|
|
|
|
|
|
|
News 06/04/2005 NoLimits Fairground
released. More...
12/21/2004 NoLimits Update 1.55 for Mac released.
12/21/2004 NoLimits Version 1.55 released.
08/24/2004 Worldīs
first motorbike launch coaster is in operation. Demo powered by NoLimits
06/04/2004 NoLimits Contest Winners announced. Click here
04/22/2004 NoLimits Roller Coaster
reviewed by MacWorld
04/01/2004 ThrillNetwork holds NoLimits coaster design contest
03/18/2004 NoLimits Rollercoaster reviewed by Ricardo Benitez (MacSofa.com)
02/23/2004
NoLimits Roller Coasters reviewed by Brian Rubin (gaming journalist)
01/24/2004 NoLimits Rollercoasters reviewed by Computer Simulation Games.
|
|
|
|
Order News Download Screenshots Contact Links Contest Schools
|
|
|
(c) Mad Data Impressum
|
|
|
|
|
Thrill-Filled Roller Coaster Simulator
NoLimits is the ultimate roller coasters simulation
game that letīs you experience authentic roller coaster thrills.
Focusing on realism and speed, NoLimits lets you ride real existing coasters, or build rollercoasters to your own
specifications - with 18 different track styles, including inverted, hyper-coasters, wooden and shuttle coasters.
Top Features: - Ride ultra-realistic roller coasters
- Choose between more than 65 great premade tracks - Build your own rollercoaster with the Track Editor - Create mountains and lakes with the Terraformer
- Choose between 18 different track-styles - Play the ride operator and dispatch the trains - Choose different environments (fog, sunset, etc...)
- Include 3DS scenery objects in your coaster tracks - Ride Roller Coaster Tycoon1 tracks in 3D (only Windows) - Optimized for high frame rates - More than one train at the same time
- Synchronized block-safety-device - Animated objects - 3D sound - Save screenshots at your favourite views
There are no limits in creating your own roller coasters with this great
simulator!
"As a professional coaster designer (www.john-wardley.demon.co.uk) I want to congratulate you on a superb piece of software development."
John Wardley - Coaster Designer (created Nemesis and Air)
"I'm the developer behind Disney's original Coaster game, that came out ten years ago.
I just wanted to say, its about time somebody made a good sequel for the designers in all of us, that don't care about park admissions, or lines. Great Job guys!"
Dan Duncalf - CEO Pipeworks Software, Inc.
"The best 3D replication of roller coasters I have seen to date." Bob Mandel - Senior Editor AVault
"The best 3-D roller coaster simulator on the market"
James Allen - Editor GameGenie
"The most realistic coaster simulation game I've ever seen." Jeremy Cardon - Webmaster ATTRACTIONLAND.COM
"Very realistic roller coaster simulation!"
Tucows
|
|
|
|