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Taito WoWoW

One of the most difficult console prototypes to get information on. This system was developed in joint-venture between JSB (owner of the Japanese satellite TV channel Wowow), the coin-op company Taito and the Japanese software editor ASCII and was presented in 1992 at the Tokyo Game Show. The console would have been a 16-bit CD based machine built around Taito�s arcade circuitry. The Wowow would have been able to produce near perfect Taito arcade game translations. A similar goal that another former 3rd Party arcade software developer accomplished (SNK and Neo Geo). The most innovative idea was the system could receive games via a satellite antenna (transmitted like a TV or radio station). The white card visible from the front of the console would most likely be the method of payment. Perhaps similar to the use of phone cards. Each card would authorize a specific length of game time.

The console was never released to the public, but the idea of transmitting games via satellite was later used by Nintendo with the Satellaview (BS-X).

We would like to give credit to Fabrizio Pedrazzini whom we borrowed some information and the image for this console. There wasn�t much to find.

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