Taste of Brownies Event
. . .Ideas for Activities
Songs:
Tips
for Teaching Songs
Brownie Smile SongGames:
Make New Friends
FroggerCrafts:
Poor Kitty
Puppy and Bone
Chair-Sit Icebreaker Game
Friendly Ball Icebreaker
Kim's Game and variationsTraditional Kim's GameA Story of Juliette Low - Audience Participation Game
Life of Juliette Low Kim's Game
Jumping Kim's Game
Kim's Lattice
Storytime
Choices
Web of Friendship
M&M Icebreaker
S'mores Magnet
Daisy Magnet
Girl Scout Sign and Promise Magnet
Daisy Chain Headdress
Songs
Tips
for teaching songs
I've something in my pocket
It belongs across my face.
I keep it very close at hand
In a most convenient place.
I'm sure you couldn't guess it
If you guessed a long, long while.
So, I'll take it out and put it on
It's a great big BROWNlE SMlLE!
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Make new friends but keep the old,
One is silver and the other gold.
A circle's round, it has no end,
That's how long I want to be your friend.
You help me and I'll help you,
And together we will make it through.
Games
Tips
for teaching games
I am 13 and a Cadette. My troop and I are going to lead a second grade
Brownie troop. I remember when I was a Brownie when we played Frogger.
The girls sit in the circle and the person who's it has to leave the room
for a few moments while the other girls pick who's going to be "frogger".
When they've chosen the frogger, they call whoever's it back in. The frogger
must stick out her tongue at other girls and whomever she sticks her tongue
out at must die enthusiastically! While the girl in the middle has to guess
who the frogger is!!! I still like to play it!! This game works for all
sizes of groups and all ages. Try it out! It is sooooo FUN!!! - Laura,
Troop 237, 1/9/02 (from GSUSA,
Ideas for Working With Younger Girls)
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Category: Indoor, quiet
Age: 5 and up
Number of participants: 5 and up
Equipment: Nothing
Source: Learned this one as a child
A favorite game from my early Girl Scouting days, probably late 1950's
or early 1960's, was Poor Kitty. I taught this to
my older girls when they were Juniors and they still love it. Whenever
we go to work with Brownies, we teach them Poor
Kitty.
To play Poor Kitty, everyone sits in a circle,
either in chairs or on the ground, except the girl who is the kitty.
The kitty, on hands and knees, rubs up against
one of the girls in the circle and says, "Me-o-o-o-w."
The girl she targets must stroke the "kitty's"
head and reply, "Poor Kitty!". If she laughs, she has to become the
kitty. If she doesn't laugh, the kitty can
try to make her laugh again. If she doesn't laugh after three tries, the
kitty
has to try to make a different person laugh.
My troop has had some very creative kitties and some very funny facial
expressions from the girl trying not to laugh.
(Anyone not targeted by the kitty is free to laugh. Trying to be the
only girl in the circle not laughing is very hard.) In large
groups, it usually works better to have several circles with about
eight to ten girls in each group. This gives more girls a
chance to be the kitty. -- Jane Schuler, Junior/Cadette
Troop, Knoxville, Tennessee
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Poor Kitty! Variations:
Category: Quiet, Indoors
Equipment: A blind fold and a 'bone'
Number of Participants: 8 and up!
Ages: 5 to 15 years
The children sit in a semicircle facing one child who is the puppy.
The puppy wears a blind fold and the 'bone' is on the
floor in front of her. A 'thief' is chosen by pointing so as not to
let the puppy know which direction the thief is coming from
to steal her 'bone'. The thief tries to steal the bone from the puppy
without the puppy hearing her. (The rest of the group
must sit quietly while she tries). The puppy listens, and points in
the direction of the thief and barks, if she hears anything.
If she catches the thief by pointing at her, the thief has failed and
has to go back into the semi-circle. If the thief succeeds
in stealing the 'bone' then she becomes the puppy and the puppy joins
the circle for the next round.
Variations: Guides might prefer the spy and the secret papers! Play
this one outside in the dark with flashlights.
The spy has a flashlight and aims that at the thief, otherwise the
rules are the same.
Jane Maddin
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Chair-Sit Icebreaker Game
adapted from material contributed by Katherine Town
Everyone gets a chair and sits in a circle. The Game Leader has a list of items she reads out. If any of them apply to you, you move the appropriate number of seats clockwise.
Examples:
1. Anyone with one brother, move one seat clockwise.
If you have two brothers, move two seats.
2. Anyone with black hair, move one seat clockwise.
3. Anyone who is a Girl Scout, or has been a Girl
Scout, move two seats clockwise.
4. Anyone who lives in _____ Area move one seat
clockwise.
5. Anyone over the age of 21, move one seat counterclockwise.
6. Everyone wearing brown shoes, move one seat.
The idea is to move all around the circle, and end up back where you
started. It becomes fun because if you move, but
your neighbour doesn't, you sit on her lap! Sometimes, you can have
three people occupying the same chair!!
Make sure you have lots of categories so that everyone gets lots of
chances to move, e.g. all hair colors (at different times, of course),
all pets and so on.
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A really great get-to-know you game is the Friendly Ball. All you have
to do is think up three questions that each Guide can answer about themselves.
For example: How old are you? What is your favorite guiding activity?
And what is your favorite food? Then sit in a circle with a ball and throw
it to someone and have her answer the three questions when they are passed
the ball. They then throw it to someone else, and that person answers the
questions, and so on, until everyone has had a turn.
(an Australian Guide quoted in GSUSA,
Ideas for Working With Younger Girls)
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TRADITIONAL KIM’S GAME
contributed by Jane Maddin
Category: Indoor, quiet
Number who may play: Any number
Age: Guides and up.
Equipment:
pencil and paper for each personUncover the tray and hold each article up, while naming it so that they whole group sees each thing and hears its name
watch or timer
tray with 20 small articles (may be related by theme!)
___________________ ___________________ ___________________ ___________________ ___________________ ___________________
___________________ ___________________ ___________________
___________________ ___________________ ___________________
___________________ ___________________ ___________________
___________________ ___________________ ___________________
___________________ ___________________
Life of Juliette Low Kim's
Game
"A Kim's game is a game where you show a set of objects and then hide them and see how many you can remember. Often the seemingly unrelated objects actually relate to a theme. This is an excellent learning tool for the girls and they are having so much fun!" - Mona Londraville
Juliette Low was the founder of Girl Scouting. I'd like to tell you a little about her life:
Jumping Kim's Game
contributed by Nancy Roe, Abnaki GSC, Maine "My particular favorite!
I use this game in all training sessions because":
Gather 20 items (related by theme) and a bag or box to hide them in.
- everybody enjoys it
- it's always available in your troop box
- the girls can modify it
- the girls can use it to learn sharing, etc.
- if some people are awfully good at this, the awfully good person can say (with the leader's help) "Susie hasn't had a turn - would you like to be the game person?"
- a great way to bring in a bit of history, literature, etc.
Use long sticks to make a grid with 20 squares on the floor. Place objects into grid squares.
Divide into eight groups: Each group will stand and make their assigned sound effect as the story is read by the leader or another girl.
Sound Effects:
Little Girl -- Stand and giggleStory:
Juliette Low -- Curtsy and say "Be My Friend"
Georgia - Say "Hi, Y'all"
Horse -- Neigh
Lord Baden Powell - - Bow formally and say "How Do You Do"
London -- Sing first line of "London Bridge Is Falling Down"
Boy Scouts -- Make Boy Scout Sign (2 Fingers)
Girl Scout -- Make Girl Scout Sign (3 Fingers) and say "Be Prepared"
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Storytime
-- contributed by Deb Strathdee
Everyone is in the middle (sit or stand - standing is easier). You ask the girls to choose a side (left or right) in response to a question or choice. Note that they can choose things that they may not have done but would like to try. Each girl goes and stands either on the left or right of the middle based on the choices. It's interesting to see everyone's choices, and to watch some girls move from one side of the room to the other as their choices change. If they need some exercise, go outdoors, make the sides farther apart and have them run from side to side. Sample choices:
Our troop learned a new icebreaker last year. Take a ball of yarn and
say the name of the girl that you are throwing it to. She then says
the name of another girl and throws it to to her, and so on. By the
end of the game you have a spider web. This works great with Brownie Girl
Scouts!
[GSUSA/JFG: We like this one too. You can then pull on
a the yarn and talk about how everyone is connected (because everyone will
feel the pull), or ask what happens to the web if someone isn't there.]
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M&M Icebreaker
When seated in a circle, give each girl a handful of M&M's. Explain each color represents a cue to say something about themselves. For example:
Red -- tell something about your familyTake turns going around the circle saying something about each color.
Green -- tell something that you did over the summer
Yellow -- tell what you like to do in your spare time
Blue -- tell about a pet you have
Brown M&M's are free just to eat
Crafts
Tips
for teaching crafts
Supplies:
tan colored corrugated cardboardPreparation:
dark brown felt
white cotton ball, smushed out
tacky glue
scissors, strong and sharp; craft knife (optional)
magnet strip tape for back
fine tip washable markers
baggies to put craft components into individual kits
Cut cardboard to 2 inch squares.At the event:
Cut dark brown felt into 2 inch squares.
Cut magnet strip tape into 1 1/2 inch lengths.
Assemble items into individual kits in sandwich baggies.
Girls write their names on one of their cardboard squares.Your Girl Scout S'Mores Magnet is done!
Girls glue s'mores sandwich together in this order:Peel and apply magnet strip to side with name.
- cardboard
- brown felt
- white cotton ball, smushed out
- cardboard (make sure name is on outside)
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Girl Scout Promise Daisy Magnet
adapted from material contributed by Nancy Bleakley
Materials:
ice cream sticks - 3 per personPreparation:
white paint
yellow pom poms - 1 per person
tacky glue
Girl Scout Promise phrase strips (see below)
magnet strip tape
scissors
fine tip washable markers
sandwich baggies for individual kits
Paint three wooden ice cream spoons white.At the event:
Cut Girl Scout Promise sheet into phrase strips.
Assemble items into individual kits in sandwich baggies.
Girls write their names on one of the spoons with washable marker.Your Girl Scout Promise Daisy is done!
Peel and stick magnet strip to the other side of the same spoon.
Now glue together all three wooden ice cream spoons: put generous drop of glue in the middle of 2 of the spoons. Then layer all 3 -- the one with no glue goes on the top.
Lightly pushing down on center, fan spoons out like flower petals.
Glue Girl Scout Promise strips onto "petals".
Glue a yellow pom pom to the middle of the top spoon.
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Girl Scout Sign and Promise Magnets
(adapted from http://www.makingfriends.com/gs_hand_swap.htm)
Materials:
tan and green construction paperPreparation:
light cardboard and corrugated cardboard
Girl Scout Hand and Trefoil Patterns
strips of paper printed with phrases of the Girl Scout Promise (see below)
magnet strip tape
fine tip washable markers
tacky glue
scissors, small sharp and larger strong scissors or craft knife
stapler
regular or ziploc sandwich bags
Make cardboard patterns:At the event:Print paper Girl Scout Hand Patterns.Make final hands and trefoil:
Staple the paper hand patterns to light cardboard. Cut out using small, sharp scissors.
Staple the Girl Scout trefoil pattern to light cardboard. Cut out.Draw around cardboard hand pattern on tan construction paper to make hands. Cut out.Cut magnet strip tape into 1 1/2 inch lengths.
Draw around cardboard trefoil pattern on green construction paper to make trefoil. Cut out.
Draw around cardboard trefoil pattern on corrugated cardboard to make trefoil back. Cut with craft knife or strong scissors.
Cut Promise phrases into strips.Assemble pieces into baggie "craft kits" for each participant.
Girls write their names on green trefoil with fine tip markers.Peel protective paper from magnet strips and apply to back of the corregated cardboard trefoil.
Glue green construction paper trefoil to corrugated cardboard trefoil.
Glue down the thumb and pinky of a "hand" to make the Girl Scout Sign.
Glue the paper strips with Promise phrases to the "fingers" on the "hand":
Glue the strip that says "The Girl Scout Promise On my honor, I will try" to the heel of the hand.Glue hand to trefoil.
Glue each of the other three phrase strips to the three fingers.Your Girl Scout Sign and Promise Magnet is done!
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Daisy Chain Headdress
http://www.geocities.com/Heartland/Plains/1132/gscrafts.html
Materials needed:
construction paper in white, green, yellow
and orange
scissors
glue
pencil
stapler
Make a daisy flower out of the white paper. Make the flower about 1
1/2 inches in diameter. Trace 8-12 flowers on
white paper. With the yellow paper make a circle about the size of
a nickel. Trace centers for how many flowers you
have. With the green paper make a simple leaf that looks like the shape
of an eye. Have the leaf be about 2 inches long
and only cut out half the amount you did of the flowers. the leaves
go on every other flower. With the orange paper cut it
into strips. Take the strips and measure the girls head. You will probably
need 2 strips per girl. Staple the ends together.
Have the girls glue the flowers together and glue on the orange paper.
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