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LIVINGCELS

LivingCels is a unique and very powerful 2D cel-animation system based on skeletal strokes. It allows stylish animation to be created entirely within the system by creating vector keyframes. The system then automatically creates the inbetweens. The correspondence between objects in adjacent keyframes is also processed automatically and flexibly. Adjacent keyframes do not have to have exactly the same number of objects, and corresponding objects can have different number of control points or vertices. Almost all attributes can be key-ed. The animation is frame rate and resolution independent. Animators can render from the same animation project a low resolution version with lower frame rate for web/multimedia uses, and a high resolution version in full frame rate (even with fields and motion blurring) for broadcasting or for recording onto films.

We have demonstrated that the system is capable of creating professional quality animations very efficiently. Click here to see how you can now produce your own movies without tediously scanning in pencil drawings and painfully painting the cels.


  

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