What makes music sound good?


Let's turn randomness into music.
  1. We begin with random notes, three at a time at a constant rhythm.  I've added some random dynamic variation to ease the monotony.
  2. Now constrain the notes of each chord to move by short distances to the next.  This music exhibits efficient voice leading.
  3. Alternatively, we can require that all our chords belong to the same type.  Here I've used the stack of fourths, which music theorists would call an "027 chord."  This music exhibits harmonic consistency but not efficient voice leading. 
  4. Now combine efficient voice leading and harmonic consistency.  It already sounds much more musical.  I change chords during the excerpt: major triads enter at about 9", we return to fourths at 12", we get more crunchy chords (014s, or C-Db-E) at 15", and then we end by returning to fourths.

When listening to music, however, we are not just listening to a series of disconnected instants.  Instead, the way things sound depends on the notes we have heard.  In other words, we integrate over time.  One of the most important functions of a musical scale is to limit the overall pitch content of what we're hearing over short spans of time, ensuring what I call macroharmonic consistency.  Consonant scales produce more consonant macroharmony, while dissonant scales produce dissonant macroharmony.
  1. This combines efficient voice leading and harmonic consistency, while also limiting the notes we're hearing to the C diatonic scale.
  2. Here's the same thing, only now using familiar triads rather than stacks of fourths.
  3. Finally, add a dash of rhythm: the music alternates, essentially randomly, between short and long values.
I find it remarkable how musical the final result sounds.  Using just a few simple constraints, we've turned randomness into something recognizeaby musical.  It wouldn't win any composition prizes, but it is satisfying (and indeed, "tonal") in some elemental way.

This table illustrates the relative contributions efficient voice leading, harmonic consistency, and macroharmony.


Here are two examples that show how these ideas could be used in a composition.  Both add some fancy timbre and rhythm, but are essentially still random.
  1. Repeated, echoing chords. 
  2. A more complex gestural texture.  The piece begins in G melodic minor, with E as the primary pitch.  It moves to a more chromatic sound-world, before returning to G melodic minor, with D as the primary pitch.