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Death of a Friend...
December 10, 2003 at 8:51:11   -   Ubuu
 As of early morning December 9th 2003, a coveted member of the Jedi Knight community passed away. One of our very own, MaDaVentor passed away of a cancerous brain tumor. He was loved, respected, and friends with many, if not all in the community. Not only will he be remembered for his excellent work as a level editor and texture artist, but he will remembered for his jolly, energetic attitude. You can read more about him at the Massassi Temple.


Rest in Peace Adam Sliger 10/7/85 - 12/9/03

Jedi Academy is Gold!
August 31, 2003 at 21:41:20   -   Ki-Adi-Mundi
 The latest installment in the Star Wars series of games featuring Kyle Katarn will be in stores September 17th! If you pre-order, you'll receive an exclusive gift and free shipping. Check out the official site. Flash is required, unfortunately, but it is pretty cool once it is all loaded.

Be sure to visit a 'new' site that was formerly neglected by many after Episode I: Obi-Wan was cancelled for the PC. This site has been redesigned and is now focused solely on the Jedi Knight series of games, primarily Outcast, and now Academy. Welcome back JediKnight.Net to the forefront of Star Wars Gaming news!

Team Epic Updates
May 31, 2003 at 20:33:25   -   Ubuu
 Our very own Team Epic is at it again, and JediKirby sends us these updates:

Hi, I'm a spokesperson for 'Team Epic,' A Jedi Knight: Dark Forces editing group. You can check us out over at http://www.jedinights.com/e21tc. Here?s a preview of some of our mods.

Epic: Episode I Total Conversion-

Yep, a total conversion. You know you've heard this name in the past, and heard it fail in the past as well. We plan to get over that obstacle. This mod will contain the entire story of Episode 1 from the council room, all of the way to the parade. We've got a brand new saber system nearly finished, and we also plan on allowing the player to pilot the Naboo Starfighter, the Gungan Submarine, and Anikin?s Podracer.

Epic: Podracing Multiplayer & Single Player Partial Conversion-

A much smaller mod, as we're including the choice of over 13 podracers with specific strengths and weaknesses for each racer. We also plan on support for multiplayer bots, and SP bots. The physics of the podracing is correctly tuned to fit the show.

Epic: Starbattles Partial Conversion-

Once again, a smaller mod. This time, you play through all of the multiple starbattles featured in the movies. All of the way from the Naboo battle up to the last battle. We?ve got it all.

Now, I know that that seems like a lot, but each one plays off of each other. Both of the PC's cogging is embedded in the TC's. We'd love your support, and any assistance we can gain from you.

I'd also like to point out a few very special people. Snookey, for developing the wonderful website, Blokemon for being the only texture artist we could get our hands on, and finally Decent Pilot for being such an amazing cogger.

Also, you guys should stop off at our mIRC channel at the server irc.holonet.org #Epic_Mods

-JediKirby


Check it out!

New Hosted Site!
February 25, 2003 at 22:18:47   -   Jedi Bubba Fatt
 I'm proud to announce the addition of a new Dark Forces 2: Jedi Knight mod to JediNights.com -- Galactic Civil War.

GCW, under the production of Tyler "TIE" North is a class-based modification for LucasArts' original Jedi Knight. The mod consists of 5 character-dependant classes for the player to choose from. Each class will have their own unique skills, attributes, and inventory. You might know of TIE's other works such as the famous Guardians of the Galaxy mod produced for JK last year.

So without hesitation, head on over to Galactic Civil War for more information.

AotC: TC Updates
February 19, 2003 at 21:13:30   -   Jedi Bubba Fatt
 Massassi.net has posted news regarding the AotC: TC.
MP CODE
Since we started the mod, we have continued the Saga side of the project mainly, it then came apparent that we should really also include some mod for the MP game itself. It was at this time that I was given a unique chance.
Many of you will be used to using ProMOD and have enjoyed using it. Well, you will be sorry to hear that Artifax has stopped developing the mod and has released his final version 3.1 to the public.
It was at this time that Artifax offered the source code to myself to develop and expand into AOTC:TC, and so with this, ProMOD will be part of the MP code that will be used in the TC.
We will support the mod as much as we can and [the] updated version and the current version will be available from our site and the support will be found on the forums.

The Site AOTC:TC
After bouncing between servers for the last couple of months, and losing a lot of fan base because [of so], we have now got a great deal on the server and are able to do what ever we want with, it pretty much.
I'm sorry that you have all been messed about and that we haven't been able to keep you updated, but now it's our home for the distant future and there will be no downtime or anything else like that ever again.

Files and Maps
My friends at the TC having been working thier socks off trying to get maps finished off and completed, with the server move abouts its been difficult to get everyone back and find everyone again, hopefuly everyone will re-find us and we will be releasing the Betas of the maps sooner rather than later.

Staff Positions
Yep, with the move, we have also found out that we have lost a few members of staff - they have left due to workloads at school/college/uni - but we will now have the chance to recruit more staff into the TC. The more staff we get, the quicker we will get it all done. You can find out more by going to the site and reading the news as [well as] the links; [they] are there about the staff positions.

I hope that this will bring most of you back and asking us about development etc. It would be great to see some of the familiar faces back on the forums.
Check here for more updates.

Happy New Year!
January 1, 2003 at 16:35:37   -   Ki-Adi-Mundi
 May you and all yours have a prosperous and enjoyable year! From all of us at Jedi Nights.

Ubuu News
October 24, 2002 at 19:24:19   -   Ubuu
 Oink.

German Jedi Outcast Community Now Open!
June 21, 2002 at 14:36:06   -   Jedi Bubba Fatt
 Andreas Peltret founder and owner of Jedi2-Scene.de sent word that his site is now open. Here you can find the latest and up to date Jedi Outcast news, all in German! So be sure to head on over and check out the awesome new German Jedi Knight II: Jedi Outcast site and community.

New Massassi LOTW Feature
June 19, 2002 at 18:23:16   -   Jedi Bubba Fatt
 Brian, former owner and founder of Massassi.net posted the following:
In chat yesterday evening, Pommy suggested that Level of the Week be voted on by you, the visitors of the site. So now, on each level information page, you will find a link that allows you to vote for level of the week. You are allowed to vote once per week. Levels can only be level of the week once. Thus, the site now keeps track of which levels are level of the week (it starts now, so any previous levels of the week are still valid). Once a few levels have been featured in this new system, we will have a level of the week archive page. Get your votes in now, they will be tallied every weekend starting Saturday!

By the way: no, I don't work here. No, I'm not coming back. I was bored and I thought it was a good suggestion, so I asked blujay if he'd be interested.

Update: You must be registered in the level commenting/rating system (or the EC - it's the same user database) to vote.
Sounds like a great idea. So, be sure to head on over and vote!

Massassi gets its first JO mod submission
March 29, 2002 at 21:59:33   -   Ubuu
 I thought that since the Massassi Temple for a while now has been the HQ for JK editting, it would be important that I tell ya'll that they have recieved their first Jedi Outcast Modification! Congradulations to lordvader, who you can safely say has sumbitted one of the first JO mods. I hope more will follow!

JO released!
March 29, 2002 at 21:55:46   -   Ubuu
 What are you waiting for?! Go get it!

One day until JO release!!
March 27, 2002 at 20:45:35   -   Ubuu
 Though many places in the USA and other countries have JO on shelves, one more day until the offical JO release date in the USA! I hope you pre-ordered yours, or plan to go down to your local video game retailer and get your copy! Oh my, I am excited!

TMPTCJK new url
March 22, 2002 at 16:54:21   -   Ubuu
 Quakegod over at Telefragged has been kind enough to give the TPMTCJK a subdomain url. They can now be reached at http://tpmtcjk.jedinights.com

Jedi Outcast is GOLD
March 15, 2002 at 8:22:06   -   Ki-Adi-Mundi
 It's official from LucasArts:

LucasArts Entertainment Company LLC is pleased to announce that Star Wars Jedi Knight II: Jedi Outcast has Gone Gold and is approved for manufacturing. Expect it at fine retailers everywhere March 29!
Also be sure to check out the latest game trailer. There is a 320x240 version for us dial-up, and a 640x480 for broadbanders.

LEC Jedi Outcast Updates
March 8, 2002 at 23:29:23   -   Ki-Adi-Mundi
 The Official Jedi Outcast Site has been updated with several new items. First of all, there are some new N.R.I. reports for you to view. Second, though not specifically JO related, it does fit under this news heading, there is a new Storm Trooper Mod that can be used with Quake 3 Arena. Next is the completely new Inventory Section. The new page features detailed descriptions of various items that we will be able to enteract with and use in the game. Included is the small salamanderlike creature, the Ysalamari. Finally we have the biggest and most important update, IMO anyway. Screensavers! Save your screen with a choice of three different savers. The JKII Symbol, the cloudy background featured on the website, and screenshots straight from the game!

Still no news on anything going gold, but that doesn't mean that it can't still happen on the rumored date of tomorrow.

Jedi Outcast Zone Rooms UP
March 8, 2002 at 11:37:05   -   Ki-Adi-Mundi
 Go Here to see for yourself. I've read that people have already been playing in the rooms, probably ms and ravenites testing it out. I'd check it out myself, but since I'm on a school computer and don't want to go through disabling the foolproof just for this, I'll leave it up to you.

I also read over at JediKnightII.Net that there are rumors going around that JO is going gold tomorrow. So I'm camping the spawn for LEC's news, but no word yet.

Getting Started
March 6, 2002 at 22:46:21   -   RiViN
 Just to help out a fellow in the JK Community, I agreed to endorse Zech's newly opened website: Zechs-Express. This site is designed so that you can purchase various items at a reduced price via PayPal. He already features a good selection, including video games and accessories. I am sure as the site begins to become more popular, it will evolve for the better. Be sure to give the site a visit!

First Jedi Outcast Review
March 5, 2002 at 23:37:18   -   Ki-Adi-Mundi
 That I know of anyway. Games Radar has posted PC Gamer's review of JO for our viewing pleasure. Good News: It got a 92%! Bad News:

There are plenty of times when JK II resembles Tomb Raider in terms of frustrating timed-jumping sequences, and I would happily see a number of the 'match the symbols' tasks dispensed with too. It's obviously a technique used to extend the lifespan of the game, but I really don't believe them necessary; a criticism that could also be directed at the couple of brief Starfighter-style arcade sequences and the downright lazy pair of crate-filled levels and pitch black, tortuous mazes.
I don't like the sound of that. But I'm sure there aren't too many of those. I don't think they will be that much of a nusance anyway considering that we will finally be able to play it. The review also goes on after that to talk about lack of skins, which I noticed myself in the screenshots and I agree with also, and how a wider variety or use of some of the TIE Pilots, Swamptrooper or other less used skins could have helped out with greater immersion in the SW Universe. It ends on a high note, and there are many more positive points in the article than negative. View the Review.

Official Jedi Outcast Developer Chat Transcript
March 5, 2002 at 23:15:01   -   Ki-Adi-Mundi
 GamesDomain has released the official chat transcript from Friday, March 1st's Dev Chat. According to them, the final game is due for release on March 28 in the UK and April 2 in the US. There were about 79 questions asked with about one or two that went unanswered. Check this one out:


[Question]
Baleine: Seeing how some elaborate swordplay-oriented mods were released for JK1, and probably knowing a lot of people are anticipating a responsive and natural feeling attack/parry/etc system, can you safely say you took that into account and do you believe you will please the fans who will almost exclusively be playing with the lightsaber only and who are probably expecting much (MUCH!) out of the lightsaber fighting system?

[Answers]
Kevin S: Our aim with saberfighting was to make it a big part of the game. We wanted the controls to be simple but the effects and results to be very cool. That's what we got!

Graham F: That saber one is a tough question to answer quickly. You have a large number of saber moves at your disposal, but MIke Gummelt, our lead gameplay programmer has done a fantatic job at making sure that the saber combat is fun, easy, and manageable, while at the same time being extremely cool.

Kenn H: There are multiple styles and moves and acrobatics that can be performed with the saber, but it's a very intuitive system to use. You guys will love it...
Be sure to read the rest of the chat log right here.

Army TC Site Revamped and Updated
March 3, 2002 at 21:55:19   -   Jedi Bubba Fatt
 Uber(HOV) sends word that the Army TC has updated with a new design, and many new features. Updates include screenshots for most Army TC levels and much more. Also, be sure to check back regularly for updates. Screenshots of weapons, player models, and more will be up eventually. Once again, be sure to check out the new and updated Army TC website.

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