Howdy
doo Mr. Pooter-face,
OK, sorry, I know that didn't make any sense. I know
you guys have had so many questions about Banjo
recently that you'd probably like to blow your brains out. I have access to
guns if you need to borrow them by the way. Anyway, I have one more, and then
all of them will stop, I promise I'll take care of anyone else who asks you
anything about the game. You heard my little bit about the guns right? Well,
my question is this: WHY WOULD YOU TOY WITH MY EMOTIONS! You have now got a
website www.banjothreeie.com set up that takes us to your main page. Now, how
is that fair. If you are going to be doing that, then either you've got the
game under wraps, or you are all just a bunch of arseholes. Right now I'm leaning
towards the second choice, but praying for the first. And I pray to Zeul, dark
lord and master, he only needs the Gatekeeper and the Keymaster to be set free
amongst our world!
Alright, this is getting long so I'll wrap it up with
this, give me an honest answer and I'll send you some candy.
The
Sad Panda
I'm fairly sure that particular domain name was registered a long time ago,
after Tooie came out, purely on a 'just in case'
basis. I suspect it's only come to light again because the process of transferring
ownership of Rare-related domains from Nintendo to Microsoft wasn't fully completed
until earlier this year (suffice to say there were a lot of them). So no, we're
not toying with your emotions. When we make sarcastic cracks about Stop 'n'
Swap, then we're toying with your emotions - this is just business.
If you haven't picked up the sweeties yet, can you
try to find us some of these?
Dear
Scribes,
I have a fight with friends about the Kameo's
cinematic.
I think they are made with the game's motor in real
time and my friend think they are made with precalculated CGI.
Where is the truth, who is the liar?
Ghislain Quesnel
Blimey,
that's a bit dramatic. Now I feel compelled to take this one straight to the
team leader.
"The cinematics are actually produced with a mixture
of both. Many gameplay-related shots that show where to go next or what happened
when you did something are generally produced using the engine and in-game camera
editors. There are also story-based scenes such as the opening of the game that
are rendered CGI but still use all in-game models and textures. There are also
a few special scenes that actually combine in-game and pre-rendered composited
together."
So that basically nullifies your argument and
removes any reason for one party to assault the other with blunt instruments.
Yay us!
Dear
Scribes,
I was so glad that Perfect Dark
Zero came out! I thought it would never come out since it was cancelled
on the Gamecube. Why exactly did it get cancelled? I was also wondering if PDZ
would be coming out on any other gaming consoles besides the Xbox 360. There's
the Nintendo DS which could have a little version of it and Sony is coming out
with a more powerful console and I was wondering if would be possible to release
it on that.
One more thing. Is the real life PDZ
model of Joanna that you see on the TV commercial the same as the previous model
from the first PD with slightly longer hair or
is it someone different? If so, who is it? That question has been pickin' at
me the past couple weeks.
Continue to do the great work!
Joe
Um, PDZ never came out on the GameCube because
we were bought by Microsoft and releasing exclusive titles for rival platforms
would be fairly poor business sense. That's about all there is to it. For much
the same reasons (bar the exclusivity) it's unlikely you'll ever see it on the
PS3.
No, I'm fairly sure it's not the same Joanna model
this time around. Let's just check that with the team: "Different lady.
Totally. No shared relatives for fifty generations. The lawyers were very specific
about that."
I've just noticed I didn't specifically deny a
DS edition of Perfect Dark while I was banging
on about the PS3 and GameCube - I could easily rectify that, but it'll be fun
to watch the conspiracy theories unravel.
Dear Scribes,
Thank you so much for the JFG
landing sequence MP3. Now the only unreleased music that I can think of is the
cutscene music, specifically the intro. It's really amazing that you and Robin
spent the time to figure out what music the guy was talking about. Few developers
would do that.
Robin, this is an excellent way to distribute your
music. I'm thankful for whatever more you can give the community.
PJGasca
Would that be this
one? Seems the most likely candidate from the scant remaining unreleased
stuff. If it is, great! If not, we've probably lost it down the back of the
settee or something and you'll never hear it again (unless you just, you know,
play the game).
Dear
Scribes,
A) Back around last X-mas I was introduced to Halo,
which was fun. That in turn led me to Halo 2, which got me hooked. I've
snooped around bungie.net and I had a brainstorm. Apparently, your fellow MGS
subsidiary Bungie holds a weekly "Humpday Challenge" where some group plays
three matches of Halo 2 against Bungie. United under Microsoft, I would
think it would be easy for Rare and Bungie to face off one week. I say send
the PDZ team, they probably could use a day off.
Needlers are underappreciated, but work wonders when used properly.
B) I had to comment about this eventually. Jet
Force Gemini was probably my favorite N64 game, Mizar's drones were a
blast to blast, the third-person view = excellent, and the Tri-Rocket Launcher
was the icing on the cartridge. I've played through it twice, and I have to
know: As cute as they are, why do Tribals have blockheads? I just want to jam
the little fella's skull into my old VCR. While we're on the subject: Why is
that one Tribal render, the one in the manual (pg. 17) holding the staff-thing,
so ugly?! They were so cute in the game...
C) I think that Mr Pants should be exalted as the greatest
new artist of 2004, and that I really enjoy his scribble masterpieces. Is there
a reason I can't enlarge these great works to be seen in greater detail, or
have I missed a button pressing combo that allows me to do so? My personal favorites
are "Chilly Pants" and "Robo Pants". Give Mr Pants my regard!
Now to recap: Rare vs. Bungie would be a legendary
clash of Titans, Tri-Rocket Launcher > Needler but is still nifty, I got a platinum
trophy in Marathon mode (whipped Crayon Snake's arse!), and Octoman could take
Master Chief in a Covenant Ghost race.
Zenek
Three questions, three teams, three answers. This company - it's like a finely-tuned
machine.
A) PDZ MP designer
DB: "All too busy doing DLC. Plus we’d only complain about the total lack
of roll or cover moves in Halo 2. Tch, what an oversight, etc."
B) JFG artist and
stream-of-consciousness specialist Steve: "OK Zenek, let's put this baby
to bed. Yes you're right, the heads on the Tribals are lacking in copious amounts
of polygons compared to the here and now but I did make up for this by making
them very cutesy-wutesy (they didn’t seem so blocky when I did them). These
furry guys were cutting-edge at the time and were actually loaded with polygons,
pushing the N64 onto its back burners after the thrusters burnt out... you know
what I’m saying... even if I don’t. Anyway, the reason they were quite grotesque
in the manual was because I didn’t do them, somebody else did, I wasn’t good
enough at doing nerbs, so my babies were taken away from me... my... what did
they do! It’s OK, I’m over it now. I'm glad you think JFG
is Max."
C) Pants programmer
Paul: "Mr. Pants is very proud of his art so he allows you to view it again
in the gallery. Unfortunately Mr. Pants also realises that he is in fact proud
of some pretty dire scribbling and so he doesn't want anyone to scrutinise it
too closely. His embarrassment is covered up in the games by having lots of
blocks scattered all over the mistakes and rubbish colouring that he's inflicted.
Wipeout Special was his ultimate attempt to stop you seeing his pictures at
full size as he completely covers them up with random blocks. The reason he
doesn't cover the pictures up much in Wipeout Easy is because he suffers from
attention deficit disorder and forgot what he was doing halfway through. Now,
for a magical secret prize: just how many different pairs of Pants are shown
throughout the entire game? Answers on a postcard to..." Oi, cut that out.
However, as a special present to Pants fans wanting to see some of his finest
scrawlings in close-up, check out the It's Mr. Pants
Downloads page for a spanking new wallpaper commissioned from the game's artist
for this very purpose. Are we good to you, or what?
Dear Scrubs-
er, Scribes,
Sorry, I was just wondering why you censored the word
'sh*t' in Live and Reloaded and not in Bad
Fur Day. From the screenshots I've seen, that commonly used word was
replaced by those asterisks and skulls. Why skulls? Why censored? Why is there
braille on the drive-thru windows at banks?
Well, g'day, mate-- no, damnit! That's Australia, isn't
it? Oh, well...
BATzerk
We were asked/told to censor the extra bits by the Big M. You should know we
wouldn't have chosen to do it ourselves. But hey, could be worse, it could still
be called Live & Uncut.
Why skulls? Because swearing is BAD, like skulls are
BAD. If you see a skull in real life it either means that all the flesh has
been stripped from someone's head, which is BAD, or all the flesh has been stripped
from someone's head and its body has reanimated and attacked you like
in Jason and the Argonauts, which is WORSE, or you're in the Scandinavian
heavy metal section of a record shop, which is just STUPID.
Dear Scribes,
The vicious wounds that resulted from your Microsoft
takeover have just about healed. When I say wounds, I don't mean I slit my wrists
or anything, I mean mental wounds. What was I saying again? Oh yes, Monster
Munch Roast Beef flavour - aren't they tasty! Or do you prefer the Pickled Onion
flavour? Or maybe you're a Spicy Hot kinda man? Nevertheless, you can't beat
a bit o' Monster Munch.
So Nintendo Revolution has been revealed in part. What's
exciting for us 'Rare fans of the Nintendo years' is the possibility that we
might be playing Rare games on a next-gen Nintendo console. Who would have guessed
that two years ago, eh? I'm pretty sure we'll be getting the DK
games, but it's the Perfect Darks and the Banjo-Kazooies
that we're really hoping for. It's these Rare-owned games that you guys are
entitled to charge for, so the question is - will you money-hungry, yet very
talented Monster Munch Spicy Hot lovers be charging for aforementioned games
if the situation arises?
Love and kisses,
Luke
I didn't know who to ask about this, so I asked Duncan. Duncan said: "Why
do I get this question? How the
would I know? Yes, actually, yes, we're going to be charging so much that the
Sultan of Brunei will say 'Ooo, that's a bit steep'."
Mild probing elsewhere reveals that we don't really
know much about Nintendo's plans for Rare-related Rev downloads. The head of
the Ghoulies/Banjo
team says: "I'm afraid that this situation is (probably) completely out
of our hands. At a vague guess (which I'm not going to say is true because I
don’t know and I don’t want to get my knuckles rapped), I'd say that B-K
on the Revolution will be the same as B-K on the
N64, so you can already play the Revolution version of B-K
right now!
"Personally, I don't like Monster Munch - the
flavours taste nothing like what they say and they make your fingers smell.
I'd recommend Frazzles, Skips or Wotsits."
Dear
Scribes/Leigh,
Do you get fewer letters the longer it's been since
the last edition of Scribes? I'd imagine so. I suppose I just wanted to brighten
your day by writing this.
While I haven't been much into Rare's offerings lately
-- I don't have any kind of Xbox, and my college budget offers little wiggle
room in my choice of GBA games (I'd pick up It's Mr. Pants
if I ever saw it, but ever since its vague release date I've never come across
it anywhere) -- I still look out for reviews for your games, hoping for the
high scores I was always used to during the Nintendo years. You're like an estranged
son whose actions I watch from afar, quietly cheering you on even if we never
really do anything together. The upcoming DS projects, with any luck, will reunite
this young father with this far-gone video game company family member, and provide
the closure and healing that is so desperately needed.
I hope you're not too overwhelmed with manuals and
plots and e-mail and whatever else you do there. Hang in there! If I can't aid
you and your company monetarily, I can at least offer my sincerest moral support.
I could offer RPAs too if I hadn't been too busy drawing a dog in a Klan outfit
riding a horse (personal reasons).
I went to my British math professor's house a few weeks
ago, and one of his exotic food items had the monicker "Jammie Dodgers." This
discovery has left me more cultured than I'm comfortable discussing.
Fangs for the memories,
Aaron Goodier
Jammie Dodgers are a proud staple of the British junkfood diet, just like Maltesers
and Hula Hoops. I'm pretty sure I've got
some at home right now, although I'd be the first to admit I do eat like an
eight-year-old.
Yep, the old Inbox has been in snooze mode for
a while. Obviously it perked up a bit with the release of PDZ
and Kameo, and maybe the influx will spike again
when this goes out and people respond, but on the whole, pretty quiet. Work-wise,
things did get tense for a while back there with the simultaneous convergence
of three manuals, but that's past us now (and I'm playing catch-up with everything
else, including this)...
As for It's Mr. Pants,
we've basically come to the conclusion that it was never released to retail
in the US - Canada maybe, but we've yet to see a single report of someone picking
it up in the States without eBaying or importing it. What about the other four
GBA games we've released in the past couple of years - they not good enough
for you, eh, Mr. so-called Mark Goodier off the UK Radio 1 chart show?
Dear Scribes,
I am hoping you can provide me with the info that I'm
seeking regarding Donkey Kong Country's original
soundtrack. The credits list three people working on the soundtrack (Mr. Wise,
Mr. Beanland, and Ms. Fischer). I was wondering if you could please list who
did which song, individually. Although most of the songs have those memorable
and distinct Wise-style melodies, some are leaving me scratching my head.
Yours truly,
Jean-Marc
Goulet
Let's see. Once he'd polished off the new DKC3
GBA score Dave found the time to dig up a full list, and it looks like this:
Robin did Funky's Fugue, Eveline did Simian Segue, Candy's Love Song, Voices
of the Temple, Forest Frenzy, Tree Top Rock, Northern Hemispheres and Ice Cave
Chant, and the rest was the doing of Mr. Wise. Hot damn! It always makes me
feel empowered when we can provide actual, genuine, non-fabricated information.
Hi
guys,
First off, I'll get rid of the creeping by saying I
have been a big fan since the N64, keep up the good work. This may seem like
a silly question, but I can't help but feel it is being overlooked by some of
your people. With multiplayer, in PDZ and any other
games, will you once again be opting for the red and green teams that you went
with in Conker (Xbox)? I only ask because after
being a massive fan of Conker on the N64 and really
looking forward to it on the Xbox, only to find that absolutely no consideration
for colourblindness had been taken into account. I was gutted to have to take
back Conker over such a silly matter, and am now
dreading the same thing happening again with PDZ.
Please feel free to put my mind at rest!
Adam
No worries, chief. Over to the PD Zero boys themselves...
"In PDZ you can customise
the colour of the defending team. Enemies are always Red, but you can choose
from different intensities of blue or green or even neutral (no overcolour,
just normal character models) for the friendly players. The colourblindness
issue caused us some headaches to sort out, but we think it works. If it doesn’t,
let us know because we want to get it right."
Dear
Scribes,
I've supported your company for a long time and I have
to say that I'm disgusted and disappointed in your ripoff of Atari's Crystal
Castles! No doubt that Banjo-Kazooie is very
similar! The main character Bentley in CC is facing an evil witch Berthilda,
in your case though Rare named the witch Gruntilda! Bentley Bear was the first
video game bear hero to my knowledge and Gruntilda was the first video game
witch! There are also bees and honey throughout your game and once again that
was all first in Crystal Castles! I think that you should have given
a special thanks to Atari for making Crystal Castles in the credits of
every BK game! Similarities? Ripoff? Or is it a
tribute to an arcade classic? Time to reveal the truth! You got a lot esplainin'
to do!
One last thing to add. That's the box art between Banjo-Kazooie
and Crystal Castles. On the Atari 2600 box Bentley is reaching for a
gem with a sack of gems over his other shoulder with Berthilda the witch in
the background. On the BK box Banjo is reaching
for a Jiggy with a Jinjo under his other arm with Gruntilda in the background!
That's too similar! What's going on here?
I'll keep supporting your company with the games on
the GBA and hopefully with a miracle on Nintendo's next gen console one day!
I just want to know what's going on with the similarities between these two
games! Yeah I use a lot of !s because I'm one hyper ADHD saturated dude!
Tnix813
"Oh
no, we’ve been rumbled," frets the head of the Ghoulies
team, chewing big strips off his nails in an exaggerated cartoon fashion. "We
tried to disguise it, but Banjo is obviously based
on this single screen classic. Why, we even called it Banjo-Crystallie
but thought that would be too obvious.
"Actually, to be honest I’ve never even played
Crystal Castles; I looked at it in an arcade once and then went to play
a ‘proper’ game that involved fighting, shooting or driving. I think you’ll
find that Grunty has more in common with Emu’s Grotbags and anyone can see that
Banjo is really just Winnie the Pooh who can’t speak properly."
He might not have played it, but I like
totally got the high score on the Crystal
Castles arcade machine (with trackball and everything) at the 2002 Game
On exhibition in London. I like, so totally did - and Ms. Pac-Man while
I was at it. Got my arse handed to me by Asteroids though. A pox on them
tricksy boulders!
Dear Rare,
I purchased an Xbox with Grabbed
by the Ghoulies. I shall purchase a 360 with Kameo
and may even grab Perfect Dark at the same time.
I am a fan from way back to your Z80A days.
As your Upcoming Games page is a blank sheet I think
a prod is in order. Please make Conker's Worse Friday. Conker
is, of course, the best game ever.
Blank
Steve
It's not a blank sheet, it's got a logo and some unfunny text on it. And even
if we had started work on a new Conker game,
it'd be ages yet before it was in a complete enough state to parade around the
Upcoming Games section and pimp to games sites in general. Give it a few months,
we'll have something nice and shiny and new in there for you.
Dear
Scribes,
Thought you might like to have this whipped-up-in-thirty-minutes-and-made-in-Paint-but-still-spiffing
box art I did for the presumably
never-to-be Banjo-Kazooie/Tooie
DS.
I know you guys are cryptic in your answers, to say
the least, and I know my last e-mail (regarding Banjo-Threeie... I must
have been drunk off whatever Blackbeard was drinking) was laughable at best,
but I'd like to ask a slightly more answerable question: I heard that Microsoft
said that you guys don't even have the right stuff to be making Nintendo DS
games, and that Nintendo doesn't have plans for you to make any games for this
new console either. Can you confirm or deny this?
I got to listing all the games I'd like on the DS,
and most of them were N64 ports. And about 98% of those were Rare games. DK64,
the Banjo series, Perfect
Dark... all these games would be awesome on the go. And the two screens
would make it even better! Um... well, the touch screen can help with Jiggy
puzzles, anyway (in BK/T).
My point is that if you guys are planning on making
DS games, just let it be known that there are gamers out there who don't get
angry when companies re-hash old games. They enjoy it.
Let's hope you can hold off on being cryptic just this
once,
Rage
Trebonius Bat
PS Make
Banjo-Kazooie and Tooie
on one game card. Please?
As you already know by now, we are actually on board the DS wagon and
we do have a little something underway - nothing's happened to change
our plans since that particular cat got out of the bag back in July. Not sure
about making all the games you suggest though, might be a bit impractical -
official response from the handheld team! Let's have it! Now!
*drum roll*
"Yes, we are going to remake all of them, and
put them on one cartridge and give them away free."
*drum roll ends on unceremonious farting noise*
Whoa there! Can the 'official' bit!
That Banjo DS box art's a bit ropey, although
I do like the impression it gives that Banjo and Kazooie are on their way to
visit Mumbo in his new profession as a prostitute.
Hello Scribes =)
I have two questions that are gonna burst out of me
like a premature baby kangaroo birth if I don't get 'em off my chest.
1) If PD0 is set before
PD1 then I'm guessing she ain't workin' for the
Institute as PD1 was supposed to be her first mission?
2) In the N64 masterpiece GoldenEye
why the hell did you guys choose to kill off Jaws on the Aztec level? He rocks!
3) Are you seriously considering bringing back Uncle
Tusk? The guy who made younger NOM readers cry? If so why didn't you do it sooner?
Yours painfully,
The Joker
That's not two.
1) Well spotted. I can see how you achieved the
rank of criminal mastermind.
2) Duncan kindly explains: "It’s only a game,
you know." Anyway, he wasn't dead, the vicious skull-puncturing hail of
bullets just knocked him out and made little dancing pink stars float around
his head.
3) Did he really make NOM's readers cry? Even
after they refused to publish anything more intimidating than "you smell
a bit like a fart"? Honestly, kids these days. If I call my kids
names, they kick me in the kneecaps.
Dear
Scribes,
KI3 IS GOING TO BE MADE! Now that I have your
attention, I'd like to mention that Conker Bonus
Disk. I've noticed it includes a cutscene of Enter the Vertex. Well it's nice
to know those weasels have gotten rid of their teeth-clenching problem, but
the cut-scene itself. Just how old was that build of the game when the cut-scene
was made? I mean, it doesn't even come close to looking finalised. Conker's
only holding one machine gun/Uzi, he loads it after he pulls it out, and there
aren't as many bullets flying or guards being wasted as there were in the 64
version. It hardly resembles the orginal scene by any margin compared to the
other cutscenes which do show plenty of resemblances to their original 64 counterparts.
I'm hoping the final version of the Vertex scene will have more carnage in end.
That is all.
Signed,
Falcovsleon20
PS: Also
how does it feel to know that Conker's made an
impression on Whose Line star Ryan Stiles?
Over to animator Louise from the Conker team with
a finger-on-the-pulse whiplash response, even though it's actually one left
over from the last edition of Scribes way back in the Dark Ages, just like your
email. Shameless? Me? Yes.
"ZzzZzzz... hmm wha? Oh, you lost me on 'KI3
is going to be made'.
"Anyways, all the cutscenes in Conker
are the originals! They've just been tweaked. There were some funky problems
to begin with, due to it being ported, but all the creases have been ironed
out and now they ROCK! (I can get away with saying things like that, 'cos I'm
cool and you're not, 'cos you've watched The Matrix waaay too many times.)
"Oh, and yes, it feels very nice to know that
someone of Ryan Stiles' calibre actually likes Conker.
All that overtime and those sleepless nights almost seem worthwhile because
we know that we’ve made Ryan happy."
Hello
Rare!
I am a large fan of their Games, particularly Banjo
& Kazooie. I bought and am also content before 4 years a Xbox thereby.
For a long time I heard waited around only one sentence: Rare works on Banjo
3 for the Xbox!!!! Unfortunately I wait still. I wanted to now ask whether
a Banjo game for the Xbox360 in work am. If they
may not say it also, I hope them give me at least a small tap. Only in order
to satisfy my curiosity. Many greetings from Switzerland!!!
Shaner
Asanovski
Nice to hear from another far-flung outpost of Rare fanboy goodness, but are
the Swiss always this excitable? It's like trying to make sense of Yoda after
his ninth double vodka.
We're still keeping quiet on the subject of future
X360 projects, but the head of the erstwhile Banjo
team offers this bit of generosity for now: "I think we should give the
poor lad 'a small tap' as he wishes - possibly even take him by surprise and
offer him a mixer?" And dammit, yes, we are always this funny.
Scribes,
While watching the Kameo
videos, I realized that with her abilities, she would make an amazing fighting
game character. Then I started thinking, "Who owns the Killer
Instinct rights?" A new, next-gen KI game
featuring Kameo would be supreme. And then I realized something equally if not
more marvelous: "If Rare doesn't own the KI rights
(or even if it does), how about a best of Rare fighting game a la Super Smash
Bros?" You could have 4, 8, maybe even 16 player battles featuring characters
from Kameo, Conker,
Perfect Dark, Battletoads,
Grabbed by the Ghoulies, etc. And you could have
unlockables like Mr. Pants or Jonathan Silverman. If you ever make this game,
I get some kind of credit and a free dinner at the local greasepit (all day
breakfast preferred).
Charlie McCarrick
PS What's
wrong with Geri Halliwell?
Every time we do a "What would you like to see from Rare?" type of
thing, this comes up. Doesn't automatically mean we should do it, though: many
have tried to replicate the Smashy formula, none have succeeded. Also,
why does any all-star outing have to be a fighting game? Can't we all just get
along? How about a heartwarming community game where our characters have to
redecorate each others' houses within a strict budget? What's wrong with that?
I bet Jolly Roger could work wonders
at Baron Von Ghoul's place with a rose damask
tablecloth and some chiffon
throws.
The final, fatal flaw in your reasoning is the relegation
of headline act and mainstream
press favourite Mr. Pants to mere 'unlockable'
status. I can only assume you don't really want this game to sell any copies
at all.
PS Are we talking about the same Geri Halliwell?
Dear Scribes,
You know, one of the disadvantages of writing a lot
is that you often run out of things to say-- --kind of like how daredevils run
out of functioning body parts after a few years. But really, that's besides
the point.
Another summer vacation, another two months full of
lovely temperatures over 100 and none of your brilliant games to play--what's
a girl to do? I dont believe we've had any RARE games released in the summer
for a while--not since BT if I remember correctly
(though anyone who knows me would tell you that my word is really no good when
it comes to remembering--much thanks to the lot of them).
I read once in a past SCRiBES that RARE's working on
other games that we have no idea even exist--are you ready to announce any of
these to the public, or are we gonna have to wait until E3 2025?
I hope my luck holds and you don't make fun of me--the
two times you've answered my queries you've been unbelievably tolerant (you
really don't remember the first time now, do you?).
BK
GiRL
Um, no.
Live & Reloaded
was released in June, what are you complaining about? The months of deep summer
are reserved for taking it easy as we go out and enjoy the legendary British
sunshine. You should see us when we get back to work in late September, we're
like a bunch of mobile charcoal briquettes.
No word on upcoming games yet, but hopefully there'll
be a bit of a 'blowout' sometime prior to E3 '06. And I do apologise for being
so tolerant - NOW FOR GOD'S SAKE STOP SENDING IN MEANINGLESS TAT AND MAKING
ME FEEL OBLIGED TO PRINT SOME OF IT.
Hi there,
I was watching Nintendo's E3 Press Conference and I
noticed something Reggie said. He said, "NES changed the game. Game Boy changed
the game. Donkey Kong Country changed the game.
Super Mario 64 changed the game and Nintendo DS changed the game."
Now of course he was listing ways that Nintendo has
changed the 'game' of the industry, but Nintendo didn't make DKC
- you guys did. I was wondering what your opinions were on that.
It occurred to me that while DKC
was itself of course a groundbreaking title, some things about its existence
involved smart ideas from Nintendo - i.e. lending big-time first-party IP to
a third party (well, second-party I guess, but the principal is similar), and
also putting serious effort, money and skilled teams toward supporting a system
which was on its way out. I'm sure that went a long way toward establishing
customer trust for Nintendo. Either way I'm interested in Rare's and your own
thoughts on the comment.
Tulmult
PS
- So very tempted to make clear to the readers that I'm talking about the *2005*
E3. Ha ha ha. Sorry. Thanks if you read this far.
Let's ignore that unsportsmanlike dig (bearing in mind the vintage of some of
the other letters in this edition) and put the question to one of the key people
who worked on the Country series.
"Rare will always be proud of creating DKC,
but as you say it wouldn’t have happened without Nintendo. They gave us the
Donkey Kong IP when we were just a third party (i.e. they owned none
of Rare) and asked for a game (if I remember rightly) ‘that has better animation
than Aladdin’. They provided equipment and support but Rare had a massive
stake in there too, if the game had been a failure the company almost certainly
wouldn’t be where it is today. Looking back I think it was just one of those
rare situations where everything came together at the right time in the right
package (helped of course by the crazy amount of work required to get it done
- but we were young then!)."
Scribes
- I flipping hate you all.
That's right, I hate you for not making KI3
and I hope you go flipping bankrupt. You deserve to go bankrupt for how you
treat us gamers. We deserve to know if you are ever even going to make another
KI3. We deserve to have something to look forward to. I hate every last
one of you and England sucks, big time!!! USA!! USA!! USA!!
TELL ME WHAT YOU'RE GONNA DO WITH MY BELOVED KI
SERIES!!
Justin Drysdale
And the irony, of course, is that your fellow Americans will be cringing at
the damage you're doing to their international reputation. We deserve to go
bankrupt for not making Game X that some people want rather than Game
Y that some other people want, or one of the hundreds of other potential
games we could be making? Marvellous. Also, any new plans for the KI
series would be announced on the website rather than a) kept secret until after
the game's release or b) hand-delivered direct to your door. Again though, having
said that, I'll talk to the tech people and see if we can ban your IP address
from the site to stop you from finding out, because we have a firm policy of
not negotiating with toss bottles.
Scribety
Scribety!
Firstly, I wish to thank
you guys for the spawning of the Banjo series.
As I write this, myself and a large group of N64-nostalgic artists have been
throwing a two-week celebration coming down to the anniversary of Banjo-Kazooie's
release in the U.S. That game particularly has touched us (namely us cartoonist
wahoos) like no other with its bright characters and comical scenes and all
that other spazztastic junk that made it so great. You guys know what it is!
So anyway, I just wanted to say that. We love you guys! And I anxiously wait
for It's Mr. Pants!
Secondly, with the growing appearance of random family
members in all of the Banjo games, I couldn't help
but speculate that Banjo-Threeie is going to have the appearance of...
Banjo's Evil Brother! Spooky, yes? His name will probably be "Bagpipe" or something
and don a bright green kilt! Kinda like this
attachment!
I just wanted to share that with you. Wahey indeed.
Cammiluna
That looks more like a teatowel than a kilt. In fact he doesn't look very Scottish
at all, but I'm not about to get into the realms of offensive stereotyping by
trying to come up with things you could have added to make him more Scottish
(I believe we've been there before, many years ago). Nice work though, and cheers
for the kind words - it's nice to know that our dedication to filling games
with spazztastic junk hasn't gone unnoticed. But I still think you should jump
off the 'evil yet previously unmentioned family members named after instruments'
train of thought before you accidentally expose the entire story arc for the
next six Banjo games.
Dear
Scribes,
Hi there, I've just finished playing Grabbed
by the Ghoulies on Xbox, brilliant game by the way, played it solidly
for over two weeks, anyway my question: at the end they walk off towards another
spooky-sounding town followed by Baron Von Ghoul, is there a sequel in the works?
Also has any decision been made as to whether you'll
produce any DS games, I hope so.
Regards,
Rob
DS games: yes. Do keep up. Ghoulies sequels: probably
not. From the horse's (designer's) mouth: "Thanks for your kind words about
our Haunted House-a-thon, but I'm afraid that Ghouly fans (all six of you) will
be unlikely to see a sequel, due to its relative lack of success compared with
our other games. Although the performance of a game at retail is the ultimate
indicator of success, Ghoulies was perhaps not
the right game at the right time on the right platform. The team was disappointed
by its performance, but we have lost none of our desire to create exciting new
IP and experiences, the results of which will be announced within the next few
months. But in my eyes, Mr. Ribs is one of the best characters we have ever
created and his role as a cheap cameo (á la Mr. Pants) is guaranteed
for years to come. Maybe we'll create a one-off Mr. Ribs Xbox 360 faceplate,
get it signed by a few bigwigs at Microsoft and then try to flog it for £500
on eBay."
Dear
Scribes,
I've
recently bought Conker: Live & Reloaded, and I
think both the multiplayer and the single player are totally awesome. But one
thing bothers me. In the multiplayer level "A Bridge Too Narrow" I can't find
the uplinking point to bring the stolen plans to. I've looked on various sites,
and wandered around in the level, but I couldn't find anything. I even saw a
map that was supposed to show me where it is, but it led me to nothing (and
since I'm male, I can't blame that one on my gender). It's probably just right
in front of me, and I will probably find it about 10 minutes after I've sent
you this, but please, do answer my question. I will probably get verbally slapped
about the place with one or two witty phrases, making fun of my searching skills,
but hey, I'm desparate, and I'm Dutch (not that it's so horrible, but you can
make fun of that, and still answer my question). Thanks in advance.
Iain
Apparently "It’s outside, above your
own base. Just to the side of the main base entrance." So there you go.
Of course, considering you sent this at the end of June, it's just possible
that you may have found it yourself by now.
Far be it from me to make fun of your Dutchness,
although I can't help noticing that the name 'Iain' errs a bit more towards
Scottish than Dutch - you should talk to Cammiluna and see if you can come up
with some kind of maniacal Dutch-Scot hybrid anthropomorphic coin-collecting
ferret or something. New Video Game! New Cartoon Character! Ooo, I've come over
all Dennis Greenidge.
Yo
Rare!
It's good to
see a decent British development company still producing decent games in this
day and age, what with the fall of so many development houses to soulless corporations
who absorb the company's identity and turn their games into crap (and not the
singing stuff). It's good to see that under MS you're producing as great, if
not better games than ever. As is customary for the majority of people who write
to Scribes, I've got a bunch of questions you may or may not want to answer,
and to make sure most have never been answered before, I'm making all but one
as obscure as possible.
1) Is it embarrassing being owned by MS? I mean, it
means that people can say 'MS 0wnz0rz j00', and as embarrassing as it is for
them that they're using 1337 and supporting MS, it's completely true in your
case.
2) How come Kameo's taking
so long?
3) If I claimed that Ghoulies
has made me unable to operate in normal society because I'm absolutely petrified
of corridors full of mounted animal heads, then would you give me free games?
4) Talking of Ghoulies,
what do ghost pirates have to do with mansions?
5) Do you want any Gmail invites? I've got 50 of these
damn things, and I just can't get rid of them.
6) What do you guys do with your 5 BAFTA statuettes?
Ever tried jumping out at people from behind stuff with them, or perhaps using
them as an improvised audience when practising for picking up even more awards?
So yeah, answer those, and I promise I'll buy Conker:
Live & Reloaded, vote for it in any game of the year polls, and lick
your shoes clean if I ever see you in the street. Not that I'm desperate for
you to answer these questions or anything. Dear me, no.
Yours Indesperately,
Markusdragon
(Mark Cope)
PS:
7) Why do so many people insist on writing a PS? Couldn't what they say afterwards
generally be discussed in the main body of the letter?
Big
fat mail requires big fat response. Let's see how much of it the Ghoulies
team leader will take care of for me.
"Cheers for the compliments Mark, we're still
driven to creating the best games we possibly can. When the day comes that I
don’t enjoy what I do any more then it will be time to retire, but until then
we’ll just ignore the ‘you are crap now you are with Microsoft’ comments and
just get on with trying to entertain gamers such as yourself. So, in response
to your questions:
"1) Not at all, I think most people are proud.
Rare has retained its culture almost 100% and any changes that have been made
are for the better. We have a huge resource we can call upon when required and
cut-price games in the Microsoft Store go down very nicely, thank you.
"2) It’s not, it’s finished! I’m sure there are
now many interviews around that will answer your question.
"3) Yes, so long as they’re copies of Ghoulies.
Last count I think we had 2,153,667 unsold ones spare. If you're scared of walking
down a corridor full of stuffed heads, imagine what it would be like walking
down our corridor at work and seeing the bowel-loosening sight of the grotesque
heads belonging to the team working on our secret, as yet unannounced game
that isn’t KI.
"4) Not a lot, I just like pirates and do my best
to get one into every game I’m involved in.
"5) Being a technical buffoon, I don’t know what
a Gmail is. I suggest you send it on to 50 more people like some kind of pyramid
scheme. Tell them they'll get rich if they do or suffer bad luck forever if
they don’t.
"6) They're on display in our Reception area,
guarded by a full-size Banjo costume and various cardboard cut-outs. Occasionally
we fetch them out of their cabinets and hold them aloft Zelda-style while
a fanfare plays and stars swirl around.
"PS: 7) I think they must think it’s clever and
original. It isn’t - which is why we don’t do it."
Right then, now to deal with all your questions
he didn't answer... oh. Next!
Dear
Scribes,
Why in God's name did you replace Conker's weapon with
a nailed bat? The frying pan was a ludicrously hilarious weapon, and now it's
gone. Also, why all the censoring? Microsoft's idea? Not funnier, just aggravating
that I'm not getting a BETTER experience than I did on my N64.
There, now I've gone and berated your game. I feel
like a sod.
Also, any chance of another Banjo
game for the Xbox? Or is Nintendo going to get p*ssed about that?
Jared
It's unlikely that Nintendo will get pi- er, agitated if we release a
Banjo game on a non-Nintendo platform, as the Banjo
franchise was one of the big ones left to Rare in the Great IP Negotiations
of '02 and it was always a safe bet that we'd be aiming to revisit it at some
point.
Already dealt with the censorship issue - not our idea.
Clarification on the bat/pan dilemma from a C:L&R
staffer: "Conker had a bat because we felt like giving him a bat, gave
him a bit more of an edge as a character. Plus you can do some combos with it."
True enough. You ever tried pulling off an effective combo with a frying pan?
Tip: don't try it in the middle of a mugging.
Dear
Diedre,
In light of the recent Hideo Kojima signing event,
and two years ago, a Miyamoto signing, both in the UK, is there a possibility
that maybe at some point in the future, anybody at Rare might consider doing
a similar event (in the UK)? I attended both the Kojima and Miyamoto events,
and I get the feeling that a Rare signing would be a lot more fun, since you
lot seem to have a stronger relationship with fans. What with your humour in
games, your website, and the very fact that you released It's
Mr. Pants (a game made almost exclusively for hardcore Rare followers),
you seem less of a typical heartless corporation, and more like a bunch of guys
that players can relate to and identify with. I'd love to have any of my Rare
games signed by any one of you. Even my copy of It's Mr.
Pants would become even more of a Rare geek's dream (if that's even possible)
with "L. Loveday" plastered across the front of it.
I understand that it wouldn't really be a possibility
for quite a while (there's no denying that Rare has slipped into obscurity somewhat
in the eyes of mainstream gamers), but perhaps when you have a few more Xbox
games under your belt, or even after a few Xbox2 games?
Monkey
Mischief
The only time I ever went to ECTS, I turned my pass over to hide my name just
in case anyone accosted me (which didn't work, as that sod Botwood kept introducing
me to people). Generally I tend to assume that anyone I meet in public who recognises
my name will probably be some kind of mentalist, and I like to think that the
same is true of many Rare staffers. And Brits in general. It's probably not,
of course - it's probably just me.
The bigger issue is that Miyamoto and Kojima are seriously
big individual names within the industry, whereas Rare, like most developers,
is still known as a largely faceless group entity. You know those sad little
bookshop signings by local history authors where absolutely nobody turns up
except for a couple of demented old ladies? I reckon that's how it'd go with
a Rare signing. Minus the old ladies. Maybe in the future, though, you never
know - I'm sure MGS would love us to be a bit more proactive on the publicity
front, but at the end of the day we're a bunch of habitually reclusive natives
of an insular and faintly sociopathic island nation, what can you do?
Scribbleman
Pork-Flavoured Love... Thing,
It has come to my attention that Dude, Where's My
Toad? is the best game to ever be mentioned into existence. All I need to
know is: is this game a knockoff of Blaster Master, are Marth and Roy
in this game, how many Kremkoins do I have to collect to make Mr. Pants, Mr.
Trout, Mr. Arse and Tiptup playable, what superpowers does Pimple have, and
is there going to be some attractive frog female for no other reason besides
publicity? I'm not even asking for a serious answer, I just want entertainment!
Making the World--wait, since when do I make the world
safe at all?
Paul M. Pasquella
P.S. Is
it safe to eat Chewits whilst drinking A.R.S.E.? (Artificially Reconstructed
Seaweed Extract)
No to everything except the attractive frog females, and even then they'll only
be attractive to the same fearsome minority of people who had a thing for Candy
Kong. And Pipsy. Maybe. Pimple has Orchid's 'indecent exposure' finishing move,
while Marth can drop cars on people. Sorry, I've just been down for the big
Rare Xmas dinner and I'm too bloated to be any more entertaining. Also, your
rendition of a Chewit is more like a Spangle, and that's really distracting.
Dear
Mr Pants,
I just want to say thank you for taking so much time
and trouble creating off-line multiplayer content for Conker
Live & Reloaded, you guys could have easily released Conker
without off-line settings, finally it’s great to see someone take into account
that the Xbox has four controller ports, plus Rareware now caters for the online
& off-line community, your guys obviously take notice & listen to your fans,
for that reason we all thank you.
Microsoft has said certain Xbox games will be backwards
compatible with the Xbox 360, will Conker be one
of them?
I first read a preview in the Official Xbox Magazine
about Perfect Dark Zero and its multiplayer settings.
I really hope that the co-op missions are off-line enabled as well as online,
which would cater for a wider audience, please could you put AI bots in PD0’s
multiplayer settings, imagine how clever and how deadly the AI would be on 360.
Matthew
Antonia
Uncle
Dunc says of PDZ:
"Co-op story mode is offline enabled. There are bots in the DeathMatch
scenarios of PDZ, the DarkOps bots were too large
an undertaking at the time. Maybe later…"
As
for Conker,
no, thank you - makes a nice change from the "you took out the old
multiplayer, you are teh suck" complaints (sheesh, we just didn't think
many people bothered with the N64 multiplayer and naively expected them to be
more excited about something brand new and more ambitious).
We're pretty sure Live & Reloaded will become
X360-compatible somewhere along the line, hopefully sooner rather than later
- we know the team at MS have been looking into it but there are no solid dates
for these things.
Hello there
Mr. Face,
First off, I'd like to thank
you guys for making the best games in our heliocentric solar system. "Keep up
the good work," I say in a hardly discernible, incredibly gruff voice. Secondly,
I find that the previous generation of game titles (N64 generation) in my opinion
still stand as some of the best games of all time. With that in mind, I was
wondering/hoping/praying if a compilation game could be crafted from those previous
generation games. I got the idea from reviewing a Mega Man collection
for a newspaper. I have noticed that the trend of releasing classic games in
a compilation is becoming rather popular these days. The time seems deliciously
ripe for a Rare collection. Whether the collection is broken into several games
or not I do not care. I just want to see a compilation that will end all compilations
(not really but really). Lastly, is Rare developing any additional games for
the Xbox or is all development focus on the GBA and Xbox 360?
The Pathetic Fool with Hopeful Eyes,
Nic M.
Another
old favourite. I'm not sure where we stand on N64 compilations, in terms of
either rights or motivation: as an example, we could probably do a Banjo
double pack if we wanted to, but I'm not convinced the team would rather spend
their time on that than on something legitimately new (similar to how the Conker
boys and girls didn't want to just port Bad Fur Day).
I'm not ruling it out though, because then I'll look like a total spam javelin
if someone tells me tomorrow we're doing exactly that (unlike the real Mr. Face,
I am occasionally wrong). Not that I expect to find out much of anything
tomorrow because almost everyone has gone home for Xmas - spending a large chunk
of the year in crunch time meant that half the staff still had weeks of paid
holiday left to take. And here's me still here doing this rubbish. Leave me
alone, all of you! Just leave me alone!
Xbox games? We did two, what more do you want? Three?
Madness.
Hey there,
Here's a question about the upcoming Japan release
of Perfect Dark Zero on Xbox 360: Does the game
come with a language selection option (like DVD movies)?
I'm an Ex-Pat Aussie now living in Tokyo and I'm buying
a Japanese Xbox 360 and a copy of PDZ on Dec. 10th.
As I understand, the Japanese version of the game has been dubbed and most of
the on-screen prompts are also in Japanese.
If the game doesn't come with this option, this is
definitely something that should be considered for future releases as not everyone
in every country speaks the language of that country.
Thanks in advance and best regards,
Travis
You should be alright, Trav (why did you change it from Pat? Sorry) as the team
says: "The game has been localised into a handful of different groupings.
When you get your machine, set your Xbox 360 language to English - I’m sure
you will anyway - and then the game should pick up the setting and run the correct
localisation. There’s an English language version on every localisation version
of the disc; at least, there is at the moment, but things may change in the
future."
Dear
Scribes,
Is there a track list for the sound test in Star
Fox Adventures? It would be easier to find the right tune if there was
one.
I also want to request the Vampire Chickens tune, from
Grabbed by the Ghoulies. I love that tune! Too
bad there isn't a soundtrack for the game. Grant really did a fine job on that
game!
Erik
We've had the SFA tracklist question before, and
I don't think we've actually got one to give out. Just as well, then, that the
soundtrack to your average everyday Vampire Chicken onslaught proved a bit easier
to get hold of. "Cluck
cluck, etc." says Grant.
Scribes,
How dare you not include Velvet in Perfect
Dark Zero, it would have even been OK if you used the 64-bit version
from the original Perfect Dark but no, she was
wiped from the universe of Perfect Dark forever.
I have composed a poem in remembrance;
ODE TO VELVET
OH VELVET, YOU GAVE ME SUCH FUN ON THE NINTENDO,
AND I LOVED CAPPING YOU IN THE HEAD AND BLOWING YOU
UP WITH REMOTE MINES
AND I NEED YOU TODAY OH VELVET
NOW RARE LEFT YOU OUT OF THE SEQUEL
AND I MISS YOU TODAY OH VELVET.
That's all I have to say, and in the words of Velvet;
"I'm wounded" or the President; "I can't believe this is happening".
Rae & Rob Tonkin
If we're being picky, we left her out of the prequel. She may well be
in the sequel one day.
"One of the multiplayer bots is called Velvet,"
offered Mr. Botwood when I showed this to him. Sadly I couldn't press him for
more information because he was already backing away at some speed. So to finish
in the words of Christopher Lambert, "I don't like boats, I don't like
water. I'm a man, not a fish." Yeah, so it doesn't make any contextual
sense - don't blame me, blame the Lambert.
Just
wondering... if you die in Perfect Dark Zero does
the N64 game cease to exist Back to the Future style?
Martin "Alf-Life" Badowsky
No, because they're not real people and these things aren't really happening,
see.
How long before Conker's Bad Fur Day did
the Chapter X missions take place?
Mr. Moyle
Time paradox overload! The team say: "What’s time when you have a time
machine, it means nothing."
scribes what will happem
for bladt corp??
Ichigo Kurosaki
OMG i domt nkow!!?
Would
it be great if you made an all new Banjo Kazooie
game for the DS called "Banjo Touchie"
get it ^^ because the DS has a touch screen.
Christian Royer
Imagine an impatient man giving you a flat, unfriendly stare. That's your answer.
Thank you for the launch day love!!! I can't wait to see what's next!
Now get back to work.
Verne Lotts
Only if you're Big Vern from Viz. Get dahn Ernie! He's got a
piece!
Were you aware, that there's actually
a professional boxer, living in Manchester, named Chris P Bacon?
Peter Meldgaard
I think I see why he became a boxer (and underwent years of psychiatric treatment).
What U-PTG game is hidden
inside Kameo then? I bet it's Pssst!
Hehehe. Or nothing. :(
CB
We're saving them all for Xbox Live Arcade OHNO TERE GOSE TEH NAIGHBURHOUD#!~!!?
You lot are a gang of lying cagey gets
who have kept the video gaming community eating out the palm of your hands for
years and years with the “oh we have no plans to release perfect
dark” or “were just concentrating on platform 3d games at the moment”
I think you got a kick out of lying to everyone
ADAMSEF
And you, sir, are off your face on hallucinogens. Come back when you're more
coherent. Or don't.
Let me guess your next
game to be announced now that Kameo and PDZ
are out on the shelves. Is it going to be Banjo-Threeie?
Aaron Dinkins
Some Banjo team members are certainly involved
in the next game we'll announce. How's that?
I know it's a tough request
to fufill, but could we please see a picture of the illustrious "Recreational
Staircase" as explicitly labelled in a "Tour of Rare HQ"? It sounds very exciting!
Oh, and that Aussie Ben who works at Planet GameCube is quite the handsome devil,
isn't he?
Not Aussie
Ben
Dunno about recreational, but here's the staircase
right next to my office. Warning: it's pretty Xtreme.
You don't NEED tickets
for Tamworth Jazz club. You can pay on the door.
Chloe Lane
That'd make me look stupid and ill-informed if anyone remembered why you were
saying it. Merry Xmas, all!