n the past, a game with a popular "kids" license was as predictable as a vacant parking lot at Euro Disney. Ubi Soft was as guilty of this mediocrity as any publisher. Tarzan Untamed doesn't follow this mold and trades in its generic roots for a veritable smorgasbord of platform and racing thrills. Was it successful? To a degree. I give props when companies try to do new things, even if they aren't the peak of gaming bliss.
One thing Tarzan isn't, is dull. Levels are divided between jungle exploration, surfing, waterskiing, boss encounters, and bungee jumping. I was all for the decent Klonoa-esque platforming, where the world moves around you as you travel on a track. Heck, I would've been pretty happy to have the game focus purely on this style. The surfing and water-skiing are great ideas, even if they may be too obstacle-laden for my tastes. Bungee jumping is a quick blast of fun. Boss encounters are refreshing, requiring both button-mashing and fast reflexes. I'm glad Ubi Soft went even further by adding Turk's Challenge, offering up score and time goals for each level.
I think kids are going to find Tarzan Untamed cool enough, but due to its oft-frustrating difficulty, only the most determined will make any headway into the game. It's worth a rental though, no matter what your age.