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News

» PCSX2 Compatibility Guide v1.1 posted on 04 Jan 2005 by bositman

Yes this is the first time i post news here,Linuzappz was so lazy that he gave me news posting abilities so i could post this instead of him :P
Anyway after hours and hours i converted my guide in HTML while adding some new things and correcting all typos i found.

Edit: v1.1 is ready!
  • With the help of Regulus and others the guide has been greatly improved visualy.
  • Added configuration guide for GSdx9 plugin
  • Added 2 new input plugins
  • Back to top link
  • Should have better compatibility with more browsers,cleaned up HTML
  • Fixed background with Firefox
  • Many many typos fixed!

    Enjoy :)
    PCSX2 Configuration Guide


  • » pcsx2 bugfix posted on 17 Dec 2004 by shadow

    anyone that d/led the pcsx2 win32 version (not the developers one) pls redownload again since there was a small bug that prevented the memcards from working properly . We apologize :D



    » Pcsx2 0.7 Released posted on 16 Dec 2004 by shadow

    We are a little bit late but all good things take time :)
    Enjoy the new release of pcsx2


    GENERAL
    -------
    Memcards and pads should work okay now. More compatibility earned since so many things
    have been fixed from previous release :)

    VIF-VUS
    -------
    VIF-FIFO transfers seems to work better
    VU1 regs now are mapped to VU0 mem
    Implemented VU0 Interlocks over CFC2/CTC2/QMFC2/QMTC2
    Fixed vu branch negative overflows
    VU D/T flags are handled now
    VU pointer gets aligned now

    PLUGINS
    -------

    Added Firewire plugin protocol

    SPU2
    ----
    Fixed SPU2async cycle
    SPUdma timings changed to 80

    CDVD
    ----
    Implemented ReadNVM/WriteNVM
    BCR now decrements for each cdvdReadSector
    Fixes to SCMD's
    ReadILink/GetMecaconVersion are really implemented
    CdReadConfig/CdWriteConfig now uses NVM

    Interface
    ---------
    sstates now use CRC
    Added IOP disasm in the debugger
    Added rom2/erom support
    Added Patch Browser for win32

    IPU
    ---
    Several changes for IPU


    HARDWARE
    --------
    Fixed bug IOP counters
    Fixed some bugs over interrupts and exceptions
    Newer bios will now work with pcsx2. Pads fixed, more compatibility
    Fixed SIF0/1 when fifo got filled up
    Fixed EXL bug
    Fixed SIF SMFLAG/MSFLAG
    Fixed MCDS



    » Seven Samurai posted on 22 Nov 2004 by shadow

    Hello you missed me?
    Today shots are from Seven Samurai game. Thanks to belmont for the shots :)




    » Devil may cry posted on 21 Nov 2004 by shadow

    Few shots from Dmc that now starts booting :)
    NO 3d yet and no it is NOT playable but making it boot is nice progress :)



    also greetings to my univercity :D Univercity of Macedonia



    » Operation Winback posted on 14 Nov 2004 by shadow

    Pcsx2 rocks. Now some more shots from another game. You can now start believe in pcsx2 power :)





    Thanks to our beta tester belmont for the shots :)



    » Dynasty Warriors 3 posted on 12 Nov 2004 by shadow

    Some really good shots from Dynasty warriors 3. Thanks again to our freak beta tester Belmont :D






    » Resident evil survivor 2 : Code Veronica posted on 12 Nov 2004 by shadow

    Our zombie freak beta tester sent me interest shot :D
    Game seems to be playable (slow of course)



    Gotta go kill some zombies now brb :D



    » Dragonball2 shots posted on 06 Nov 2004 by shadow

    Some shots from dragonball2 .
    Thanks bositman for the shots :)




    » pcsx2 and memcards posted on 28 Oct 2004 by shadow

    Thanks to asadr (saqib) pcsx2 has now fully memcards support ;)




    thanks parotaku for the shots :)



    » Second Sight 2 Demo posted on 01 Oct 2004 by shadow

    Some more AWESOME SHOTS :)
    Thanks to gigaherz for the shots from pcsx2 beta :)




    » New Screenshots posted on 30 Sep 2004 by shadow

    This time is from Extratime . Thanks to our beta tester Belmont that found that this game works in the latest beta :)



    » Did you miss us? posted on 21 Sep 2004 by shadow

    New screenshots from Akira Psycho Ball
    Thanks to asadr(saqib) who fixed some major pcsx2 bugs :)




    » way of samurai 2 posted on 18 Sep 2004 by shadow

    Yes we are alive and we rock :) As for a release good things sometimes needs time (P.S asadr rocks ;D)






    » Happy birthday pcsx2 Happy birthday shadow!! posted on 23 Mar 2004 by shadow

    Well pcsx2 is 3 years old. Me a bit older 23. But we are still here to provide you with a new pcsx2 release :)

    *********************************
    *What's new in pcsx2 v0.6 * 11th release
    *********************************

    General
    -------
    pcsx2 is 3 years old. Happy birthday pcsx2 :)
    Now you can run even more games. some 3d games should work too . so enjoy :)


    CPUS
    ----
    Recompiled VUs. Needs work but some stuff might work okay now
    Fixed bug in Vif.c, masks hopefully are ok
    Fixed alot of bugs in VUs, hopefully some stuff will now work as it should
    Added Interlock for CFC2/CTC2
    Improvements to TLB code
    Restructured VU code and VIF. Fixed stuff in Interpreter and added CTC2 VU1 Microinstruction caller
    Fixed UNPACK modes in VIF, the Indeterminate fields are now set to 1 by default
    VUflags now should handle overflow/userflow ok

    Hardware
    --------
    Fixed DMA8
    Fixed bug in GS for CSR stuff
    Fixed savestates
    Fixed several SIF bugs
    FIFO is now really 128bit as it should be
    Added code for dma interrupts
    Added some scmds to CDVD
    Improved and fixed sio2 stuff
    Modified the DEV9irq stuff
    loadElfFile now reads the whole file first
    DMA4/7 interrupt timings are more accurate now
    Patches names are now using crc

    GUI
    ---
    Memory patcher (supports only 32bit patches so far)
    Fixed Bios Detection for HK Bios

    PLUGINS
    -------
    ADDED usb plugins




     
     

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