FOR IMMEDIATE RELEASE
Sierra Entertainment, Inc.
Expansion to 2001's PC Game of the Year Adds New Epoch, Expanded Single-Player Campaign and Unique Units, Buildings, Special Powers, and More
BELLEVUE, WA (May 16, 2002) - Sierra Entertainment, Inc., a studio of Vivendi Universal Games, today announced development of the first expansion to their award winning real-time strategy game, Empire Earth. In development by Mad Doc Software and due on store shelves this Fall, Empire Earth: The Art of Conquest expands the scope of Empire Earth further into the future, allowing for planetary conquest. The expansion pack offers a new Space Age Epoch that covers the time period from 2200 to 2300 A.D., Earth's near future, and adds three new single-player campaigns, unique units, buildings, special powers and more to Empire Earth. Players have conquered new lands before, but this time to continue the dominance of their civilization, they must cross the boundaries of space.
Released in November 2001, Empire Earth has become a worldwide hit, with over one million copies sold. The game has won numerous industry awards, including PC Game of the Year honors from GameSpy.com, a "Gold Award" accolade by PC Action magazine in Germany, and a "Trophy Award" for special achievement in gaming from PC Team magazine in France.
Empire Earth: The Art of Conquest includes three new single-player campaigns set in ancient Rome, the Pacific Theater of World War II, and Asia in the 24th century. In addition, each of the 21 pre-designed civilizations in the game gains a unique special power, building, or unit. Examples include: the Kingdom of Italy's Metallurgy power, which allows them to pay building costs with gold or iron interchangeably; Great Britain's S.A.S. unit will be able to plant demolitions and swim across water; and the United States' market building will allow that civilization to trade abundant resources for scarce ones.
In Empire Earth: The Art of Conquest, gamers can become the greatest conqueror of all time by creating, building, and leading a civilization to transcend the ages - from the discovery of fire, to flight, to the next frontier: space.
From Prehistory to the Space Age of the 24th Century, Empire Earth serves up gaming on an epic scale. Empire Earth and Empire Earth: The Art of Conquest cover over 500,000 years of human history, from the discovery of fire to the laser battles of the future. Each player takes control of a fledgling civilization and strives to forge the greatest of all empires.
About Mad Doc Software
Mad Doc Software, LLC was founded in November 1999 by Dr. Ian Lane Davis, formerly Techical Director at Activision's Santa Monica studio. Mad Doc is comprised of developers with a wealth of game experience, having been key players on such games as Dark Reign, Battlezone, Civilization: Call To Power, Star Trek: Armada, System Shock, Thief, Flight Unlimited, Thief 2: The Metal Age, System Shock 2, and Flight Unlimited II. The experience, drive, professionalism, and creativity of the Mad Doc team is now focused on developing the next generation of ground-breaking games - a commitment that places it squarely at the leading edge of the game industry.
Sierra Entertainment, Inc., a studio of Vivendi Universal Games, is one of the original developers and largest worldwide publishers of interactive entertainment and productivity software. Sierra is renowned for releasing critically acclaimed and award winning titles that represent a wide variety of computer entertainment on both next generation console and PC platforms.
About Vivendi Universal Games
Headquartered in New York, NY, Vivendi Universal Games is a worldwide operating division of Vivendi Universal Publishing and a global leader in multi-platform interactive entertainment. A leading publisher of PC, console and online-based interactive content, the Company's portfolio of development studios includes Blizzard Entertainment, Sierra Entertainment and Universal Interactive. Through its Partner Publishing Group, Vivendi Universal Games also co-publishes and/or distributes interactive products for a number of strategic partners, including Empire Interactive, Fox Interactive, Mythic Entertainment and Simon & Schuster, among others. Games are one of parent company Vivendi Universal's key content areas, along with movies, music and other publishing activities.
Copyright: Sierra Entertainment, Inc.
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