Rust Monster Make Over
Over on the WotC web site, there's an article I wrote about the rust monster. I took this classic beastie and sent it through a mini-development cycle to illustrate what sort of stuff developers do to RPG material.
http://www.wizards.com/default.asp?x=dnd/dd/20060714aI have a few other articles in the hopper that deal with similar themes. They were a ton of fun to write, and I'm looking forward to shedding light on the process behind the design and development of D&D; material.
EDIT: There's a thread at EN World discussing the article. That's a much easier place for back and forth discussion, and since the same issues were raised in the thread I'll post there. Here's the link:
http://www.enworld.org/showthread.php?t=168472