The Unofficial Page
8-30-96 GREAT NEWS!!!
On August 17, 1996, SSG made the announcement that I have been waiting 10 years for:
They are now finally
working on a NEW VERSION of RFTS, due
near the end of 1998. Initial release due for Win95, to be followed by
a Mac version! If I hear any other news, I'll post it, but for now, all the
info available is on the SSG RFTS Page.
Reach For The Stars was a great 4-player conquer-the-galaxy type game for
the Macintosh from SSG, a company in
Australia. The Macintosh version is 3.0, and it hasn't been updated since
1987, but it still ran OK on my PowerBook 520 until I went to System 7.5,
and even supports color (or "colour", as they call it...) on the galaxy
I've gotten email from people saying they played it on an Amiga, a Commodore 64, an IBM PC, and
on the Apple ][.
You can get version 2.0 for the Apple ][ from the Apple Emulators SSG page.
A good source of emulators for the Mac is Emulation.Net
The computer AI isn't too smart, even on "Enhanced Veteran", so it's best
if you can get human opponents. It doesn't support any networking, so you
have to either all take turns on one Mac, or save the game file and send
it from player to player.
Strategy and Hints
(Generally, these are for the default production costs.)
- Industrial Tech is very important. Crank it to IV as soon as possible.
- As in most conquest-type games, expand quickly early. Don't let your
enemies get a larger production base than you have!
- If you are playing multi-player, be sure to move the galaxy map
somewhere else before you end your turn, or the next player will see
where your planets are.
- For bombing worlds, I've found that attacking groups of 7-10 work
best. Ten attacks of 10 Mark I's each is much more destructive than one
attack of 100 Mark I's.
- At the default costs, all ships above Mark I are a waste of money.
Just build swarms of Mark I's.
- All your PDB (Planetary Defense Bases) fight at your current Ship
tech, up to Ship Tech III. No point in wasting money on Ship Tech IV,
but III is very useful for defense.
- Your population grows when your social environment is above 40, and
shrinks when it is below 40. Your social environment slowly moves towards
your planetary environment.
Other RFTS pages:
For other conquer-the-galaxy type games, see Mac
Strategy Games, the official site of the comp.sys.mac.games.strategic
If you have any comments, suggestions, or additions, send me email!
Eric Lundquist - firstname.lastname@example.org
Created: May 12th, 1995
Last modified: May 21st, 1997