Lambda Map Complex - Map
Reviews - Arches & Attack
The reactor, nice!
Some nice architecture.
The first puzzle, think about it.
Name: Arches & Attack
Level Type: Single player
Theme: DM style maps
Quick Pros: Good design, some nice scripted sequences
Quick Cons: Very hard, often confusing
Review Date: 13/5/00
"I tried to play it, but it wouldn't work on my computer,
hope it works on yours." This is what Bulk said to me when
handing me this map pack for my first review at the LMC, as
you can imagine, it didn't exactly fill me with confidence,
on opening the zip file, I found myself looking at… two more
zip files, each containing one .bsp. Since it was only two
bsps long I wasn't expecting anything like They Hunger/Redemption
quality, which was good because it clearly is not.
The readme file gave no hint of a plot behind the mission
except something about having to destroy a reactor, although
it describes the maps as if they are separate maps, the two
link together, sort of. The first map ends with you getting
in a lift, and the second one began with me stuck in a floor,
outside (note: this problem has now been fixed - ed),
with some grunts shooting me, obviously a major flaw, this
might make you think this was made by someone who only discovered
WorldCraft yesterday and this is his first map, but it clearly
isn't which adds to the confusion.
The architecture of the maps is quite good, you won't find
any square corridors here and all the lighting comes from
a visible source, there are some nice sequences with scientists
and Barney too, the few puzzles do make you think too, the
one at the beginning for example, but the maps are just far
too cramped, especially the first one, there is no room to
hide from enemies, and one grenade can cause serious problems,
this isn't helped by the maps single biggest flaw, the enemy
While the rest of these two maps show good work and great
potential the enemy placement is absolutely terrible, you
don't find any aliens in here, just endless marines and the
odd assassin plus lots of turrets, not necessarily a bad thing,
but I like shooting aliens. This isn't challenging in the
way HL was, with tense battles, ducking for cover, then running
to the exit, guns blazing, let me give you an example, at
one point you open a door to be faced with three turrets stood
behind a sandbag barrier, I was dead in seconds, and it took
several attempts to get passed this, reaching for the quickload
button can get very annoying after a while.
I'm interested to show what this guy can do in the future,
the little details are excellent and the R_Speeds consistently
low, but he needs to play test them more! Download if you're
really starved of single player HL, I look forward to seeing
more work from DAV as he shows great potential.