Requiem:Avenging Angel © 3DO/Cyclone Studios

Well here it is folks as we promised a review of Requiem: Avenging Angel that is sure to excite you. Being an angel is not as easy as it seems, you must save the earth from Hell's fallen demons and blast your way through new futuristic settings, interact with other characters and develop new angelic powers such as: Possession, Flight, Bloodboil and the ability to turn enemies to salt. Can you save earth from the clutches of the most treacherous army of soldiers?

First I am going to talk about the graphics because they really impressed me, the way that they were fresh and a lot livelier than other games graphics. It seems as if a lot of effort was put into the character molds and overall structures of the different environments. It also seems that every character in the game and that goes for even the one's who are just bystanders on the streets, have all different traits and differ from each other in appearance. The weapons are very detailed and are very ahead of their time because they do not look like the same old molds of weapons in other games. For example, the shotgun looks like some out of space gun which is very unique and in other games you would see the classic shotgun or something to that effect which is very played out and old.

The sound has been marvelously recorded and is very high quality. Another great thing is that the mouths of the characters actually move in time with the words so it looks like the words are actually coming out of the characters mouth and it doesn't look like some poorly dubbed, low quality game, like the quake clones. The music is also exciting because when you are fighting sub bosses in different levels there is always some diabolical or mysterious music going on in the background to add extra feel to the game.

What stands out in this game is most definitely the gameplay; I haven't ever witnessed such gameplay as in depth as Requiem's. The story line is great and at the beginning of the game you start in what looks to be a place like Hell, and you must find the portal to teleport yourself to Earth. There are a few small monsters to defeat in the beginning when you're in Hell but nothing to strenuous, Lilith who is the second main boss in the game appears to you as a ghost and tries to stop you from going to earth to save everyone. When you find the portal and arrive at Earth, you're first mission is to seek the rebellion and tell them how you can help them in defeating their enemies and yours. The thing I liked most about the gameplay is that you have to battle soldiers as well as enemies from Hell and in between assignments Lilith appears to you. This puts you up against some of the scariest opponents you could ever think of which needless to say Lilith does not want you to succeed.

When you finally meet Lilith and defeat her she tells you that you may be able to defeat her but you will never defeat him. Now, I am not going to spoil the surprise of who 'HE' is because that would be unfair of me but I will say that when you meet and discover who HE is you will be completely dumbfounded. Requiem has been made like an award-winning movie because it has a story line that will leave you wanting more and wondering what is going to happen next. The controlling and handling of the game is quite easy and you have a lot of angelic powers such as Flight, BloodBoil, Possession and Exorcist as well as many more that can be used to conquer you're enemies. It is good how human weapons have been included as well as these angelic powers because I have been sick of only being able to use normal weapons in games. It seems you already know what each weapon is going to do and it is fun to have a whole lot of changes in such a great FPS like Requiem.

Overall, Requiem is the best FPS (First Person Shooter) that has been released so far this year. Personally, I don't know how any other FPS this year is going to compare to it because it is just such a complete game and it has a whole new fresh outlook for a FPS game that is something I and many others have been waiting for.

GAME TYPE
First Person Shooter

REQUIREMENTS
Pentium 166, 32MB RAM, 4X CD ROM, Direct X 6, 3D Card Highly Recommended

PRICE
$49.99 / $89.99 AUS

REVIEWER
N. M.


INFORMATION

Published

04/05/99

Demo?

Release date

04/99

92%

Quick Summary:
One of the best first person shooters to hit the PC so far in '99 - You won't be disappointed


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