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GMR : GameCube : P.N.03
P.N.03 (GC)
Also On: n/a
Publisher: Capcom
Developer: Capcom
Genre(s): Action, Role Playing Game > Action
ESRB Rating: Everyone
Release Date: 9/9/2003 (USA)
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Slideshow | All Shots
BETTER THAN: A poke in the eye

NOT AS GOOD AS: Space Channel 5


By Paul Byrnes

If it were a novel, pretentious intellectual critics would love P.N.03 for its minimalism, defiance of convention, and cryptic title (never explained). So postmodern!

Screw that. As a game, P.N.03 is boring and repetitive, and it doesn't play to its strengths. Heroine Vanessa Z. Schneider looks great, but the paper-thin story fails to flesh her out. The game squanders a fun time-based combo system by placing enemies too far apart, which often makes connecting one kill to the next impossible. Vanessa's upgradeable battle suits are too similar, and most players will earn only two or three of the nine available outfits before reaching the final boss. P.N.03 could have been an intense action-shooter, but Vanessa stops in her tracks to fire, and her sparse repertoire of jumps and dodges feels clumsily staccato. Finally, while enemy robots are well designed, there aren't enough of them: Each type appears again and again, even the bosses!

The best part of the game is when Vanessa flaunts her futuristic T&A as the credits roll. That's right, it's more fun than playing the game.

All Reviews from Ziff Davis Publications SCORE
Electronic Gaming Monthly
Raise your hand if you're bored

scale: 1 - 10
Game Now
A classic case of style over substance

scale A - F
GMR Magazine
Dirty dancing

scale: 1 - 10
Release Date: 9/9/2003 (USA) More Info: Official Website
Players: 1 Audio: Pro Logic

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