Gaming and Libraries Symposium: Call for PresentersI just realized I never posted the Call for Presenters for the 2007 ALA TechSource Gaming, Learning, and Libraries Symposium, so let's rectify that right now. We're accepting proposals through March 1, 2007, so you've got plenty of time to submit! Think "Library 2.0" As You Watch this
What would you add to help your colleagues understand this is also "Library 2.0?" (Thanks, Dan!) More than Just DDR for FinesThere was an interesting discussion in the comments on my post about DDR for fines, during which I promised to post a few links for those interested in reading more about gaming and education and gaming and libraries. I highly recommend reading these in order to understand why this is a legitimate service for libraries and how DDR for fines is just one small step into a new world of connection, literacies, and learning.
Public Libraries and Adapting to the Change to Virtual CommunityThese are some notes for my discussion with Springfield Public Library, but I'm posting them here because I think they're applicable to any public library. A lot of folks have linked to Are Librarians Totally Obsolete? 33 Reasons Why Libraries and Librarians are Still Extremely Important, but I want to highlight a few of its specific points because they nicely illustrate much of the Library 2.0 discussion. Please be sure to read the whole thing article on DegreeTutor, though. Any italics below are my emphasis, not the original author's. These are our talking points for tonight, as they should be at your public library, too. "17. Physical libraries can adapt to cultural change. I would also like to point you towards my notes about Howard Rheingold's presentation about libraries teaching our children how to be good citizens. A reminder about the "C's" that Web 2.0 and Library 2.0 foster:
Some role models:
The glue that holds a lot of the online pieces together is blogging plus "Really Simple Syndication" (RSS). Some examples:
Three important things to discuss about your online services:
Are you taking advantage of new (and often free) tools for libraries like blogging, RSS, wikis, instant messaging, gaming, etc. to foster the "C's?" If not, how can you get started?
Addendum: Read about the MacArthur Foundation's Digital Media, Learning, & Education initiative, especially their report Confronting the Challenges of Participatory Culture: Media Education for the 21st Century and ask yourself if/where libraries fit into this model and how. SirsiDynix Institute: Gaming in the LibraryIt's taken a year to finally nail down a date, but I am happy to announce that I will be presenting a SirsiDynix Institute about Gaming in the Library on March 13, 2007, at 10:00 a.m. CST. "Much is happening in the world of gaming right now, and it's not just a lot of teenage boys sitting in the basement staring at a screen for hours on end. No, gaming has tremendous potential for libraries to reach out to new users, offer new services, and help complement efforts in community-building, information literacy, and other areas. - Don't know much about gaming but you want to know how it can benefit libraries? - Not sure what kinds of services your library could offer (especially on a limited budget)? - Are you an avid gamer who would like to offer services but you need help convincing others? - Just want to hear what other libraries are doing? We'll cover all of these topics and more in just one hour. Get the scoop that helps you clarify your thinking about gaming and libraries." If you haven't been taking advantage of the SirsiDynix Institutes to help yourself stay current, check out the archive and add upcoming programs to your calendar. You can't beat the price (free), the location (wherever you are), and the topics. MacArthur's "Video Games and Learning" PanelDo Video Games Help Kids Learn? "The MacArthur Foundation is hosting a panel discussion on the use of video games for learning on February 8, from 5:30-8:00 p.m., at Chicago’s Newberry Library. Please join us if you are available. It is the first in a series of regional public programs on the topic of digital media and learning. These public programs are designed to showcase the work of grantees who are part of MacArthur’s digital media and learning initiative. One aspect of the initiative is to look at how social institutions, such as libraries and schools, are changing as a result of digital media. Please be sure to rsvp. A short reception will follow the event. I'll be there, so catch me and say hi if you're going. |
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