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ACTION
  ADWARE: More information about adware/spyware on our FAQ page ADWARE     EDITOR'S CHOICE EDITOR'S CHOICE     CHILD SAFE: A game which in our opinion is safe to play for a younger child CHILD-SAFE     VIOLENT GAME: A violent game contains elements of strong graphical violence, obscene language or exessive gore. Games with segments of mild violence will not be classified as a violent game at Gamehippo.com VIOLENT     A game that contains the source code SOURCE CODE
  SINGLE-PLAYER GAME: Support for 1 playerSINGLE-PLAYER     MULTI-PLAYER GAME: Support for many players on the same PC MULTI-PLAYER     NETWORK/INTERNET GAME: Support for many players on a network (Internet and/or LAN)NETWORK / INTERNET     ASCII/TEXT GAME: A game which by our definition has ascii graphics and/or a text based game interface ASCII/TEXT GAME
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  Ken's Labyrinth
This DOS game was originally released by Epic Games in 1993. The author of the game (Ken Silverman) has decided to give away the game as freeware. Because of the game's old age, you may not manage to get any sound and/or some keyboard commands may not work. Nontheless, the game is a nice piece of game nostalgia. At the time the game was released our rating would probably be 8/10 but in the light of today's hightech games the rating is recuded to 5/10. The gameplay has 3 episodes each with an easy/hard option. Press ESC for the helpmenu. Ken's Labyrinth contains no real violence or weapons that would be inappropriate for kids. Some monsters may appear mildly scary for the very youngest. TIP: To open a door, press the spacebar and release it quickly or the doors will slam shut again.
  GAME AUTHOR Ken Silverman
REVIEWED BY Boson
STAFF RATING 5/10
USER RATING 5.8/10 Click to view detailed ratings
  FILE SIZE 879 KB
FILE DATE Jun 22, 1993
UPLOADED Nov 17, 2001
DEV TOOL C/C++ (generic)
  SCREENSHOT   1  
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  Kingsborn
Kingsborn is one of very few free 3D first-person shooter (FPS) games available. This is a valiant attempt by a German game author to create high quality FPS game. The result is not too shabby but of course not the quality of a professional FPS game (eg Unreal Tournament). Kingsborn has a total of 10 levels but only 3 levels in "bot match" mode where the neatest levels are. You can adjust the number of bots (0-10) and frags (1-100) in the game setup. The 3D graphics surrounding the gameplay is neat - I would especially give credit to the level "The Maze" which superior to all other levels. There is also a multi-player network mode to play against friends over the Internet (you need to know your PC's IP number). The gameplay is of course about shooting down attacking bots (who happily try to kill you), and to pick up guns and health. If you get killed, click on mouse button to regenerate yourself. Tip: There are elevators too!

The game instruction is in German but the game itself has an English version (run English.bat). You move with the keys W,S,A,D and shot with the left mouse button. You move the mouse to change view. Click "k" for full-person view. Press F1 for keyboard/mouse setting. NOTE: You need to download 11 files for the complete game.

PC REQUIREMENTS: 3D videocard, 300 MHz CPU, DirectX

  GAME AUTHOR Natom
REVIEWED BY Boson
STAFF RATING 7/10
USER RATING 6.3/10 Click to view detailed ratings
  FILE SIZE 16.1 MB
FILE DATE Apr 07, 2001
UPLOADED Apr 11, 2001
DEV TOOL VC++
  SCREENSHOT   1  
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  Kirubiru
Kirubiru is quite an odd Japanese game, to the degree that you will either find it fun because of its oddness or you will discard it as delirious and mad. Kirubiru is entitled "Slash the Building" in English, and this is exactly what you do. With your swinging sword you hack and slice falling buildings. The surrounding graphics in the game exhibit fine and impressive details. I couldn't include the character in that statement because he is a stick figure - although a rather cool looking one. Essentially, it all boils down to how quickly you can press the z-key to swing your weapon (the arrow keys give you additional moves). I just couldn't elevate Kirubiru higher than 4/10 because it has a little too monotonous and unvarying gameplay in my taste.

PC REQUIREMENTS: DirectX 7.0

  GAME AUTHOR Liku
REVIEWED BY Boson
STAFF RATING 4/10
USER RATING 8.2/10 Click to view detailed ratings
  FILE SIZE 733 KB
FILE DATE Feb 11, 2004
UPLOADED Mar 20, 2004
DEV TOOL VC++
  SCREENSHOT   1     2  
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THE REVIEWER ALSO RECOMMENDS THESE SIMILAR GAMES:
Rising Sun [6/10] REVIEWED BY Boson
Kung Fu Kim [10/10] REVIEWED BY Boson
  Knight of Knights
Knight of Knights was an odd game. While it featured one of my favorite styles of action/RPG's (similar to Gauntlet Legends or the recent game based on J.R.R. Tolkien's "The Two Towers"), it didn't execute this style as well as I would have hoped. Still, it kept me coming back over and over again.

The music in Knight of Knights is the same kind of music you find in most RPGs: an orchestra that sounds pretty at the beginning, but after hearing it for about 5 minutes it starts giving you a headache. The sound effects are quite normal, with sword clashes, squishing sound when your character hits the enemy, etc.

Graphics were of the norm. There was no insanely fantastic explosions, nor were there graphics that made your eyes cringe. It's possible to pick from a few different resolutions and the intensity of the graphics from the options menu. My biggest complaint about Knight of Knights, however, is the awkward animation. The sword movements are alright, but every now and then your character will fall over like he died, but he didn't really die! The same thing happens with the enemies. I don't think it would be possible for me to count how many times I've thought I killed the darn things, but they get up and rush at me.

The game play is very fun, if a little slow. First, pick from six characters, each with their own special moves and statistics (unless you can read Japaneese, you won't be able to understand these, as I couldn't.). After that, pick your stage. Stage 0 looks like a training level to me, because no matter how much you hit the beast in that level, he will not die.. The real fun starts at Stage 1. You use 'z' and 'x' as attacks; holding both together at the same time will execute your special attack. 'C' is jump and 'v' is a short and quick little attack. The combos using these keys can be very cool to watch. Use 's' to pick up an object. You also gain levels as the game progresses. Unfortunately, one thing that brings this game down is that you move very slow, even while running (you can run by pressing the direction your moving in twice).

Bottom Line: This game is sure to make fans of Gauntlet Legends or The Two Towers happy, but not ecstatic. Download it if your a fan of those games.
  GAME AUTHOR Tomoshibi
REVIEWED BY Da_Goat
STAFF RATING 7/10
USER RATING 8.4/10 Click to view detailed ratings
  FILE SIZE 4.8 MB
FILE DATE May 14, 2002
UPLOADED Jan 22, 2003
DEV TOOL unknown
  SCREENSHOT   1  
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  Knockin
This is a multi-player game which can be played simultaneously on the same keyboard or via an online client/server setup. The gameboard is beautifully created with shimmering graphical details. On the flip side, no matter how neat the graphics are and how cool the chat feature is, the actual gameplay was middling at best. The game comes with 5 different boards, and you can also create your own boards.
  GAME AUTHOR BrainChild Design
REVIEWED BY Boson
STAFF RATING 5/10
USER RATING ---
  FILE SIZE 2.3 MB
FILE DATE Jun 08, 2000
UPLOADED Jul 30, 2002
DEV TOOL C/C++ (generic)
  SCREENSHOT   1  
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