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Doom to Delphi Total Conversion


download "Doom to Delphi Total Conversion" executable (173Kb)
download "Doom to Delphi Total Conversion" source code (466Kb)

General
I 've never believed that converting the original UNIX Doom C source code to Delphi could be possible until now. Total conversion started in 28/12/2004 and finished in 28/1/2005, just one month later. DirectDraw and DirectSound modules added and the vision became reality!
"Doom to Delphi Total Conversion" is now available!
Description
This Application is a WIN32 port of the famous Doom game created by ID Software.
Capabilities
Allow to play Doom and Doom2 WAD files. Can be used with Doom1, Ultimate Doom, Doom2, Plutonia mission pack and TNT mission pack. You can also try it with shareware version of Doom (DOOM1.WAD) .
Limitations
This is an early version of "Doom to Delphi Total Conversion". Currently networking, joystick and mouse input are not supported.
History
Version 0.09 build 82 - (16/2/2005)
Corrected weapon positioning. Support for midi files inside PWADS. Fixed support for high and low resolution.
Version 0.08 build 63 - (14/2/2005)
This is to be considered as the first version to be stable enough for gameplay.
Vile bug fixed. Full cheat support. Tested with DOOM2.WAD. Music now works!
Version 0.07 build 34 - (12/2/2005)
Lot of bug fixes.
First implementation of cheats.
First major successful test with shareware Doom Episode 1, should work with registered Doom and Doom2, as well as TNT and PLUTONIA.
Added option to type -nofullscreen parameter in command line to prevent full screen.
Now starts at 640x480 fullscreen by default, still hardcoded.
Version 0.06 - (9/2/2005)
Most stuff for multi resolution support done. Just experiment with SCREENWIDTH and SCREENHEIGHT constants in doomdef.pas.
Added icon and version info.
Version 0.05 - (8/2/2005)
Bug fixes, first step to support higher resolutions.
Version 0.04 - (7/2/2005)
First public release of "Doom to Delphi Total Conversion".
Version 0.03 - (6/2/2005)
DirectDraw support for "Doom to Delphi Total Conversion".
Version 0.02 - (30/1/2005)
DirectSound support for "Doom to Delphi Total Conversion".
Version 0.01 - (28/1/2005)
Finished Doom to Delphi initial conversion.
Version 0.0 - (28/12/2004)
Started Doom to Delphi initial conversion.
Requirements
Windows operating system with DirectX 7.0.
Minimum Pentium,  32 MB RAM.
For optimum performance a faster prossessor and AGP graphics adapter.

download "Doom to Delphi Total Conversion" executable (173Kb)
download "Doom to Delphi Total Conversion" source code (466Kb)

See also:
2D / 3D Doom / Doom2 / Heretic / Hexen / Strife Viewer
3D Quake / Quake2 / Quake3 / Half-Life / Hexen2 / Heretic2 BSP Viewer
Hunter 3D Action Game
MD2 Model Viewer
3D Tomb Raider Viewer

© 2004 Jim Valavanis

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