[32] Slaves of the Abyss

Among your opponents in this adventure is time itself!

Year: 1988
Author: Paul Mason & Steve Williams
Illustrator: Bob Harvey
Cover Illustrator: Terry Oakes
Map Illustrator: Unknown
Map: Color
ISBN: 0140325484

"Kallamehr lies defenceless. The army is away, facing an invasion to the north, and now a new threat is at hand - another enemy from the east! Lady Carolina of Kallamehr summons YOU, a famous adventurer, to her aid. But can you help? Will you manage to preserve this stronghold of Good against the invading hordes? Or is this task beyond even your heroic abilities? You will need your wits as well as your sword of Fangthane steel to prevent the sands of time engulfing the city..."
 
Review

As the book summary says, Kallamehr lies defenceless and is facing another invasion while the army is away to the north. Only you can help. The first thing you notice is the unforgettable front cover. And you can tell from this alone it's going to be one of those really wierd books. Not long after you start your journey some priests beat you up and steal some trinket which frankly proves to be useless anyway. From there, the plot twists quite often (I won't give too much away) but it certainly does the book good. But there's something odd about the book which you can't quite seem to put your finger on. Not that thats' bad, weird books can often be interesting. But it's weird. Weirdness aside, it's pretty well written and makes a good story. Any faults? Well for a start at one stage you have to face a fifty foot tall giant. Now if you were fifty feet tall and you had somebody about six feet tall below you who you wanted to kill, what would you do. Stand there, running your mouth? Unlikely. Also, the ending involves you doing something which pretty much changes your life forever (again, I won't give away too much for those who haven't read it or completed it) but it certainly wouldn't be what I would do. Finally, what slaves? Perhaps I've missed something, but what slaves, what abyss for that matter? I don't know, have I missed something? An unusual choice for a title. Perhaps a better title would be Armies of Death. And Armies of Death could be called Deathtrap Dungeon perhaps. But minor flaws aside, it's a damn good book, not the best in the series by a long way, but certainly not the worst by a long way. I'd give it a colourful 7 1/2 out of 10.

Rating: 7.5/10
<Chris Page>

Location: Allansia
 
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