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Miyamoto and Aonuma on Zelda
Complimenting the hands-on experience, we were allowed to participate in a roundtable discussion with the two main forces behind The Wind Waker. Director Eiji Aonuma and producer Shigeru Miyamoto, who directed the originals including Legend of Zelda: The Ocarina of Time, joined us from Japan via video teleconferencing. The two talked about the projects beginnings, its place in the Zelda timeline, the possibility of a sequel, and much more.
Following is our full transcription of the translation offered by Bill Trinen of Nintendo of America.
Shigeru Miyamoto opened, "Good evening everyone, and thank you for joining us today. I know you've all played the game a little bit. I would have liked to have an English version ready for you all today, but unfortunately I've been very busy. It's been about two and a half years since Majora's Mask was released, and of course it was more realistic in visual style, but now we have a completely new Zelda ready. I think considering that we started from scratch -- it has completely new graphics and gameplay -- the fact that we completed this in two and a half years is a really good pace for a Zelda game. I'm kind of relieved that, as I promised, we were able to complete the game and launch it in Japan by the end of the year. Although, I do have some regret that we weren't able to do that for the U.S. version. "But in Japan this year, while we do have Zelda, we do not have Metroid, which is obviously a large title that the U.S. had for the year-end. Also, this time around for Zelda I think the story is more in-depth and the characters that appear in the game have a lot more to them. So, we are going to take some time to localize these properly to the U.S. and have it out early next year. I apologize.
"Of course, with the Zelda games they have a long history. There's a very strong sense to the world that is the Legend of Zelda. I think that really this time the GameCube game we did an excellent job of bringing out that flavor. As well as enhancing the whole aspect of you going into this world, interacting with it, and experiencing it. I think we've really done a great job."
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