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The game is actually a sequel to Rogue Squadron for the N64--an excellent game that many only remember from the rather lackluster PC version. It's structurally very similar to the original, with a dozen or so levels and a Star Destroyer full of secret levels and ships. The game does feature a few new ideas, such as controllable wingmen and ground troops, and some of the levels are set in deep space rather than planetside, but at its heart this is still Rogue Squadron deluxe.
What elevates the game to an object of worship is the graphics--they really do look almost identical to the movie's, with several scenes appearing like exact copies. The ships move with a fluidity and grace you wouldn't have thought possible from such a tiny purple cube. The only flaw is that the missions are needlessly short, but there's plenty of replayability, and by gosh there's those graphics. --David Jenkins -- Amazon.co.uk
Moving on, you play as Luke for part of the game, but you also play as Wedge Antilles on many of the missions, like the Battle at Endor. Each mission has its on guidelines and rules, some you protect, others you attack, and on the Imperial Academy level you actually steal an Imperial ship. The missions are fairly simple, but achieving that coveted gold is not. The hardest missions are the final two, Battle at Endor and Strike at the Core. The bonus mission are a definite plus, I love shooting the quads on the Escape from the Death Star bonus mission. And its also great to shoot down some rebel scum playing as Darth Vader. Only one complaint, the Training level is extremely boring after the first couple plays.
The music is tranplanted from the movie and is great, it definitely gives it a classic touch. The little movie cutscenes between missions are also pretty interesting. Overall this is an excellent game and I can give it no less than 5 stars. Great launch title for the redoubtable Gamecube, let's hope we see more of this quality. Oh yeah, I also loved the first Rogue Squadron, though, that was a much simpler game.
Graphics: 10.0 One word sums up Rogue Leader's graphical prowess: AMAZING! No game I've seen on any platform has caught me more by surprise than the graphical beast that is the Rogue Leader engine. While I suppose that I shouldn't be all that surprised, Factor 5 did some great work on the Nintendo 64 after all (Rogue Squadron & Indiana Jones & the Infernal Machine in particular), I suppose that I just wasn't prepared for the leap they were able to take from the Nintendo 64. Not only are the ship models extremely accurate to their motion picture counterparts (I've read specs that state that they're actually MORE detailed than the 3D models used in the Special Editions), but the textures are top-notch. The level of detail is also amazing.
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