unfinished) tiger model for our game The
8th Wonder(tm)(r)(c). Some indoor global illumination here.
Indoor global illumination on my hopefully future car
Some random experimental renders. Not so very nice,
but I like the tiger head. The seam you see in the model is because
of the unfinished model. It are currently just 2 seperate objects being
Again Majid. This time lit by the sky. No real lightsources
in the scene.
Majid statue? Too bad I screwed up with the red/orange
quality noisy preview. But some people really seem to like noise :)
Actually I don't like this one (the image, not the car!
:)) But still wanted to show.
Comparison between 3DSMax 4 and Mystique on the same
scene. As you can see no anti-aliassing was used for the Mystique render.
Notice the color bleeding and softshadows.