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February 13, 2007

To HUD or not to HUD: that is the question

D3 Publisher was in town today, showing off a bunch of games including the much anticipated "Dark Sector."

For those not in the know, the third-person shooter/action-thriller is centered around an elite black-ops agent (hardcore!) named Hayden Tenno, sent on an assassination mission into the Eastern European city Lasria, home of a deep, dark, deadly Cold War secret (as if there's any other kind). One day, Hayden's attacked by an unknown assailant (spooky!) and wakes up to find that half his body's been altered by an infection that gives him inhuman abilities. Now, he's gotta deal with his evolving powers (like his metal-covered arm), stop the infection from taking over his entire body and become "a hero."

Continue reading "To HUD or not to HUD: that is the question"

Posted by Maxine Shen on 05:26 PM | Comments (0)

February 11, 2007

War Front: The WWII Game Where The Germans Aren't Always The Bad Guys

The video game industry has been obsessed with World War II for a long time. The reasons are simple and obvious, but one of them is also a bit lazy: Nazis make superb enemies. They aren't just bad, they're evil incarnate - and nobody sane is going to argue against that point. As such, gamers have been combating digital Nazis since they appeared in 1981's Castle Wolfenstein.

Now, I've never really been curious about when this was going to end, but it hit me while playing War Front: Turning Point from German developer CDV that this might be the first game that has the Allies both combating Germans and later teaming up with them to fight Soviet aggression.

Continue reading "War Front: The WWII Game Where The Germans Aren't Always The Bad Guys"

Posted by William Vitka on 07:31 AM | Comments (0)


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