Home/Data/Monster/Monster Index/Temple Guard
patch 1.10
Monster Properties(Temple Guard)
Monster Type:
Normal
Feature:
Spawned at:
Act3: kurast Causeway,
Attributes:
| Normal | Normal(L) | Nightmare | Nightmare(L) | Hell | Hell(L) |
Level | 24 | 53 | 81 |
Experiences | 425 | 8751 | 50334 |
Hit Point |
100-141 | 994-1491 | 3862-5794 | 3862-7724 |
Defense | 122 | 684 | 805 | 1478 | 1739 |
Attack1 | Type | Melee |
Phys. Dam. | 8-24 | 22-57 | 46-120 |
AR | 223 | 1252 | 3907 |
Attack2 | Type | Melee |
Phys. Dam. | 8-24 | 22-48 | 46-102 |
AR | 223 | 1357 | 4232 |
Block Rate | 24 | 24 | 24 |
Cold Effect | -50 | -40 | -33 |
| Normal | Nightmare | Hell |
Type | Animal |
Resist. | Physical | 0 | 0 | 50 |
Fire | 0 | 0 | 0 |
Cold | 0 | 0 | 50 |
Lightning | 0 | 0 | 110 |
Poison | 0 | 0 | 25 |
Magic | 0 | 0 | 0 |
Immune | - | - | Lightning |
Leech | 100 |
100 |
100 |
Damage Regen | 2 |
Monster Skill:
TC
Temple Guard(Normal)
,Temple Guard(Nightmare)
,Temple Guard(Hell)