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Alex Proyas'
first commercial following the release of Garage Days is a Nintendo cinema spot ‘Metroid Prime’ for
Leo Burnett, Chicago. Building on the longstanding relationship between Proyas and Animal Logic, the spot
uses a variety of techniques and elements. Photo real CGI sets and environments are cleverly intercut by
editor Richard Leroyd (who also edited Garage Days) with a cavernous derelict space station set,
and freaky CGI creatures encounter a very cool suited live action hero character. Just like the effects
rich feature, it demanded complex CGI and production values of cinematic proportion, only within a TV commercial
time frame. |
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Luke Hetherington, 3D Supervisor, says Animal Logic’s 3D team created environments
and effects that keep to the spirit of the game but take the experience to a much higher level. "We
recreated environments from the game, but on a much grander and dramatic scale. Placing the live action
character into these completely digital worlds, we used lighting and atmosphere to define distance and
space,” he says. One of these is the ‘ice lobby’ for which the team used game reference material before
recreating a similar version in 3D. This version was larger in scale and more detailed so that it could
fit more closely with the filmic technique.
The live action and CG elements were completed in just three weeks by the feature
film scale team of animators and compositors
who worked with a unique combination of film and commercial production facilities. “Proyas was extremely
busy working on many different elements involved on the job”, explains Hetherington. “We just got on with
the job we had to do, turning around the 60-second spot at film res inside the deadline we had. There
was real trust in terms of the confidence Alex (Proyas) has that we do quality work”.
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