Mario Golf: Toadstool Tour GC Review From EGM
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Electronic Gaming Monthly : Review Crew : Mario Golf: Toadstool Tour (Jennifer)
Mario Golf: Toadstool Tour (GC)
Also On: n/a
Publisher: Nintendo
Developer: Camelot
Genre(s): Sports > Golf
ESRB Rating: Everyone
Release Date: 7/29/2003 (USA)
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Slideshow | All Shots
Good: Taunting your buddies onscreen (and off)

Bad: Miserably unforgiving putting

GBA Connectivity: Could be cool when introduced


Score:8 (out of 10)

This might sound cheesy, but it's true—Toadstool Tour is virtual-golfing fun for the whole family. Its pretty courses, simple-to-grasp controls, and newbie-friendly auto-swing make it instantly likable. The usual unlockable characters and goofy play modes are here, too. The best part? Like any good golf game, amidst all the cartoony graphics, silly sound bites, and tropical-themed songs, somehow it makes you feel like you're a real golfer. And if that sounds ridiculous to you, well, lighten up. This game has accurate physics, with wind, weather, and surface conditions that affect every stroke. You'll also find practice makes a difference—if you don't learn exactly when to use top- or backspin, which clubs work best, and the shortest path to every hole, you'll double- and triple-bogey your way to a resounding last place. The game strikes an awesome balance that fosters great multiplayer action: Serious golfers can play with their dilettantish friends, and everyone's satisfied.

What I really want in this kind of golf game, though, is a more compelling single-player mode. Maybe a build-the-perfect-game feature that lets me retry each stroke before committing it to my scorecard, or a golf pro who coaches me based on my swings. And please, let me skip the animations so that I don't have to watch every damn ball fly through the air. Sure, multiplayer might be a blast. But to get any good, most gamers will have to play the single-player to death, and that gets tedious.


Score:8 (out of 10)

It should come as no surprise to anyone who played Mario Golf on Nintendo 64 that the Cube incarnation is a helluva lot of fun. This incredibly easy-to-learn depiction of the world's most yawn-inducing sport is refreshing, and you'll dig it even if you've never touched a club in real life. While going through and unlocking the huge variety of courses and Mario-related secret junk by yourself is fun, multiplayer games offer the pinnacle of golfing glee. It's the rush of beating your friends to a bloody pulp (I mean figuratively, of course) in Stroke Play or one of Golf's inventive minigames where this moves from good to great. Word to the wise, though: Don't play against Jen. She hits.


Score:7.5 (out of 10)

Anyone who thinks golf is for country-club geezers hasn't played a Mario Golf game (or the PlayStation Hot Shots Golf series, begat by the same developer). This Cube installment carries on the tradition of cinch-to-learn controls, fun and funky minigames, and all-around ball-whacking fun best experienced with a couple of buds on lazy weekend afternoons. The game's later courses are more Nintendo-centric than ever—you'll find warp pipes and holes that look like levels from Mario's past hits (not to mention an addictive new coin-collecting mode). I just wish Toadstool Tour's golf bag packed more viewing options and a few fresh gameplay tricks. And no, the new so-simple-it-must-be-for-infants swing option doesn't count. With only minor tweaks to the old-but-fun formula, Toadstool merely makes par.

All Reviews from Ziff Davis Publications SCORE
Electronic Gaming Monthly
Hole lotta fun

scale: 1 - 10
Game Now
Mario takes the green jacket from Tiger Woods.

scale A - F
GMR Magazine
Go-ah inna da hole!

scale: 1 - 10
DETAILED INFO for Mario Golf: Toadstool Tour
Release Date: 7/29/2003 (USA) Players: 1-4
Multiplayer: Split Screen Audio: Pro Logic
HDTV Support: 480p

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