Card Games popular in Sri Lanka
Here is the list of card games popular among Sri Lankan folks.
These games may be played in worldwide but with different names and variations
Those games will be described as an when time permits.
Omi 305 Juse Proter
3 card Ono Hath Wasi(7 chances) Bridge
Proter :
Suits for more than 1 player. But practically 3-6 is good.
1. Game consists of 13 hands and each hand contains several rounds.  Aim of a particular round is to get rid of your cards as soon as possible by preparing "sets" on the table face up to get rid of your cards. At the end of each round each player's marks are noted on a piece of paper along with the name. After all the 13 hands the one with minimum marks is to win the game. One round consists of Shuffling, Dealing, Playing and Marking for that round. Each round said to have a "Proter". In th e first round proter is A. In the 2nd round proter is 2 and likewise in the 13th round proter is K.
2. A SET contains mininmum 3 cards with maximum 13 cards(normally doesn't happen in practise). Those cards that comprise set should either be on the same value or should be same suit with consecutive values. eg. Clubs 5,Clubs 6,Clubs 7 is a set and Clubs J, Hearts J, Diamond J is another set. Proter has special priviledges. It can be substituted as any other card.  eg. In the 4th hand, proter is 4 and  Clubs 5,Clubs 6, Hearts 4 is a valid set and Hearts 4 is substituted as Clubs 7.
3. Marking : A=1, J=11, Q=12, K=13 and others contain value mentioned on the card. In all cases panelty is 20 marks. In case of a panelty all the changes done by that a player for that round is rollbacked and next player starts.
4. To start the game dealer shuffles and left player to the dealer cuts the deck. Deal each player 6 cards face down (one each for each round) anti-clockwise. Keep the rest of the deck face down in the middle of the table.
5. First player to play is the one rightmost to the dealer. Turn to play rotates anti-clockwise. When one's turn comes he has to take one card from the face down pile or has to take entire face up pile of which we haven't discussed yet. Then he should try to prepare sets and place those sets on the table faceup. Each player's first SET should not contain proters. After ones fist set without proters he can make sets that contain proters.
6. When a one prepares sets (with or without proters) he has to make sure that the cards he is representing(by cards value or by a proter) has not been used on the table. eg. In the 8th hand since proter is 8, if there is a set like (Clubs 6, Spades 6, Diamond 6, Hearts 6) already on the table and if you are going to place (Clubs5, Hearts8 and Clubs7) as a set substituting Hearts 8 for Clubs6 it is illegal and subjected to a panelty.
7. When a player is done with his sets he has to put a card to the table face up. First player has to create this new pile with the card he discards. When you discard a card on to this face up pile, you can not put a card with the same number on top of previous card. When you discard a card on to this face up pile with the same suit as the previous suit, you cannot put 2 adjacent cards to the previous card both ways. (eg. if Clubs Q is there, you cannot put ClubsJ,10 and ClubsK,A on top of that; and you cannot put any Q cards on it)
8. The game has got a lot of panelties. Couple of instantces are mentioned here.
    - At the end of a particular hand if your hand contains a proter
    - At the end of a particular hand if you couldn't produce at least one set
    - You touched the face up/down piles out of your turn.
    - Substuted proter or any other card incorrectly. These panelties should be pointed out after that player finishes his turn.
      (turn starts with him taking a card from face down pile(or taking entire face up pile) and turn ends with him discarding a          card to face up pile. If you notice some mistake you have to wait until he finishes his turn and all the changes made by          him should be rollbacked ie sets placed.)
9. Other than making your own sets you can enlarge existing sets on the table no matter who placed them. And if you have a card that is substitued by a proter by another player(or even by you in a previous round) you can substitute the real card to the proter and take the proter to your hand to make use of your benefit.