October 5th, 1998 - As of this date, development on StarCon has stopped. When word of Accolade's decision on StarCon reached the press, several on-line sources reported that the game was being re-evaluated due to deficiencies in the game's design and attributed that design to Starsphere Interactive. Though only Accolade can speak as to why the game is being re-evaluated at this time, one thing is certain, Starsphere Interactive was not responsible for the design of the game. An internal Accolade team designed StarCon and was also developing the PC version of the game (StarCon is the fourth installment in the Star Control series). Starsphere Interactive was contracted to develop the PlayStation version of StarCon from Accolade's original PC design and resources.

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During its development phase, the PlayStation version of StarCon received numerous positive previews...

  • PSM Online - "...this game is already looking to be one of the best space simulations ever to grace the PlayStation..."

  • Next-Generation Online - "One thing that is exceptionally cool about the game is that at any time, a second player can pick up another controller and join in. This kind of cooperative play is welcome, and too rare on consoles today."

 

Here are a few screen shots from the game...

Launch a fighter from your carrier to take out enemy fighters...

 

Use the auto-tracking weapons on the carrier to waste the enemy craft...

 

Have a friend join in...

 

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