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Covering the complete span of the Faction Paradox
universe, now including...

- The Book of the War: An A-Z of the Universe So Far
- This Town Will Never Let Us Go: The First Novel, by Lawrence Miles (Prelude & Interview)
New
- Of the City of the Saved: The New Novel, by Phil Purser-Hallard (Prelude)
New
- The Faction Paradox Protocols: An Ongoing History (Available on Audio CD)
New
- The Spiral Politic Database: The On-Line Primer to the Faction Continuum (Revised)

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The Book of the War
The Definitive Primer to the Faction Paradox Universe

More...
The Great Houses:
Immovable. Implacable. Unchanging. Old enough to pass themselves off as immortal, arrogant enough to claim ultimate authority
over the Spiral Politic.

The Enemy:
Not so much an army as a hostile new kind
of history. So ambitious it can re-write worlds, so complex that even calling it by its name seems to underestimate it.

Faction Paradox:
Renegades, ritualists, saboteurs and subterfugers, the criminal-cult to end all criminal-cults, happy to be caught in the crossfire and ready to take whatever's
needed from the wreckage... assuming the
other powers leave behind a universe
that's habitable.

The War:
A fifty-year-old dispute over the two most valuable territories in existence: "cause"
and "effect".

Marking the first five decades of the conflict, The Book of the War is a complete guide to the Spiral Politic, from the beginning of recordable time to the fall of humanity. Part story, part history and part puzzle-box, this is a chronicle of a War where the historians win as many battles as the soldiers and the greatest victory of all is to hold on to your own past…

Published by Mad Norwegian Press:
www.madnorwegian.com

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This Town Will Never Let Us Go
The First Full-Length Novel in the Ongoing Faction Paradox Series

From up here... you can see it all, hear it all, taste most of it and feel the rest when the electric lights and the satellite signals prickle against your skin: the town, from midnight to six, marked out in headlights and the flash-fire of a culture in War-time. Séance-messages written in the patterns of the road signs, and ghost-transmissions scrambled into the background noise of the traffic. Animal scent-signals from the fried food stands. All describing something,
buried under the tarmac and the street-geometry.
Click for Prelude and Interview...

Down there, a girl in a fake-bone mask is working on a ritual to bring it to the surface. A popular performing artiste with a navel stud and serious identity problems is finding herself being stalked - literally - by her own image. An ambulance crewman is about to find his own way of getting involved in the War. And bringing them all together, in one neat little urban mythology, there's Faction Paradox: part cult, part subculture, part pop phenomenon and part criminal syndicate, either watching-without-being-seen or simply not existing at all (at least until someone invents it). Assuming they're not wholly imaginary, the archons of the Faction would seem to be the only ones who know what this town really is - what every town really
is - and what's bound to happen when it wakes up.

A study in ritual, politics, pop culture,
time-travel and urban horror,
This Town Will Never Let Us Go also happens to be the
first book in the ongoing
Faction Paradox
novel line. The series continues in 2004
with
Of the City of the Saved... by Phil Purser-Hallard, and The Warlords of
Utopia by Lance Parkin.

www.madnorwegian.com

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Of the City of the Saved...
The New Novel in the Ongoing Faction Paradox Series

For humanity, the War is over.

We all remember Resurrection Day. Even now, three centuries later, we cannot forget that awakening: our bewilderment, our terror and our joy. Each of us had experienced death, imagining ourselves bound for oblivion, Heaven or Nirvana, according to taste. Instead, we found, each member of the many human species - from tool-wielding australopithecines to posthuman philosopher-gods - had been harvested, gathered here by the Founders' unfathomable technologies. Click for Prelude (Uncut Version)...

Reborn in our countless immortal bodies,
we were given the freedom of the City of the Saved. A single conurbation as broad as a spiral galaxy, she has been our sanctuary from the ravages of the War. That monstrous conflict between inhuman cultures cannot touch us here: we live our afterlives beyond the end of time, in perfect safety.

We may be certain, therefore, that these rumours of a murder (the brutal stabbing of a City Councillor, no less!) are nothing more than lurid fabrications. The supposition that the murder weapon is missing, or that it could have been - as hysterical conjecture has claimed - a "potent weapon", capable of injuring a Citizen within the haven of
the City, is equally absurd. The idea that a guerrilla war has already begun in one of our less harmonious enclaves need not be dignified with refutation.

Please go about your business, Citizens, as normal. We are perfectly safe, here in
the City.

Humanity has never been safer.

www.madnorwegian.com

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The Faction Paradox Protocols
Audio CD Productions from BBV

Volume 1: "The Eleven-Day Empire", Volume 2: "The Shadow Play",
Volume 3: "Sabbath Dei", Volume 4: "In the Year of the Cat",
Volume 5: "Movers", Volume 6: "A Labyrinth of Histories".

1. The Eleven-Day Empire: 'The doomed end up dancing on the walls while the Faction prepares for war...' 2. The Shadow Play: 'One Great House falls while another one rises...' 3. Sabbath Dei: 'An arrangement's made in blood while Justine flirts with treason...'

'Let's be honest: it's the stupid questions in life that get the best answers. For example,
here's some history for you. See what
you make of it.

'On September the fourteenth, 1752, the English lost eleven days out of their calendar. It had
to happen, sooner or later. England's calendar was eleven days out from the rest of Europe, so the great thinkers of the day... that'll be the philosophers and the civil servants, you know the type... they decided to put the date forward by a week and a half. The people went to bed on September the second, and when they woke up it was the fourteenth. Simple. So, the obvious question - the stupid question - is: what happened to the missing eleven days?

'Those great thinkers I mentioned probably wouldn't have had an answer to that, which is a shame, because the answer's this. The missing days were taken by Faction Paradox.

4. In the Year of the Cat: 'New alliances are made while the Faction suffers one more casualty of War...' 5. Movers: 'Two Messiahs collide while the Spiral Politic sees its greatest ever prison-break...' 6. A Labyrinth of Histories: 'The Great Houses send in the troops while the bearer of the Grandfather's shadow takes on the world...'

'Well, that's not really a big surprise, is it? Out of all the Great Houses... the Great Houses
being the ones who've made it their business to look after space-time in general, the ones who've insisted on running history behind the scenes since before us poor human sods crawled up out of the oceans... out of all the Great Houses, Faction Paradox was the only one that really knew how to step over the line. I mean, while the others were all busy with their time machines and their nice shiny bits of technology, the Faction was busy calling on the spirits of eternal darkness and sacrificing raw virgins, just for a laugh. So when the Faction's people got themselves thrown out of polite society and kicked off the old homeworld, they needed somewhere else to set up shop. Which is why they took those eleven days out of English history, and locked them in a little bubble of time outside of the rest of the universe,
where almost nobody else could get at it.

'And of course, that was where we all lived. In the Eleven-Day Empire. In a little ghost-city that back in the real world would have been called London. In a timezone all to ourselves, where the buildings were made out of shadows and the sky was the colour of blood twenty-four hours a day. Cut off from the other Houses, and cut off from the rest of history, at least until the elders needed to pop out and recruit some new family members from the universe outside.

'So. Think of this story as the answer to a stupid question. The story of Faction Paradox, the story of the Eleven-Day Empire, but most of all the story of Cousin Justine. Just one of a thousand little Cousins who'd been drafted into the family estate.

'Justine's the important one here. Try to keep that in mind.'

www.bbvonline.co.uk

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The Spiral Politic Database

Everything you need to find your way around the War Era universe. Featured here are the
basics of life in the Spiral Politic; an introduction to the Faction Paradox "family"; a tourist's guide to the Eleven-Day Empire; and a timeline of events so far, or at least the ones which
seem reasonably likely.

Now on-line...

- The Story So Far: Faction Paradox, as Much as It's Known
- Blood Ties: Inside the Grandfather's House
- Crimes Against History: The "Definitive" Faction Timeline
- Faction Armour: Some Design Notes
- The Eleven-Day Empire: A Tour of the Capital

New- The Faction Paradox Protocols: Complete Scripts for Volumes One to Six
- Endpiece: Credits, Wallpaper and Left-Overs

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FactionParadox.co.uk is an independent website supporting Mad Norwegian Press's Faction Paradox publications, and BBV's Faction Paradox Protocols audio productions. Any opinions expressed herein are purely the opinions of the site's authors. Official Mad Norwegian website: www.madnorwegian.com. Official BBV website: www.bbvonline.co.uk. Background art courtesy of Steve Johnson.